Zelda Themelin
First Post
There is reason for rule problems with spells.
When we started translating/re-writing this guide, kolvar did most of the work, if not all, alone to translate spells from existing guide.
That's great lot of work, and rule-corrections take time and though, especially many spells, like riot gear points out, were just plain badly written. This was actually pretty common problem with 2nd edition spells, since they lack consistancy, and don't always seem to use similar rules.
I think, that when we have decided themes and, renamings, and what's out permanently from next version of our guide, we could try to rework these spells and other stuff we wanted to keep.
Hehheh, I have few new/old spell ideas, in badly written zelda-style of course. Want to see?
When we started translating/re-writing this guide, kolvar did most of the work, if not all, alone to translate spells from existing guide.
That's great lot of work, and rule-corrections take time and though, especially many spells, like riot gear points out, were just plain badly written. This was actually pretty common problem with 2nd edition spells, since they lack consistancy, and don't always seem to use similar rules.
I think, that when we have decided themes and, renamings, and what's out permanently from next version of our guide, we could try to rework these spells and other stuff we wanted to keep.
Hehheh, I have few new/old spell ideas, in badly written zelda-style of course. Want to see?