Thanks 2late.
I hope I'm not being presumptuous by writing this, but I thought I would try my hand at a help-out. I like the rules that are in place for sexual fatigue, but I think we need something a little more that will also be simple and allow further degrees of fatigue. Looking at the overland movement rules (traditionally the best place for fatigue rules) this is what I've come up with.
(From the Current Draft)
Sexual Fatigue: A sexual partner can only perform for so long before fatigue sets in. A character can have sex for a number of minutes equal to his Constitution score. After that has been reached, he must then make Fortitude save of increasing difficulty to continue. The save begins at DC 10 and increases by 1 every round thereafter. Each previous orgasm that day adds an additional 2 to the save's DC. If he fails the save, the character must stop and rest for at least 30 minutes before attempting again, during which time he is considered Fatigued.
Now, according to the DMG, Fatigue is listed as:
"Fatigued: Characters who are fatigued cannot run or charge and suffer an effective penalty of -2 to Strength and Dexterity. A fatigued character becomes exhausted by doing something else that would normally cause fatigue. After 8 hours of complete rest, fatigued characters are no longer fatigued."
Normal fatigue takes 8 hours to recover from. So either we have a special rule (which is what the above is) that uses a condition "like" fatigue, or we should insert a "sexual fatigue" condition. Personally I think we should just change the last sentence to include the words "Unlike normal Fatigue... ...will pass in 30 minutes as opposed to 8 hours).
One other note (on the personal side) It's a little unfair of have a -2 penalty to the girl for each orgasm she has. If she is a typical "real-life" multiple orgasmic gal, she'd never make her first save. (Well, perhaps). I think that penalty should be changed for women to a -1 for each orgasm or maybe even -1 for every two. (But that is just me).
Further, I say you let em continue to have sex even while fatigued (they will have a stat penalty after all). Maybe even include a -2 penalty to all Sexual Prowess checks while fatigued. I mean if you are sexually delirious, do you really think you are going to stop just because you are tired? And that leads us to:
Sexual Exhaustion: If a partner continues to have sex while fatigued he runs the risk of becoming exhausted. A character can have sex while fatigued for a number of minutes equal to his Constitution score. After that has been reached, he must then make a Fortitude save of increasing difficulty to continue. The save begins at DC 10 and increases by 2 every round thereafter. Each previous orgasm that day adds an additional 2 to the save's DC. If he fails the save, the character must stop and rest for at least an hour before attempting again, during which time he is considered Exhausted. If he does rest for an hour, he becomes only fatigued.
From the DMG:
"Exhausted: Characters who are exhausted move at half normal speed and suffer an effective penalty of -6 to Strength and Dexterity. A fatigued character becomes exhausted by doing something else that would normally cause fatigue. After 1 hour of complete rest, exhausted characters become fatigued."
Okay, now here is where it gets interesting. People should be able to go for so long that they just drop from exhaustion. (Hey, that sounds like fun doesn't it?). So, following the overland movement examples of forced march and hustling, I give you:
Sexually Comatose: If a partner continues to have sex while exhausted he runs the risk of passing out cold. Each minute a character has sex while exhausted, he must make a Constitution check (DC 10 + 1 per previous minute of sex while exhausted). If the check fails, the character takes 1d6 points of subdual damage. A character can't recover this subdual damage until he stops and has rested at least four hours. It's possible for a character to




into unconsciousness by pushing himself to hard.
Well, that's it. Let me know what everyone thinks.