Adult: Guide to Unlawful Carnal Knowledge

Psyckosama said:
Dwarf: 22%
Elf: 13%
Gnome: 20%
Half-Elf: 54%
Halfling: 50%
Human: 77%
Half-Orc: 89%

As I said in the other thread, we should avoid using % when a modifier may apply. % are mainly for random treasures or random encounters (which I don't use heavily, I prefer to choose as a DM), random chance of getting wings if half-celestial or half-fiend (which, again, I don't really like, since that should rather be decided by the DM -- and the player if it's a PC), for fiends summoning some of their ilk (which, in my opinion, is a bad idea and a leftover from 2e, but there was another thread about that), and for stabilization roll (idem).

So, let say we rename this second table to something like "Successfull pregnancy modifiers". At the base, that would be a Fortitude saving throw, at let say DC 15. Then we add these modifiers to the DC:

Baby Race:
Dwarf: +1
Elf: +4
Gnome: +1
Half-Elf: +2
Half-Orc: -1
Halfling: +2
Human: +0
----------------
Orc: -2
Goblin: -2
Hobgoblin: -4

Per extra baby: +2*
* Twins: +2, triplets +4, etc. If the save is failed just because of this extra baby modifier, this means that part of the babies survive, and part are miscarried.

So, a woman waiting half-elves twins would get a Fortitude save DC 15+2+2 = 19. If she roll a total of 19 or more, congratulation to her. If she roll a total of 17 or 18, she'll only birth one child. If she roll a total of 16 or below, the two babies are stillborn.

Let's take now a orc woman pregnant of a triplets of half-orcs. Her DC will be 15-1+4=18. A result of 18 or more means 3 babies, 16 or 17 means 2, 14 or 15 means only one, 13 or less means none.


My numbers have been estimated quite simply, you have a scale of DC. Medium breeders (humans) are at 0. Slow breeders are at +2. Fast breeders are -2. If frail (racial Con penalty), you go up one degree of difficulty higher, (i.e., elves go from +2 to +4). If stout (racial Con bonus), you go down one degree (dwarf, gnome, hobgoblin are example of that). Cross-breeds use the DC adjustment closest to their parental average, rounded up if need be.


+4
+2
+1
0
-1
-2
-4

Also, with this table, it is easier for an elven woman to birth a half-elf child than a full elven one.


This certainly may benefit from some fine-tuning.
 

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I'm looking for a good normal system for pregnancies. I realize there is a lot of such information here, but it is spread out over a whole lot of posts, and I think perhaps it would be best to gather all the information in one place.

I'm not looking to start a game based around sex, but as pregnancy is a real-life factor, I would like to incorporate it into my basic campaign.

I currently use a system that goes like this:

Every character has a "birth rate" which is a fertility percentage so to speak. Women also have listed what day of the month their period usually begins. (This works in worlds with 28-day months easily enough.) Of course the only time during a month a woman can actually get pregnant easily is the week immediately before her period, with lessened chances at different times of the month.

As such, in the seven days before the period begins, any unprotected sex gets a d% roll against the average of the two fertility rates to determine if a woman is pregnant. To check for twins and the like, roll more times against the previous roll.

During the week of the period and two weeks before, the chance of pregnancy is reduced to 1/2 the normal number, and during the week after the period, the pregnancy chance is reduced to 1/10 the normal number.

This system has worked so far, but is there any more accurate system out there that is compiled in one place? (I saw some on here, but many of those actually had a modifier based on whether or not the couple was trying to have a child, which in reality is never a factor.)

Anyone?
 



We don't usually bump this thread. People who are concerned with the project are subscribed to it. If you don't get a response, a bump is unlikely to help.
 

I have a question

I was once talking with some fellow DMs and one of them was telling us all about a carnal dnd game he had once been a player in. He said the reason he quit was because the DM was constantly having the female characters have sex with a strange very charismatic wizard. when he would suddenly turn into his true identity. A Great Red Wyrm Dragon. Torturing the characters.
My Questions is should that be allowd and if it is What type of damge and how much should it do?
 

Nik: What is allowed or not allowed is ultimately up to the group. If nobody has a problem with it, why not. If people don't like it, they should make their feelings known.

Rules on torture can be found in the Book of Vile Darkness.

As far as damage goes, I am assuming you are talking about the dragon's wheenie going to its actual size within the female character. Well, I hate to break this to you, but reptiles don't have that sort of equipment between their legs. Of course this could open up a whole discussion on the nature of dragons, but I have yet to see any artwork depicting a male dragon having any external sexual organs like a penis. Hence the use of Alternate Shape to do it with species requiring that sort of thing.

So, the only damage would be the dragon crushing her or her having her legs spread a little too far and then falling off the dragon.
 
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If you're referring to the 'Size Matters' rules, a working copy is included over in the GUCK development forum. In your instance, a Great Red Wyrm (Colossal, +1 size modifier) has a member which is Large size alone, and hence does a considerable amount of damage.
 

Gypsyjinx has send a huge table with carnal wild surges. It can be downloaded on the site.
Post comments as allways on this board.
 

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