mhmm, what kind of spells?
I think there should be a wide variation of spells: offensiv and defensiv, arousing and anti-arousing, fun and lethal, enchantment and transmutation.
In general, I would say, that the range of spells is ok as is. Only some spells should be droped, because they do nothing new or can be emulated with other spells.
				
			I think there should be a wide variation of spells: offensiv and defensiv, arousing and anti-arousing, fun and lethal, enchantment and transmutation.
In general, I would say, that the range of spells is ok as is. Only some spells should be droped, because they do nothing new or can be emulated with other spells.
 
				 , and the fact that the screen name was eaten with the change over, Averil is no longer with us. I, however, am he.
 , and the fact that the screen name was eaten with the change over, Averil is no longer with us. I, however, am he. 
 
		 would be please let us use the status conditions as outlined in the current version of the guide. Let the Arousal spell change the status of the creature to Aroused. Lets have the spells match the system...
 would be please let us use the status conditions as outlined in the current version of the guide. Let the Arousal spell change the status of the creature to Aroused. Lets have the spells match the system...
 
 
		 
 
		 
 
		 
 
		 
 
		