why would i want either of these? the point is to be adding improvements onto existing weapons i don't want a thrown d6 handaxe, i want the battleaxe with thrown on it, and the halberd, as it exists: d10 damage heavy weapon, with finesse property
this is just, so so underwhelming, casters don't need to worry about their fireball only dealing fire damage then reverting to bludgeoning after the first time they use it in battle
i don't want my gear to only have it's improvements matter a few times per day, this should just be a thing it does, always on, like with the 'poison vial' concept, my fullplate isn't 18AC for X/times a day,
a very unsatisfying implementation IMO