Empirate
First Post
One of the players in my Pathfinder Zeitgeist campaign plays a Gunslinger/Paladin and has the Gunsmith background, as well. He is keen on getting an advanced firearm or three for his character. When do you suppose would be a good time to hand out those literal 'big guns'? We're nearing the end of Skyseer, and I thought maybe the tech fair at the beginning of Lies would be a good opportunity - however, 4th level PCs don't really have the funds to buy a revolver or rifle, let alone two revolvers AND a rifle (which is the player's goal).
Also, I haven't read further than Lies in the adventure path yet - is there a later point in one of the modules where access to advanced firearms is explicitly spelled out? Maybe in part 6: Revelations from the Mouth of a Madman? If so, that seems rather late, or at least it's well beyond the point where PCs would want to spend money on enchanting their weapons - money that would be 'lost' if a better base weapon came along then.
Also, I haven't read further than Lies in the adventure path yet - is there a later point in one of the modules where access to advanced firearms is explicitly spelled out? Maybe in part 6: Revelations from the Mouth of a Madman? If so, that seems rather late, or at least it's well beyond the point where PCs would want to spend money on enchanting their weapons - money that would be 'lost' if a better base weapon came along then.