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Advanced Template added Horses

Wolf72

Explorer
I've the got the easy part ... for a light warhorse, make it combat trained.

for a heavy warhorse, make it combat trained and add 4 to each ability??

so a light horse has:
Str 16, Dex 14, Con 17, Int 2, Wis 13, Cha 7

a heavy horse has:
Str 20, Dex 18, Con 21, Int 2, Wis 17, Cha 11

I'd keep the int at 2 because it's still just an animal ... right?
 

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you are doing exactly what I had to do. I see the link is for the thread I started, thank you to Frankthedm. The thing I will warn you about is that the horse is quite deadly and i am adjusting encounters to include a fth player of the horse's cr.
 

Anyone care for some horse counters?

img191.imageshack.us/img191/277/horseriding.png

Scott DeWar said:
The thing I will warn you about is that the horse is quite deadly and i am adjusting encounters to include a f(if)th player of the horse's cr.
Given the cost involved and how often they drop, I generally treat mounts from the equipment chapter [and similar equivalents] as treasure on both sides of the conflict. A mundane mount bereft of its rider is expressly stated as not being a threat to anyone.

Without you to guide it, your mount avoids combat.

A demon's fiendish horse or similar critter that would keep fighting after the loss of the rider is a horse of another color.
 
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If you use the quick rules for the advanced template, you don't adjust stats at all; this is the assumption we make for most advanced creatures, since the template is simple enough that you don't really need to rebuild the entire stat block to use it; that's the entire point of a simple template, after all.

But if you decide you want to rebuild the whole stat block (which, for a PC-controlled mount type thing, is a good way to go), you absolutely shouldn't advance the horse's Intelligence score. As mentioned in the animal type on page 306–307, part of being an animal means you have an Intelligence score of 1 or 2. Of course, certain magical effects or class abilities (such as animal companion) CAN increase an animal's intelligence, but simply being an advanced animal won't do it.

So yah; you're doing the exact right thing, in other words! :)
 

thanks! ... I searched for a thread on this but couldn't find it (thanks for the link). I guess I really should have tried to perceive another thread since we're in a new version :p
 

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