I'm looking for suggestions on how to improve a character as he advances.
My character Phil is Fighter 2, Sorcerer 2, STR 10, DEX 13, and Weapon Finesse: Short Sword. His 1st-level spells are Shield and True Strike, and somewhere he managed to get a wand of Haste.
I was working on the premise that Sorcerer is a good secondary class for anyone; in this case, that a fighter using the right spells or items could make up for a so-so Strength.
At first, using True Strike while hasted seemed to be really clever: he could attack at +20 every round. But even so, it still provokes an AOO. Besides: he still has no damage bonus, and he's using a short sword.
My GM may let me start over, but I'd rather work with what I've got, especially now that it's time for Phil to take a new level. Maybe I should take a level of Rogue so he can get sneak attack. (Eventually I could get Power Attack, which lets him translate a high attack bonus into damage. Especially good with True Strike, no?)
Any thoughts?
My character Phil is Fighter 2, Sorcerer 2, STR 10, DEX 13, and Weapon Finesse: Short Sword. His 1st-level spells are Shield and True Strike, and somewhere he managed to get a wand of Haste.
I was working on the premise that Sorcerer is a good secondary class for anyone; in this case, that a fighter using the right spells or items could make up for a so-so Strength.
At first, using True Strike while hasted seemed to be really clever: he could attack at +20 every round. But even so, it still provokes an AOO. Besides: he still has no damage bonus, and he's using a short sword.
My GM may let me start over, but I'd rather work with what I've got, especially now that it's time for Phil to take a new level. Maybe I should take a level of Rogue so he can get sneak attack. (Eventually I could get Power Attack, which lets him translate a high attack bonus into damage. Especially good with True Strike, no?)
Any thoughts?