"There is someone to the left of the stairs, and one behind us too." warns Calisto.
"Remeber, we need one of those ghoul alive."
As it is dark, her robe starts to shed some light.
She stays near the wall and decide to attack the Ghoul near J'ryi, sending a wave of despair to the ghoul
Fissure frowns at the strange turn to the Stone. It was Stone but not; here and not here. Perhaps Master Stoneheart knew of this strange Stoneness, but not Fissure.
Hearing the hiss of the dragonborn, Fissure instinctively assumed his battle position. A slight tremble on the ground informed him of things unseen.
They there; the monk pointed near the top of the stairs and somewhere behind them. Without pausing, he leaps into the air halfway up the stair then pulls himself the rest of the way and attacks what was in the shadows.
Heeding his allies' warnings, Nejs moves to the single enemy he sees and stbs with his spear. But his aim isn't nearly accurate enough to hit the undead thing.
Willow makes toward the dragonborn.
J'ryi moves to protect Willow from a lower position on the stairs. He attempts to restrain the nearby ghoul but is thwarted by the awkward angle of his attack - he fails to do more than draw its attention.
The dragonborn laughs as the elf moves towards him,
"Come, this shall be fun" he gloats, advancing towards the druid. The air grows bitterly cold and a wind seems to wrap around Willow and draw her towards the dragonborn. He slashes a deep blow to her chest, his claws sinking deep and he picks up the light elf and pulls her in close. His sharp teeth tear into her exposed neck and the dragonborn tosses her to the ground. He turns back to the adventurer's
"Pity, not as sweet as I was told" he laughs, red lifeblood dripping down his maw, freezing from the intense cold.
The gargoyle, which Fissure knocked back, flies forward, his flight disorienting both the goliath and J'yri, but his flailing blows are easily dodged.
The ghasts counterattack, the closest to J'yri slashes with his claws, one causing a minor wound on the dragonborn. The other lunges forward with surprising speed and bites Nejs' shoulder, toxins flowing into the half-elf's system and holding him in place.
The humanoid figure moves through the shadows, some seeing it, others not.
[sblock=Perception DC21]
Humanoid is in L11. [/sblock]
[sblock=Enemy Actions]
DB1 moves to E18 - Willow feels a chill aura around her. Free action: slide Willow to E17. Standard - claw/bite -
claw/dmg/bite/dmg on Willow (1d20+10=26, 2d6+7=15, 1d20+10=21, 2d8+2=15) two hits for 30 damage. Claw slides you to E19 and the bite immobilizes TENT
Gargoyle - uses Crashing Stride - shifts to F16 -
vs ac; dmg (Fissure/J'yri) (1d20+10=13, 2d6+3=12, 1d20+10=16, 2d6+3=15) misses both. Move: to J15.
reacharge (1d6=4) fails
G2: shifts to E13 (triggers CC) - Rabid Claws on J'yri -
vs ac; dmg (J'yri) - doubole claw (1d20+11=30, 1d12+4=5, 1d20+11=13, 1d12+4=9) one hit for 5. J'yri is in the aura of the creature. Slowed TENT for starting turn in aura (assuming you don't slide out of it before start of turn)
G1: moves forward 1:
vs ac; dmg on Nejs (bite) (1d20+11=29, 1d12+6=13) hits for 13 and you're immobilized TENT.
gl1: double moves to ??
[/sblock]
[sblock=Stats]
G1 & G2: 18 AC; F/R/W: ??/??/16
DB 1: ?? AC; F/R/W: ??/??/??
Gargoy3: ?? AC; F/R/W/: 18/??/??
gl1: ?? AC; F/R/W: ??/??/??
[/sblock]
[sblock=ooc]
Status:
Ghorgor - 46/46 - used 2 surge,
J'yri - 24/29, used 8 surges,
Willow - -5/25, used 4 surges, unconscious, prone, dying, immobilized TENT, 0/3 death saves
Calisto - 30/30, used 6 surges - Illumination within 5 squares (bright)
Nejs - 20/33, used 5 surges - immobilized TENT
Fissure - 30/30, used 1 surge
G1: 85/85 hp
G2: 80/85hp - -2 penalty to attack rolls TENT
Gargoy3: 46/63hp - used Crashing Stride
DB1: ??/?? hp
gl1: ??/?? hp
Illumination: The floating lantern provides bright light to all squares on the lower platform and the stairs, but the rest of the chamber is dim light.
Lower Platform: The 8-square by 8-square platform with the magic circle is 2 squares below the rest of the room. The walls count as a rough surface (Athletics DC 20 to climb.)
Stairs: The stairs count as difficult terrain.
init (baddies); Ghorgor; J'yri; nejs; fissure; calisto; willow (1d20+7=10, 1d20+3=10, 1d20+1=17, 1d20+5=18, 1d20+3=21, 1d20+1=20, 1d20+3=23)
[/sblock]