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[Adventure] A Chef's Request (DM:renau1g; judge: covaithe)

[SBLOCK=ooc]
OK, bad news. Computer HD crashed at work. Lost my Maptools files as they're not backed up due to corporate policy...unlike my other games this one wasn't close to being done. I'm considering handwaving though as I had modified all the monsters for the battle and really not sure if I want to do it again... let me discuss with the judge.


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Ghorgor draws the enemies attention, but little else with his attacks.

Eryto and Orthos bloody the sahaguin on deck.

Ronen causes some minor mental anguish.

Leonard jumps in and flounders, despite his earlier bravado.

The guards stab at the adventurers, severely injuring the gnoll's pet.

The priest's blasts of water this time are ineffectual.

The baron disappears from sight, you hear a terrible crunching and the boat lurches as you feel the large creature attacking the hull.

[sblock=Enemy Actions]
S1: attacks trident on orthos (1d20+9=18, 2d6+5=13)
S2: Attack Ghorgor - trident on ghorgor (1d20+9=25, 2d6+5=12) hits for 10

P1: vs Leonard ac; dmg (1d20+10=12, 2d8+4=13) miss
P2: vs Eryto ac; dmg (1d20+10=13, 2d8+4=9) miss

B1: Moves below surface and Baron's Fury on the boat, two claw atacks (1d20+9=12, 2d6+5=9, 1d20+9=21, 2d6+5=7) trident (1d20+9=20, 2d4+4=9) two hits for 17 damage. Boat hull has 3 hp left.

[/sblock]

[sblock=Unlocked Stats]
S: 18 AC; ?/14/13 F/R/W
B: ? AC; ?/?/17 F/R/W
P: ? AC; ?/?/? F/R/W
[/sblock]

[sblock=ooc]

S1: -44hp, unable to take OA's TENT, marked by Ronen TENT, quarried, bloodied
S2: -14hp, unable to take OA's TENT
S3: -65hp, bloodied - dead

B1: -2hp, unable to take OA's TENT

P1:
P2:

Status:
Ghorgor: 52/62 - Resist 2 TENT
Eryto: 12/32, bloodied,
Orthos: 5/18, bloodied, Marked by S1
Willow: 18/30, marked by S2
Leonard: 34/34
Ronen: 20/32, bloodied, used 1 surge
Fracture: 11/38+3thp, bloodied, used 1 surge[/sblock]
 

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Frustrated and tired, Eryto keeps swinging madly and (mostly) ineffectually.

[sblock=Actions]Standard: Twin Strike vs. S1, +2 to hit from CA, +2 to damage from Blood Fury. 1st attack - 1d20+11=15 vs. AC, 2d4+4=6 damage; 2nd attack - 1d20+11=25 vs. AC, 2d4+4=8 damage. Free Action: Hunter's Quarry - 1d6=1 damage. 9 damage total.

As a side note, Orthos should have a Max HP of 30, so should be at 17/30 and not bloodied.[/sblock]

[sblock=Eryto & Orthos]Eryto - Male Gnoll Beast Master Ranger 2
Initiative: +4; Passive Perception: 16, low-light vision; Passive Insight: 11
AC: 18, Fort: 16, Ref: 15, Will 11 - Speed 7
HP: 12/32, Bloodied 16, Surge: 8, Surges left: 8/8
Action Points: 0, Second Wind: Not used
Powers -
Circling Strike
Twin Strike

Off-hand Strike
Ferocious Charge

Jaws of the Wolf
Endure Pain

Orthos - Hyena (Wolf) Beast Companion 2
Passive Perception: 17; Passive Insight: 12
AC: 16, Fort: 14, Ref: 14, Will: 15 - Speed 7
HP: 17/30, Bloodied 15, Surge: 7, Surges left: 2/2

Eryto & Orthos - PC:Eryto (Karmic_vegeance)
[/sblock]
 


[sblock=Fracture]Due to the misunderstanding of retirement, Fracture is now 4th instead of 3rd level. I'll keep him at 11+3 hp, but it'll be out of his 44, not 38, hp. Cool, r1?[/sblock]Fracture slips forward towards the bloodied foe, heaving his weapon in front of him with care. He strikes out carefully once but with enough force to almost crack his weapon! Fracture keeps the weapon spinning in challenge.[sblock=Actions]Lion's Den shift adjacent to S1, gain +1 to all defenses. Atk vs Ref: Crit! 21 total damage w/ Flurry, target cannot shift TENT Fracture and any enemy that moves adjacent to Fracture takes 3 damage.[/sblock][sblock=Fracture (Lion's Den Defense)]Fracture—Male Revenant Iron Soul Monk 4
Initiative: +6, Passive Perception: 20, Passive Insight: 15
AC: 24, Fort: 18, Reflex: 19 Will: 18 — Speed: 6
HP: 11+3/44, Bloodied: 22, Surge: 12, Surges left: 9/10
Action Points: 0/1, Second Wind: Used, Milestones: 0
Powers -
Lion's Den
Five Storms
Iron Soul Flurry of Blows

Swift River Floods
Undeniable Incitement

Steel Avalanche
Dark Reaping
Harmonious Discipline

Potion of Healing x2

Fracture - http://l4w.wikia.com/wiki/L4W:PC:Fracture_(stonegod)[/sblock]
 
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Leonard swim toward the ship and shoot at the remaining warrior in sight before using some healing on Eryto.

[SBLOCK=OOC]Move:Swim (1d20+3=20) Swim to AB11
Standard: Jinx Shot on S2 (1d20+8=20, 1d10+5=8) I gave myself no penalty for swimming and shooting with a bow. I am not sure if I would have any. If it hit, 8 damage, -1 AC UEoNT and fall prone if hit UEoNT.
Minor: Majestic Word on Eryto (regain HSV + 4 hp and can slide 1 square if he wish)[/SBLOCK]
 

[sblock=ooc]
Ok just to give an update. Eryto's Twin Strike was exactly enough to kill S1 (they have 53 hp). Therefore, Fracture will need to adjust his target (the crit can be applied against S2 if you shift to Y5), which will bloody that foe. Leonard's arrow can finish off the target as well. So... basically, Ronen and Willow to go with both remaining S enemies defeated [/sblock]
 

Ronen, Deva Wizard 3

Ronen seems to throw his orb at the nearer disgusting creature, but it is only a ball of force, hitting and downing the creature.

[sblock=ooc]

Description assumes Ronen hit. Not sure how 'knock-prone' affects swimming creatures. My power selection seems rather terrible for this environment :(

Standard: Orbmaster's Incendiary Detonation at Z16

[sblock=Mini stat block]
Ronen
Perception: 19 Insight: 19 Normal Vision
AC 18 Fortitude 13 Reflex 15 Will 16 (all +1 vs bloodied creatures)
Initiative: +5
Hit Points: 20 / 32 Bloodied: 16
Temporary Hit Points: 0
Resist: Radiant 6, Necrotic 6
Saving Throw: -
Action Points: 1 Second Wind: 1
Healing Surge:8 Surges per day: 7 / 8
Cantrips: Ghost Sound, Mage Hand, Light, Prestidigitation
At-Will Powers: Thunderwave, Winged Horde
Encounter Powers: Memory of a Thousand Life Times, Orbmaster's Incendiary Detonation, Color Spray, Shield, Orb of Nimble Thoughts
Daily Powers: Sleep

Condition:

Used Items: 1 Healing Potion
[/sblock][/sblock]
 
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