[Adventure] A Chef's Request (DM:renau1g; judge: covaithe)

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Ok, that's enough for 2 hours underwater. If you ask, it should only take a bit over an hour to reach an area of breathable air. Of course....with Leonard's athletics rolls you might just be treading water for 2 hours ;)

Full update coming tonight or tomorrow.
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[SBLOCK=OOC]Hey, at least, I didn't drown (opposite to River, who was drwoning in a river), and I still have +3, when Ronen have only 0.[/SBLOCK]
 

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The group swims with some difficulty for the less physical members, but luckily they've all attended the Ghorgor Bay training seminar and (with his help) manage to somewhat keep up with the sahaguin.

She leads you deep underwater, it is an odd sensation breathing water, requires a lot more efforts to draw in the water and expel it. After a few minutes though it is more natural to you. After about an hour and a half traveling along the sea floor, she points to a fissure in the ground that you swim into. A twisting, narrow takes you to a dimly lit cavern, you all cough out the water as you expel the liquid from your lungs and return to your more normal breathing. Some mushrooms in the cavern keep this area somewhat lit. A few exits are visible, none of them lit. She points to one of the exits on the east side of the room, "We dropped the dark smoothskin off to the kuo-toa about 3-4 hours that direction." she hisses, then just as quickly collects her gold and returns to the water.

[sblock=ooc]
Uh, I hope you bought 2 of those scrolls BTW ;)

This area is dimly lit (i.e. need low-light vision). The area is darkness beyond (requiring darkvision or a light source). What light source are you using? [/sblock]
 

Ronen, Deva Wizard 3

"LUX!
Anyone wants to carry a magic light?"
Ronen asks after casting an illumination spell.

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May I regain the racial power?

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Ronen
Perception: 19 Insight: 19 Normal Vision
AC 18 Fortitude 13 Reflex 15 Will 16 (all +1 vs bloodied creatures)
Initiative: +5
Hit Points: 32 / 32 Bloodied: 16
Temporary Hit Points: 0
Resist: Radiant 6, Necrotic 6
Saving Throw: -
Action Points: 1 Second Wind: 1
Milestones: 0
Healing Surge:8 Surges per day: 5 / 8
Cantrips: Ghost Sound, Mage Hand, Light, Prestidigitation
At-Will Powers: Thunderwave, Winged Horde
Encounter Powers: Memory of a Thousand Life Times, Orbmaster's Incendiary Detonation, Color Spray, Shield, Orb of Nimble Thoughts
Daily Powers: Sleep

Condition:

Used Items: 1 Healing Potion
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Fracture looks at the wizard dully, once again holding a giant trunk of a tree he must of picked up during the last fight. But he says nothing, just stares.
OOC: Low-light here.
 

The wizard casts his light cantrip on something...

[sblock=ooc]
Ok, so Light has a 4 square radius. What are you casting it on WD?

Also, any idea on marching order? The passage is 20' wide ahead. [/sblock]
 

OOC: Casting it on a free sq for know (can do that instead of specify an item). But he will re-cast it on a item once he received an answer to his question.
 


Ronen

Ronen recasts the light spell on willows staff and assumes a position in the groups back (but not going last). He holds a sunrod ready in one hand and his orb in the other.
 


"That is quite... logical." Ronen says amazed.

-''Ghorgor full of good ideas thanks to powerful mind.''

After reaching the cave, the Goliath quickly heads up into the cave, his voice rings out;

-''Uh. Ghorgor thought he saw good in dark. But no. He does not.''

OOC: Yeah, so Goliath do not have darkvision or low light. Funny, I thought they did, being so chummy with dwarves and all that mountain dwelling they do. Guess they stay on the surface!
 

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