[Adventure] A Chef's Request (DM:renau1g; judge: covaithe)

OOC: I don't have anything. Let's say she's got it. Oh, sorry about that other attachment, I was emailing it to a friend. Must've uploaded here also
 

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"Ghorgor, Fissure, time to hit hard!" tells Leonard, ready to shot.

OOC: I'll be going last... if someone miss by 6 or less (or miss and it looks like near to hit), I'll use Rhyme of the Blood-Seeking Blade as an Immediat Interrupt.
 


OOC: Everyone has an AP as we just reached a milestone. BTW: Fracture is bloodied.
The "goliath" falls with a loud thud, cracking his skull. A viscous, black fluid begins to seep from the wound, though Fracture ignores it. Coming to his feet, he cracks his giant treelimb against the floor with a resounding blow. But the hulk is made of sterner stuff, and maintains its footing.[sblock=OOC]Stand and use Undeniable Incitement vs UH3: Will 10 misses (and I don't know if 16 would hit). While bloodied, Fracture gains +2 to all defenses and saves. [/sblock][sblock=Fracture (bloodied)]Fracture—Male Revenant Iron Soul Monk 4
Initiative: +6, Passive Perception: 20, Passive Insight: 15
AC: 23 (25), Fort: 17 (19), Reflex: 18 (20) Will: 17 (19)— Speed: 6
HP: 22/44, Bloodied: 22, Surge: 12, Surges left: 5/10
Action Points: 1/2, Second Wind: Not Used, Milestones: 1
Powers -
Lion's Den
Five Storms
Iron Soul Flurry of Blows

Swift River Floods
Undeniable Incitement

Steel Avalanche
Dark Reaping
Harmonious Discipline

Potion of Healing x2

Fracture - http://l4w.wikia.com/wiki/L4W:PC:Fracture_(stonegod)[/sblock]
 
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-''Oooooh! Big Crabs! Chef will love these. Try not to pre-cook them with fire, magic man. Be a big waste.''

Ghorgor wades into the fray and start slamming his hammer into the Umberhulk facing Eryto.

[sblock=Actions]
Move:G10
Minor: Mark F10
Standard: IronFist vs F10 Umber Hulk
Iron Fist vs AC (1d20+10=25, 1d10+6=8)

Gain Resist 2
[/sblock]
 
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Eryto gets up from the floor, gripping his weapon tightly as he barks at Orthos to stand. Appraising the monstrosity in front of him, the gnoll growls, resisting the urge to react to the living goliath's wisecracking with more puns. Instead, he swings wide, causing the hulk in front of him to react exactly as desired. The spiked chain twists, causing the back end of the weapon to smash brutally into the beast's face.

[sblock=OOC]Move: Eryto and Orthos both stand up. Minor: Hunter's Quarry on UH3. Standard: Twin Strike UH3, +4 damage from Pack Attack and Bloodied. Attack 1: 1d20+9=10 vs. AC, 2d4+6=12 damage; Attack 2: 1d20+9=29 vs. AC (CRIT), 8+6=14 damage. Magic Weapon Crit Damage: 1d6=1 damage. Hunter's Quarry on UH3: 1d6=6 damage.

Total damage: 21 damage to UH3.[/sblock]
 


Willow shifts back to her elven form, appearing just north of one of the kuo-toa. She quickly draws a potion from her pack and downs it before smashing the vial between her hands. as she tosses the shards into the air, the tiny flecks of glass turn into a veritable fog of insects that continue to pinch and bite at her foes.

[sblock=Actions]Minor: Wild shape into elven form, free shift to D7
Minor (in place of move): retrieve potion of healing
Minor (in place of standard): drink potion of healing; spend surge to heal 10 hp
*Spend AP*
Standard: Fog of Insects (Close burst 3)
vs. k1 2; hits FORT 10
vs. k1 4; hits FORT 16
vs. UH 1; hits FORT 15
vs. UH 2; hits FORT 26
vs. UH 3; hits FORT 24
vs. Ghorgor (sorry!); hits FORT 24

Attack Rolls: 1d20+7=10, 1d20+7=16, 1d20+7=15, 1d20+7=26, 1d20+7=24, 1d20+7=24

Damage: 2d10+7=16 (half damage on a miss)
[/sblock]
 

Seeing Willow taking care of her wounds, Leonard gives a few words of encouragement to Eryto: "Come buddy, you can be scarrier than that thing." Before shooting at the nearest Umber Hulk, an arrow straight to to the chest, near the heart,

[SBLOCK=OOC]Minor: Majestic Word on Eryto (He regains HSV +4) and can slide 1 square where he want.
Standard: Prophisied Strike vs AC on UH3 (1d20+8=28, 1d10+5=12) Critical => Critical Damage (1d6=2) Hit for 17 damages on UH3 and the next time you or an ally attacks the target before the end of your next turn, the attacker rolls a d20 twice and uses either result.[/SBLOCK]
 

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