Adventure: Delivery of Death (DM: Luinnar, Judge: renau1g)

Spurred on by Andras's lead, Kasha explodes in a sudden burst of power, racing after the red ribbon. She arrives a split second after the arrow with a mighty upswing that almost splits the ghoul in two as she sails over its head with a tight forward flip and lands softly on its far side.

[sblock=OOC]Granted Charge to AA9, Handspring Assault (daily power, usable in place of MBA on charge) on Ghoul 2B: 1d20+9+4=20, hit vs AC. Damage 3d8+5+4=23, and Kasha Shifts 2 squares to AA11.[/sblock]

[sblock=Kasha Quick Stats]Kasha, Half-Orc Rogue 3
Initiative: +5, Senses: Passive Perception: 10, Passive Insight: 10, Low-light vision

AC 19, Fort 14, Ref 17, Will 13
HP 32/32, Bloodied 16, Surge Value 8, Surges 4/6
Saving Throws +0
Speed 6

Action Points 0

Powers
Torturous Strike
Second Wind
Furious Assault
Tumble
Nasty Backswing
Handspring Assault

Daily Item Powers 0
Gambler's Suit

Consumables
1x Potion of Healing
1x Ansar Force Crystal
598.2 gp

Conditions
-[/sblock]
 

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GM: No it is just a regular attack, sorry Dekana


Turning towards RAM TIGER Terasa claws at the Gnoll, trying to get him off her arm. The claws hit her mark, freezing RAM TIGER to the spot. She then opens her mouth and tries to bite RAM TIGER's face, but he dodges just in time. The female Ghoul near Teresa follows her lead and tries to claw RAM TIGER as well. But her nails ping off his tough armor.

Meanwhile the male Ghoul cackles madly as he runs past Kasha, swiping her with his claws.

[sblock=actions]Teresa: Standard: Claw RAM TIGER 24 vs AC 9 damage. RAM TIGER is immobilized (save ends)
Minor:Ghoulish Bite 14 vs AC miss

Ghoul2B: Mobile Melee AttackMove to Y12 and attack Kasha during the movement (does not draw OA) 26 vs AC, hit 11 damage.
Move:S15.

Ghoul3B:
Move: Shift to W5
Standard:Claw attack RAM TIGER, 12 vs AC, miss.
[/sblock]

[sblock=combatants]
Teresa: marked by RAM TIGER EONT, grabbed EOTN or escaped
71/142 HP, 71 Bloodied, bloodied,
23 AC, 19 Fort, 21 Reflex, 17 Will, Resist 10 Necrotic, 5 Radiant Vulnerability
Nauseating Stench: All creature Within 2 Squares of her take a -2 to attack rolls, skill checks and ability checks.

Ghoul 2
45 HP, 23 Bloodied
17 AC, 15 Fort, 17 Reflex, 14 Will, Resist 10 Necrotic, 5 Radiant Vulnerability
2A: DEAD
2B: 9/45 HP

Ghoul 3
38 HP, 19 Bloodied
18 AC, 15 Fort, 13 Reflex, 13 Will, Resist 10 Necrotic, 5 Radiant Vulnerability
3A: Dead
3B: 3/38 HP, bloodied

Jax:32/48
Kasha:21/32
Dorn:42/42
RAM TIGER:37/46, immobilized (save ends)
Andras:41/41
[/sblock]

[sblock=Terrain Notes]
Note: the table and chairs are difficult terrain.
[/sblock]


GM: PCs are up!
 

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Andras carefully tracks the ghoul as it races across the room, the details of the room fading away from his attention as he focuses on his target. The instant the creature begins to slow down Andras releases his arrow. The projectile buries itself deep into the chair between Andras and the ghoul. The genasi frowns.

[sblock=Actions]Standard: Risky Shot vs Ghoul2B. Natural 1. Andras grants CA until the start of his next turn.[/sblock]

[sblock=Andras's mini-stats]Andras genasi Warlord 4
Initiative: +3 | Passive perception: 17 | Passive Insight: 12
AC: 20 | For: 19
| Ref: 17 | Will: 15
HP: 41/41 | Bloodied: 20 | Surge value: 10 | Surges: 9/9
Resist: 5 Fire, 5 Necrotic, 5 Poison
Speed: 6 | Languages: Allarian, Primordial
AP: 1 | Second Wind: not used
Melee Basic Attack: +9 vs AC, 1d8+4 damage
Ranged Basic Attack: +9 vs AC, 1d10+5 damage
Powers: Paint the Bulls-Eye, Risky Shot
Race the Arrow, Staggering Shot
Relentless Wounding

Firedeath, Inspiring Word (1/2), Shake It Off
Rebounding Longbow,
Deathcut Armor, Acrobat Boots

Skirmishing Presence:
When an ally who can see Andras spends an Action Point to make an attack, that ally can shift four squares before or after the attack, and gets a +1 bonus to attack rolls with said attack.

Conditions:
Granting CA[/sblock]
 

Dorn walks right next to Jax (Move to V3) and releases the fire itching to come out of his fingertips. The ghoul is sent to the ground, a smoldering pile of decaying flesh, while the leader manages to avoid the blast altogether (Burning Spray kills ghoul 3B for 15 fire damage, misses Teresa).

[sblock=Dorn Stat Block]
Dorn, Half-Orc Sorcerer 5
Passive Perception 11, Passive Insight 11
AC 19, Fort 14, Reflex 17, Will 19 (base defenses)
HP 42/42 Bloodied 21 Surge Value 10, Surges 7/7
Speed 6, Initiative +9
Action Points: 1

Current Effects
Wild Soul: force (Resist 5 force and ignore first 5 force resistance)
+1 AC from even attack roll

Encounter Resources
USED Bedeviling Burst
USED Ice Dragon's Teeth
USED Furious Assault
Half-Orc Resilience
Goblin Stompers
Second Wind
Use Action Point

Daily Resources
USED Ice Javelins
Moon and the Stars
Deep Shroud
Deathstalker Dagger
Repulsion Leather Armor

2x potion of healing
[/sblock]
 

Andras said:
"Come now, Jax. We both know you're quicker than these corpses."
As if by magic, Jax's muscles free up and he can move once more. "Yeah, that's right! No ugly, grabbed zombie is faster than me! Hyyyaaa!" He darts nimbly to the opposite side of the leader ghoul and strikes at her exposed backside. She may be fast, but Jax is faster.

[sblock=Jax stat block/actions][sblock=actions]Minor: Shifty to W3.

Minor: Shifty to X3.

Standard: Piercing Strike vs Teresa hits Reflex 24 for 28 damage.[/sblock]PC:Jax (Dekana) - L4W Wiki- Male Kobold Rogue 5
Passive Perception: 19, Passive Insight: 18
AC:19, Fort:16, Reflex:20, Will:14 -- Speed:6, 7 while not bloodied
HP:32/48, Bloodied:24, Surge Value:12, Surges left:8/9
Initiative +6
Action Points: 0

Conditions

Powers
Shifty, Clever Strike, Piercing Strike
Low Slash, Second Wind, Sly Lunge, Sneak in the Attack
Mocking Strike, Press the Advantage

Combat notes: +2 damage vs bloodied targets; +1 damage vs medium+ targets; +1 damage with CA
[/sblock]
 


HNNNNNG!

Although partially paralyzed, RAM TIGER manages to bring the ghoul down to the ground. He bites and claws madly, but in his fury he can't land a decent strike on it.

[sblock=Actions]Move: Forceful Drag on Teresa, grab ends and target is knocked prone.
Standard: Grappling Strike on Teresa, miss. Target is Marked until EONT.[/sblock][sblock=Statblocks]RAM TIGER, Male Gnoll Fighter 3
Passive Perception: 19, Passive Insight: 12
AC: 21 (20 bloodied), Fort:19, Reflex:15, Will:12 --
Speed:6
HP:35/46, Bloodied:23, Surge Value:11, Surges left:7/11
Initiative: +4, Action Points: 0
Powers: Grappling Strike, Cleave, Combat Challenge, Takedown Attack, Ferocious Charge, Forceful Drag, Slamming Rush, Second Wind, Seize and Stab

Opportunity Attack: Grappling Strike; +11 vs. AC; 1d6+5 damage and the target is grabbed (until escape or until EONT), the target's movement stops for that action and it is marked until EONT.

Note: An adjacent target marked by RAM TIGER that shifts or makes an attack that does not include RAM TIGER as a target, RAM TIGER may make a basic melee attack against that target: +10 vs. AC, 1d6+5 damage.[/sblock]
 

Kasha stares daggers at the ghoul that clawed her before slipping from her clutches once more, but rather than going chasing off after it she decides to let it scamper about, if that's what it wants to do, while she focuses her efforts on the other remaining foe. Circling back around the table, she goes hurtling over to join the fray, but once again fails to do any damage to the stinking ghoul.

[sblock=OOC]Move: to AA6

Standard: Charge to X5, MBA on Teresa: 1d20+8+2+1-2=11, miss vs AC[/sblock]

[sblock=Kasha Quick Stats]Kasha, Half-Orc Rogue 3
Initiative: +5, Senses: Passive Perception: 10, Passive Insight: 10, Low-light vision

AC 19, Fort 14, Ref 17, Will 13
HP 32/32, Bloodied 16, Surge Value 8, Surges 4/6
Saving Throws +0
Speed 6

Action Points 0

Powers
Torturous Strike
Second Wind
Furious Assault
Tumble
Nasty Backswing
Handspring Assault

Daily Item Powers 0
Gambler's Suit

Consumables
1x Potion of Healing
1x Ansar Force Crystal
598.2 gp

Conditions
-[/sblock]
 

Teresa gets up from the ground. Her body is filled with slashes from the daggers used against her, but she keeps on going. She tries to slash RAM TIGER again with a claw and attack with another followup bite. The claw hits but she cannot gnaw on him with her teeth.

Meanwhile the other ghoul, sensing Andras's weakness, charges at him, slashing a great gaping hole in his arm with his claws.

[sblock=actions]
Teresa:
Move: Stand up from prone.
Standard: Claw: 25 vs AC RAM TIGER, hit 15 damage. RAM TIGER is immobilized (save ends)
Minor: Ghoulish Bite: 18 vs AC RAM TIGER, miss.

Ghoul2B:
Move/Standard, charge Andras MBA, 29 vs AC, hit 19 damage.
[/sblock]

[sblock=combatants]
Teresa: marked by RAM TIGER EONT,
43/142 HP, 71 Bloodied, bloodied,
23 AC, 19 Fort, 21 Reflex, 17 Will, Resist 10 Necrotic, 5 Radiant Vulnerability
Nauseating Stench: All creature Within 2 Squares of her take a -2 to attack rolls, skill checks and ability checks.

Ghoul 2
45 HP, 23 Bloodied
17 AC, 15 Fort, 17 Reflex, 14 Will, Resist 10 Necrotic, 5 Radiant Vulnerability
2A: DEAD
2B: 9/45 HP

Jax:32/48
Kasha:21/32
Dorn:42/42
RAM TIGER:22/46, immobilized (save ends)
Andras:22/41
[/sblock]

[sblock=Terrain Notes]
Note: the table and chairs are difficult terrain.
[/sblock]
 

Attachments

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At last, Jax holds the prized flanking position! He uses his newfound burst of energy make a rapid series of attacks against the ghoul. His first strike at her skull misses, but he scores a direct hit into the small of her back and a glancing blow to the thighs that leaves her hobbling momentarily.

"Kasha, go for its leg!" he grunts to the rogue beside him.

OOC: Bonus damage: Until the start of Jax's next turn, the next ally who hits Teresa and has combat advantage against her deals 2d8+3 extra damage. (If you can manage to hit her that is)

[sblock=Jax stat block/actions][sblock=actions]Minor: Low Slash vs Teresa misses Reflex 15. Sadly, he does not hit her on a 2. ;)

Standard: Piercing Strike vs Teresa hits Reflex 24 for 20 damage.

Minor: Sneak in the Attack vs Teresa.[/sblock]PC:Jax (Dekana) - L4W Wiki- Male Kobold Rogue 5
Passive Perception: 19, Passive Insight: 18
AC:19, Fort:16, Reflex:20, Will:14 -- Speed:6, 7 while not bloodied
HP:32/48, Bloodied:24, Surge Value:12, Surges left:8/9
Initiative +6
Action Points: 0

Conditions

Powers
Shifty, Clever Strike, Piercing Strike
Low Slash, Second Wind, Sly Lunge, Sneak in the Attack
Mocking Strike, Press the Advantage

Combat notes: +2 damage vs bloodied targets; +1 damage vs medium+ targets; +1 damage with CA
[/sblock]
 
Last edited:

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