H.M.Gimlord
Explorer
Ixenvalignat turns to Ardens with a look that betrays a mix of fear and contrite thankfulness as if he knows he just nearly bought the farm, managing a quick, "Thanks."
Finding his strength again, he pulls back from his surrounded position and strikes out at the clicker he just charged, "Hold -umph- still! I'm -umph- getting -umph hungry!" The dragonborn unleashes two strong blows, but they fall at oblique angles and barely nick the scales off the oversized prawn.[sblock=Actions]Free: Take 5 OG damage
Minor: Inspiring Word
Target: Ixenvalignat
Healing: 1d6=5
Move: Shift to T7
Standard: MBA
Target: Impailer 1
Attack: 1d20+7+2(CA)=22 vs. AC for 1d10+5=6 damage
AP: MBA
Target: Impailer 1
Attack: 1d20+7+2(CA)=22 vs. AC for 1d10+5=6 damage
Save vs. OG damage: 1d20=19 Success!
[/sblock][sblock=Tactic]This is awkward for us melee types. We need to lure these guys out onto the atoll where we can flank them or blast them (either one). Right now, they are so backed up on the water that we can't get around them without swimming.
I guess Ixenvalignat could try his hand at swimming around them, but that would put him at a disadvantage (-2 to attack and continual athletics checks).[/sblock][sblock=Ministats]Ixenvalignat
Male Dragonborn Warlord Level 1 Initiative: +0
Speed 5
Passive Perceoption: 10; Passive Insight: 10; Senses: Normal Vision
Draconic Fury: +1 to attack rolls while bloodied
Languages: Draconic, Common
AC: 19; Fortitude; 17; Reflex: 13; Will: 16
HP: 20/22 Bloodied
Surge Value: 5; Surges Left: 6/8
Action Points: 0
At Will Powers:
Melee Basic Attack 1d20+7 vs. AC
Hit: 1d10+5 damage
Ranged Basic Attack 1d20 vs. AC
Hit: 1d4 damage
Wolfpack Tactics 1d20+7 vs. AC
Hit: 1d10+5 damage and one ally adjacent to Ixenvalignat or the target can shift 1 square as a free action
Viper's Strike 1d20+7 vs. AC
Hit: 1d10+5 damage. Effect: If the target shifts before the start of Ixenvalignat's next turn, it provokes an opportunity attack from an ally of my choice.
Encounter Powers:
Powerful Warning
Effect: The target gains +4 power bonus to all defenses against the attack. The target can make a melee basic attack against the enemy as a free action.
Battlefront Shift
Effect: Target shifts speed on initiative roll
Inspiring Word 1 2
Effect: Target within 5 squares spends healing surge for HS value+1d6 hitpoints
Special: Can be used twice per encounter
Dragonfear 1d20+7 vs. Will
Hit: Target takes -2 to attack rolls and grants Combat Advantage until the end of Ixenvalignat's next turn.
Daily Powers:
White Raven Onslaught 1d20+7 vs. AC
Hit: 3d10+5 damage and Ixenvalignat slides an adjacent ally 1 square. Until the end of the encounter, whenever Ixenvalignat or an ally within 10 squares of himself makes a succesful attack, the attacker slides an adjacent ally 1 square.
Miss: An ally within 10 squares slides an adjacent ally 1 square on each successful attack for the rest of the encounter.
[/sblock]
Finding his strength again, he pulls back from his surrounded position and strikes out at the clicker he just charged, "Hold -umph- still! I'm -umph- getting -umph hungry!" The dragonborn unleashes two strong blows, but they fall at oblique angles and barely nick the scales off the oversized prawn.[sblock=Actions]Free: Take 5 OG damage
Minor: Inspiring Word
Target: Ixenvalignat
Healing: 1d6=5
Move: Shift to T7
Standard: MBA
Target: Impailer 1
Attack: 1d20+7+2(CA)=22 vs. AC for 1d10+5=6 damage
AP: MBA
Target: Impailer 1
Attack: 1d20+7+2(CA)=22 vs. AC for 1d10+5=6 damage
Save vs. OG damage: 1d20=19 Success!
[/sblock][sblock=Tactic]This is awkward for us melee types. We need to lure these guys out onto the atoll where we can flank them or blast them (either one). Right now, they are so backed up on the water that we can't get around them without swimming.
I guess Ixenvalignat could try his hand at swimming around them, but that would put him at a disadvantage (-2 to attack and continual athletics checks).[/sblock][sblock=Ministats]Ixenvalignat
Male Dragonborn Warlord Level 1 Initiative: +0
Speed 5
Passive Perceoption: 10; Passive Insight: 10; Senses: Normal Vision
Draconic Fury: +1 to attack rolls while bloodied
Languages: Draconic, Common
AC: 19; Fortitude; 17; Reflex: 13; Will: 16
HP: 20/22 Bloodied
Surge Value: 5; Surges Left: 6/8
Action Points: 0
At Will Powers:

Hit: 1d10+5 damage

Hit: 1d4 damage

Hit: 1d10+5 damage and one ally adjacent to Ixenvalignat or the target can shift 1 square as a free action

Hit: 1d10+5 damage. Effect: If the target shifts before the start of Ixenvalignat's next turn, it provokes an opportunity attack from an ally of my choice.
Encounter Powers:

Effect: The target gains +4 power bonus to all defenses against the attack. The target can make a melee basic attack against the enemy as a free action.
Battlefront Shift
Effect: Target shifts speed on initiative roll

Effect: Target within 5 squares spends healing surge for HS value+1d6 hitpoints
Special: Can be used twice per encounter

Hit: Target takes -2 to attack rolls and grants Combat Advantage until the end of Ixenvalignat's next turn.
Daily Powers:

Hit: 3d10+5 damage and Ixenvalignat slides an adjacent ally 1 square. Until the end of the encounter, whenever Ixenvalignat or an ally within 10 squares of himself makes a succesful attack, the attacker slides an adjacent ally 1 square.
Miss: An ally within 10 squares slides an adjacent ally 1 square on each successful attack for the rest of the encounter.
[/sblock]
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