[Adventure] Desolation Island (DM: jsb420; JUDGE: covaithe)

*Cyrus hunches down into a more aggressive stance as he rolls back to his feet from the crash against the beachhead. He slings both of his blades out and the lunges at the staggered foe. He blade cutting the Dead One's leg tendons deeply causing the Dead One to buckle and hit the ground.*

[sblock=OOC]Grrr...you had to start me off in difficult terrain. :P [/sblock]

[sblock=Actions]Move: Stand from Prone.

Free: Quick Swap.
-Effect: Draw Rapier.

Minor: Draw Dagger.

Standard: Quick Lunge
-Effect: Cyrus shifts 1 square before the attack. (Shift to L18)
-Target: Dead One 1 (M17)
-Attack: +10 vs. AC (Hit; 25)
-Damage: 1d10 damage + 1d8 Attack Finesse + 2d6 Sneak Attack. (14 damage)
-On a Hit: Cyrus knocks the target prone. Cyrus can then shift 1 square back to his starting position. (Which he can't cause he started in Diff terrain. Grrr...)

No Action: Sneak Attack
-Effect: When Cyrus makes an attack with a light blade, a hand crossbow, a shortbow, or a sling and hits an enemy granting combat advantage to him, that enemy takes 2d6 extra damage.[/sblock]

[sblock=Cyrus]Cyrus- Male Khan Executioner 1
Passive Perception: 10, Passive Insight: 15

AC: 19, Fort: 13, Ref: 17, Will: 11

Initiative: +5, Speed: 6

HP: 26/26, Temp HP:
Bloodied: 13, Surge Value: 6, Surges left: 7/9

Powers-
Garrote Strangle
Poisoned Dagger
Quick Lunge

Action Point [ ]
Assassin’s Strike [ ]
Predatory Eye [ ]
Second Wind [ ]
Sneak Attack [X]

Carrion Crawler Brain Juice [ ]

Arrows 23/24[/sblock]
 
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GM: [MENTION=85506]Darksteed[/MENTION]: Congrats on getting married.

Hope everyone had a good holiday weekend.

We are waiting on Ixen and Damien (Ardens too - if you're around. I'll say you're at B21 on the map. If not then you'll be officially lost at sea.)

Let's get back to gaming!
 

OOC:
GM: [MENTION=85506]Darksteed[/MENTION]: Congrats on getting married.

Hope everyone had a good holiday weekend.

We are waiting on Ixen and Damien (Ardens too - if you're around. I'll say you're at B21 on the map. If not then you'll be officially lost at sea.)

Let's get back to gaming!

Did you take into account the damage we can deal with Arden's absence? Also, edited previous post to include link to rolls + mini stats. (Sorry, I was in a rush) Also, I don't remember how many surges I have currently.
 


OOC: whew sorry guys this week has been killer (who would have thought graduation would have came around this quick) anyways I will try to post my turn tonight or by tomorrow at the latest
 

Ixenvalignat shakes the sand from his scales, "Alright you jihl di loex yobolat! Time for you to continue your journey to the other side!" The dragonborn charges to the front burrying his [sblock=Actions]I'm assuming that Ixenvalignat is not wearing his shield, since he left it in the boat to help him row :( Thus he's operating at an AC of 17
Move: Stand
Minor: Draw sword
Standard: Charge to L17
Target: Dead One 1 at M17
Attack: 1d20+7+1(Charge)+2(CA)=17 for 1d10+7=13 damage[/sblock]
OOC: If Cyrus or one of our melee PCs doubleteams with Ixenvalignat, it's a good chance that they'll both have CA more often.
[sblock=Ministats]Ixenvalignat
Male Dragonborn Warlord Level 1 Initiative: +0
Speed 5
Passive Perceoption: 10; Passive Insight: 10; Senses: Normal Vision
Draconic Fury: +1 to attack rolls while bloodied
Languages: Draconic, Common
AC: 17 (no shield); Fortitude; 17; Reflex: 13; Will: 16
HP: 22/22
Surge Value: 5; Surges Left: 1+2/8
Action Points: 1

At Will Powers:
:bmelee: Melee Basic Attack 1d20+7 vs. AC
Hit: 1d10+5 damage

:branged: Ranged Basic Attack 1d20 vs. AC
Hit: 1d4 damage

:melee: Wolfpack Tactics 1d20+7 vs. AC
Hit: 1d10+5 damage and one ally adjacent to Ixenvalignat or the target can shift 1 square as a free action

:melee: Viper's Strike 1d20+7 vs. AC
Hit: 1d10+5 damage. Effect: If the target shifts before the start of Ixenvalignat's next turn, it provokes an opportunity attack from an ally of my choice.

Encounter Powers:
:close: Powerful Warning
Effect:
The target gains +4 power bonus to all defenses against the attack. The target can make a melee basic attack against the enemy as a free action.

Battlefront Shift

Effect: Target shifts speed on initiative roll

:close:Inspiring Word 1 2
Effect: Target within 5 squares spends healing surge for HS value+1d6 hitpoints
Special: Can be used twice per encounter

:close: Dragonfear 1d20+7 vs. Will
Hit:
Target takes -2 to attack rolls and grants Combat Advantage until the end of Ixenvalignat's next turn.

Daily Powers:

:melee: White Raven Onslaught 1d20+7 vs. AC
Hit: 3d10+5 damage and Ixenvalignat slides an adjacent ally 1 square. Until the end of the encounter, whenever Ixenvalignat or an ally within 10 squares of himself makes a succesful attack, the attacker slides an adjacent ally 1 square.
Miss: An ally within 10 squares slides an adjacent ally 1 square on each successful attack for the rest of the encounter.
[/sblock]
 
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OOC: @HMGimlord: It's Dead One, not Dark One. And I don't think you included the CA bonus to your roll. (Not that it matters, now that you've hit)
 


GM: [MENTION=6670772]DemonicJester[/MENTION]: Congrats on graduating!

Now we are waiting for your move. If you haven't moved by tomorrow night, I'll NPC your actions.
 

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