[Adventure] Dive into Darkness (Judge: stonegod)

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Cairn slides to H5. That way he can better block 2,3,4,5 and if they remain in the area use blast 3 on his next turn.

Also note: #3 cannot stand up before the end of encounter not end of turn because Cairn is Earthstrength :) He stands up, he dies. Also, stasi, it would benefit you if you curse it since it's going down one way or the other :)
 

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[sblock=ooc]Cairn slides to H5. That way he can better block 2,3,4,5 and if they remain in the area use blast 3 on his next turn.

**You have a turn before they do.

Also note: #3 cannot stand up before the end of encounter not end of turn because Cairn is Earthstrength :) He stands up, he dies. Also, stasi, it would benefit you if you curse it since it's going down one way or the other :)

Warden's Fury on Guardian 1. 10, miss

Warden's Grasp on Guardian 3, you may slide him 1 square.


EDIT: Correction. Warden's Fury and Warden's Grasp are Immediate Interupts and Immediate Reactions. You can only make one immediate action a round, and you made one at the beginning of the round on the enemies turn. Warden's marks do not provide basic attacks so after that first interrupt you cannot make more till next round.[/sblock]

-------------------------------------------------------------

Round 3

Init - Name - Grid Location, Distance from the Lower Room - HP - Status Effects - Acted/Pending

24 - Enemies - Acted
Stone Guardian 1 - @H4 0 ft - 56/56 - Marked
Stone Guardian 2 - @F3 0 ft - 56/56
Stone Guardian 3 - @F6 0 ft - 6/56 - Cursed, prone, can't stand till the end of Cairn's next turn, 14 damage on standing, Bloodied, Marked, Granting Combat Advantage TECNT
Stone Guardian 4 - @E4 0 ft - 32/56
Stone Guardian 5 - @G6 0 ft - 2/56 - Bloodied
Stone Guardian 6 - @H7 0 ft - 47/56
Stone Guardian 7 - @I8 0 ft - 6/56 - Bloodied, -2 AC TENT
Stone Guardian 8 - @?? 0 ft - 16/56 - Bloodied
21 - Euphie - @I7 15 ft - 40/43 - +1 AC TENT - Acted
21 - Filo - @J5 0 ft - 22/41 - +2 to defenses TSNT - Acted
21 - Shanairra - @I5 0 ft - 28/42 -
13 - Cairn - @H5 0 ft - 34/56 - Prone
6 - Elec-Squal - @I7 10 ft - 33/35, 6 tp -
3 - Stasi @I7 0 ft - 31/44 -

Edward - @I7, 85 ft

Stone Guardians: AC 20, F 20, R 16
 
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Shan grumbled about the inconvenient moving these rocky monsters keep doing, making her job of cursing and hitting them more risky and complicated. Stepping back, she pointed at the nearest guardian. "The wrath of the Fey be on your head!" Then, abruptly, she winked at a different guardian, a blinding flash manifesting as she attempted to bombard the creature's mind.

[sblock=Actions]
Move: Shift to J4
Minor: Curse Guardian #1
Standard: Eyebite on Guardian #5
1d20+7=23, 1d6+5=7 23 Versus Will for 7 damage. If #5 is still alive, Shanairra is invisible to him until next round.[/sblock]

[sblock=Shanairra]
Shanairra—female Half-Elf Fey Warlock 4
Initiative: +2, Low-Light, Passive Perception: 11, Passive Insight: 18
AC: 18, Fort: 16, Reflex: 18, Will: 20 — Speed: 6
HP: 28/42, Bloodied: 21, Surge: 10, Surges left: 6/8;
Action Points: 0, Second Wind: Not Used
Powers -
Eldritch Blast
Eyebite

Burning Spray
Witchfire
Dancing Lightning
Ethereal Stride

Curse of the Dark Dream


Skald's Leather Armor +1 (daily)


LEB:PC:Shanairra Zanne d'Lyrandar(Theroc) - ENWiki Full sheet [/sblock]
 

Shan grumbled about the inconvenient moving these rocky monsters keep doing, making her job of cursing and hitting them more risky and complicated. Stepping back, she pointed at the nearest guardian. "The wrath of the Fey be on your head!" Then, abruptly, she winked at a different guardian, a blinding flash manifesting as she attempted to bombard the creature's mind.

There apparently was not much left to bombard as the statue shatters into a hundred smaller pieces.

[sblock=Actions]
Move: Shift to J4
Minor: Curse Guardian #1
Standard: Eyebite on Guardian #5
1d20+7=23, 1d6+5=7 23 Versus Will for 7 damage. *Hit. Dead[/sblock]

-------------------------------------------------------------

Round 3

Init - Name - Grid Location, Distance from the Lower Room - HP - Status Effects - Acted/Pending

24 - Enemies - Acted
Stone Guardian 1 - @H4 0 ft - 56/56 - Cursed, Marked
Stone Guardian 2 - @F3 0 ft - 56/56
Stone Guardian 3 - @F6 0 ft - 6/56 - Cursed, prone, can't stand till the end of Cairn's next turn, 14 damage on standing, Bloodied, Marked, Granting Combat Advantage TECNT
Stone Guardian 4 - @E4 0 ft - 32/56
Stone Guardian 6 - @H7 0 ft - 47/56
Stone Guardian 7 - @I8 0 ft - 6/56 - Bloodied, -2 AC TENT
Stone Guardian 8 - @?? 0 ft - 16/56 - Bloodied
21 - Euphie - @I7 15 ft - 40/43 - +1 AC TENT - Acted
21 - Filo - @J5 0 ft - 22/41 - +2 to defenses TSNT - Acted
21 - Shanairra - @J4 0 ft - 28/42 - Acted
13 - Cairn - @H5 0 ft - 34/56 - Prone
6 - Elec-Squal - @I7 10 ft - 33/35, 6 tp -
3 - Stasi @I7 0 ft - 31/44 -

Edward - @I7, 85 ft

Stone Guardians: AC 20, F 20, R 16, Will 12

[sblock=Map!]
DelveMain9.png
[/sblock]
 
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Cairn attacks statue that harassed Filo, trying to get him close enough for his second attack, but misses. Whirling in place, around his legs the floor creates small whirlpool of stone and as he strikes the statue threatening Stasi and Euphie thowing it accross their small light area, whirlpool explodes outward thundering away and pushing furthest enemy even further away, destroying the opponent lying on the floor and somehow missing the enemy closest to him.

[sblock=Actions]
Move: stand up
Standard: Thorn Strike vs #2 (1d20+9=14, 1d10+5+4=19) - sure, NOW I roll max damage

AP: Thunderram vs #6 AC (1d20+10=20, 1d10+5=16) - he he, warforged tactics to the rescue :) - push to D11

Thunderram secondary vs. #3, #4, #5 Fort; Thunder and cold damage (1d20+9=23, 1d20+9=28, 1d20+9=11, 1d6+4=6) - #3 killed; #4 pushed to E3, #5 missed

Free: Mark #1 and #5

[/sblock]

[sblock=Cairn Stats]
STATUS: prone

Initiative +4; Senses Passive Insight 13, Passive Perception 18
HP 36/56, Bloodied 28, Surge Value 14, Surges 10/13
AC 20; Fortitude 19, Reflex 16, Will 17
1 AP
Saving Throws:
+2 vs ongoing damage, take 10 or roll on death saves;
+2 item bonus vs. poison, weakened, slowed, immobilized, charm, feat and psychic effects
Resist 5 psychic

An ally that makes saving throw after Cairn succeeds on his gains +4 to the roll

Speed 6

Warden's Fury
Warden's Grasp
Weight of Earth
Thorn Strike


Warforged Resolve
Second Wind
Thunder Ram Assault
Form of Winter Herald Attack
Earthgrasp Strike


Form of Winter's Herald
Nature's Abundance

[/sblock]
 
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Cairn attacks statue that harassed Filo, trying to get him close enough for his second attack, but misses. It does provide amount for a guardian to strike and a blast of earth sprays across the room.

Whirling in place, around his legs the floor creates small whirlpool of stone and as he strikes the statue threatening Stasi and Euphie throwing it across their small light area, whirlpool explodes outward thundering away and pushing furthest enemy even further away, destroying the opponent lying on the floor and somehow missing the enemy closest to him.

[sblock=Actions]
Move: stand up
Standard: Thorn Strike vs #2 (1d20+9=14, 1d10+5+4=19) - sure, NOW I roll max damage *Miss, obviously

**AO from Guardian 1. 30 vs AC, 12 damage

AP: Thunderram vs #6 AC (1d20+10=20, 1d10+5=16) - he he, warforged tactics to the rescue :) - push to D11

Thunderram secondary vs. #3, #4, #5 Fort; Thunder and cold damage (1d20+9=23, 1d20+9=28, 1d20+9=11, 1d6+4=6) - #3 killed; #4 pushed to E3, #5 missed

**5's already dead. We must have been posting at the same time.

Free: Mark #1

[/sblock]


-------------------------------------------------------------

Round 3

Init - Name - Grid Location, Distance from the Lower Room - HP - Status Effects - Acted/Pending

24 - Enemies - Acted
Stone Guardian 1 - @H4 0 ft - 56/56 - Cursed, Marked
Stone Guardian 2 - @F3 0 ft - 56/56
Stone Guardian 4 - @E3 0 ft - 26/56 - Bloodied
Stone Guardian 6 - @D11 0 ft - 31/56
Stone Guardian 7 - @I8 0 ft - 6/56 - Bloodied, -2 AC TENT
Stone Guardian 8 - @?? 0 ft - 16/56 - Bloodied
21 - Euphie - @I7 15 ft - 40/43 - +1 AC TENT - Acted
21 - Filo - @J5 0 ft - 22/41 - +2 to defenses TSNT - Acted
21 - Shanairra - @J4 0 ft - 28/42 - Acted
13 - Cairn - @H5 0 ft - 22/56 - Bloodied - Acted
6 - Elec-Squal - @I7 10 ft - 33/35, 6 tp -
3 - Stasi @I7 0 ft - 31/44 -

Edward - @I7, 85 ft

Stone Guardians: AC 20, F 20, R 16, Will 12

[sblock=Map!]
DelveMain11.png
[/sblock]
 
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As the first of the cursed golems falls, Shanairra's form changes, the girl's body becoming a silvery mist as she giggles, "Now ya see me..." And abruptly she disappeared. "Now ya don't!" Her voice lingered momentarily before she appeared in a different location, the silvery mist reforming and slowly fading into her normal self.


[sblock=Action]
Misty Step was activated when guardian #3 died, allowing Shanairra to teleport 3 as a free action. She moved to G7[/sblock]
 

OOC: storm pillar at F4. Will pretty this up when I get home. pillar of Lightning in an unoccupied square within 10. The pillar occupies F4 and lasts TE of Elec-Squall's NT. Each enemy that moves into a square adjacent to the pillar on it's turn takes 1d6+10 Lightning damage.
 

Urk! I'd like to change thunderram for second wind then? I'll use same rolls for later? This way I only attack two (not counting 3 since he's already out of fight.

On second thought, leave it, it would change the map and I did damage two and killed three. Add minor, draw sunrond if possible...not important if you don't

and yes, I opened it before your post and didn'r realize stasi's low daamge will finish #5. sorry, I'll pay more attention next time...
 

**Slight Retcon**

Cairn attacks statue that harassed Filo, trying to get him close enough for his second attack, but misses. It does provide amount for a guardian to strike and a blast of earth sprays across the room.

Whirling in place, around his legs the floor creates small whirlpool of stone and as he strikes the statue threatening Stasi and Euphie throwing it across their small light area, whirlpool explodes outward thundering away and pushing furthest enemy even further away, destroying the opponent lying on the floor and somehow missing the enemy closest to him.

[sblock=Actions]
Move: stand up
Standard: Thorn Strike vs #2 (1d20+9=14, 1d10+5+4=19) - sure, NOW I roll max damage *Miss, obviously

**AO from Guardian 1. 30 vs AC, 12 damage

Edit: I mistook Thorn Strike as a ranged attack.

AP: Thunderram vs #6 AC (1d20+10=20, 1d10+5=16) - he he, warforged tactics to the rescue :) - push to D11

Thunderram secondary vs. #3, #4, #5 Fort; Thunder and cold damage (1d20+9=23, 1d20+9=28, 1d20+9=11, 1d6+4=6) - #3 killed; #4 pushed to E3, #5 missed

**5's already dead. We must have been posting at the same time.

Free: Mark #1

Minor action, draw sunrod
[/sblock]

As the first of the cursed golems falls, Shanairra's form changes, the girl's body becoming a silvery mist as she giggles, "Now ya see me..." And abruptly she disappeared. "Now ya don't!" Her voice lingered momentarily before she appeared in a different location, the silvery mist reforming and slowly fading into her normal self.

[sblock=Action]
Misty Step was activated when guardian #3 died, allowing Shanairra to teleport 3 as a free action. She moved to G7[/sblock]

OOC: storm pillar at F4. Will pretty this up when I get home. pillar of Lightning in an unoccupied square within 10. The pillar occupies F4 and lasts TE of Elec-Squall's NT. Each enemy that moves into a square adjacent to the pillar on it's turn takes 1d6+10 Lightning damage.

-------------------------------------------------------------

Round 3

Init - Name - Grid Location, Distance from the Lower Room - HP - Status Effects - Acted/Pending

24 - Enemies - Acted
Stone Guardian 1 - @H4 0 ft - 56/56 - Cursed, Marked
Stone Guardian 2 - @F3 0 ft - 56/56
Stone Guardian 4 - @E3 0 ft - 26/56 - Bloodied
Stone Guardian 6 - @D11 0 ft - 31/56
Stone Guardian 7 - @I8 0 ft - 6/56 - Bloodied, -2 AC TENT
Stone Guardian 8 - @?? 0 ft - 16/56 - Bloodied
21 - Euphie - @I7 15 ft - 40/43 - +1 AC TENT - Acted
21 - Filo - @J5 0 ft - 22/41 - +2 to defenses TSNT - Acted
21 - Shanairra - @G7 0 ft - 28/42 - Acted
13 - Cairn - @H5 0 ft - 34/56 -[/COLOR][/B] Acted
6 - Elec-Squal - @I7 10 ft - 33/35, 6 tp - Acted (slight pending on prettying up)
3 - Stasi @I7 0 ft - 31/44 -

Edward - @I7, 85 ft
Storm Pillar in P4

Stone Guardians: AC 20, F 20, R 16, Will 12

[sblock=map]
DelveMain12.png
[/sblock]
 

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