[Adventure] Dive into Darkness (Judge: stonegod)

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Bracing himself in the same three point stance as before, Elec-Squall aimed down his wand at the Stone Guardian that had been most battered. The wand vibrated with intense energy, before flash charging itself, and the Stone Guardian! The wand glowed intensely, bursting to trade it's positive charge with another another object.

The Stone Guardian however did not do so well, the sudden and intense charge proving too much for it's roughly shaped molecules, causing them to burst into a dust storm with a loud "Pok!".

As the statues dust settled, Elec-Squall calmly took his safety line off the wall.



[sblock=OOC]

Move

Standard Empowering Lightning on SG1,
22 vs reflex hits for 18
Lightning damage, and the next time Elec-Squall uses the Wand of Accuracy class feature before the end of the encounter, he also gains a +4 bonus to that attack's damage roll.

Minor unclip from Piton

[sblock=Ministat]

Elec-Squall d'Lyrandar
Male Genasi Wizard 4
Medium Elemental humanoid
Initiative +4; Senses Passive Insight 14, Passive Perception 19; Normal vision
HP 33/35 (6 temp), Bloodied 17, Surge Value 8, Surges 6/7
AC 17; Fortitude 16, Reflex 17, Will 17
Resist: 5 Lightning, 10 force
Speed 6
AP 0
At-will: Storm Pillar, Thunderwave
Encounter: Wand of Accuracy, Empowering Lightning, Shock Sphere
Daily: Rolling Thunder (Freezing Cloud)
Utility: Feather Fall (Guardian Blades)
Racial: Promise of Storm

Class: Cantrips

[/sblock][/sblock]
 

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Bracing himself in the same three point stance as before, Elec-Squall aimed down his wand at the Stone Guardian that had been most battered. The wand vibrated with intense energy, before flash charging itself, and the Stone Guardian! The wand glowed intensely, bursting to trade it's positive charge with another another object.

The Stone Guardian however did not do so well, the sudden and intense charge proving too much for it's roughly shaped molecules, causing them to burst into a dust storm with a loud "Pok!".

As the statues dust settled, Elec-Squall calmly took his safety line off the wall.

[sblock=OOC]

Move

Standard Empowering Lightning on SG1,
22 vs reflex hits for 18
Lightning damage, and the next time Elec-Squall uses the Wand of Accuracy class feature before the end of the encounter, he also gains a +4 bonus to that attack's damage roll.

Minor unclip from Piton

**Pok! Ha!**
[/sblock]

Stasi moves around the Icy Cairn, to stand before Shannaira. Raising her blade high against the guardian, it looks at first as if she was going to taste naught but air, but her swing suddenly shifts. The stone man begins to crack.

The guardian makes what will surely be his final attempt at Cairn but gains nothing.

[sblock=ooc]Autoing Stasi

Minor: Oath on 2.
Stasi moves to H5. Ovewhelming Strike vs Guardian 2. Shift to H4 then 15 Misses. Forgot to to roll 2 d20s. 30 crits!. 17 damage +1 fire damage. Cannot shift the enemy due to difficult terrain.

Stone guardian attacks Cairn 21 Misses[/sblock]

-------------------------------------------------------------

Round 7

Init - Name - Grid Location, Distance from the Lower Room - HP - Status Effects - Acted/Pending

24 - Enemies - Acted
Stone Guardian 2 - @I5 0 ft - 22/56 - Marked, Bloodied
21 - Euphie - @I8 0 ft - 27/43 -
21 - Filo - @H4 0 ft - 14/41 - Bloodied -
21 - Shanairra - @G9 0 ft - 24/42 -
13 - Cairn - @H6 0 ft - 23/56 - Bloodied, +1 AC till end of form, +2 to all defenses; gain additional +4 to AC -
6 - Elec-Squal - @I7 10 ft - 33/35, 6 tp - next time Elec-Squall uses the Wand of Accuracy class feature before the end of the encounter, he also gains a +4 bonus to that attack's damage roll. -
3 - Stasi @H4 0 ft - 20/44 - Bloodied, any creature that hits you with a melee attack take 1d6 damage -

Edward - @J7, 90 ft

Stone Guardians: AC 20, F 20, R 16, Will 12

[sblock=Current Map]
DelveMain19.png
[/sblock]
 

Letting go of the rope, Elec-Squall fell buckling on the previously injured leg, luckily Euphie's magic was still guarding his body. Dragging himself into the darkness, Elec-Squall pulled his other wand and went to cast. The spell was overpowered however, and ended up fizzling at the last moment. Leaving black char in the former half-elves hands, and his wand no longer pulsing with power. [sblock=OOC]

(hehe glad you noticed ScorpiusRisk)

Free let go, falling damage 5 (down to 1 temp HP now.)

Move crawl to J6

Minor pull other wand

Standard Thunderwave through Thunder Wand, targets I3-K5, free action activate wand of accuracy, nat 1 MISS

:(


[sblock=MiniStat]
Elec-Squall d'Lyrandar
Male Genasi Wizard 4
Medium Elemental humanoid
Initiative +4; Senses Passive Insight 14, Passive Perception 19; Normal vision
HP 33/35 (1 temp), Bloodied 17, Surge Value 8, Surges 6/7
AC 17; Fortitude 16, Reflex 17, Will 17
Resist: 5 Lightning, 10 force
Speed 6
AP 0
Second Wind: unused
At-will: Storm Pillar, Thunderwave
Encounter: Wand of Accuracy, Empowering Lightning, Shock Sphere
Daily: Rolling Thunder (Freezing Cloud)
Utility: Feather Fall (Guardian Blades)
Racial: Promise of Storm

Class: Cantrips
[/sblock]

[/sblock]
 
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Euphie tries once again to hit the stone creatures but all of her attacks just sem to bounce off it's stoney body.
[sblock=Actions]
Move Action: I7
Standard action: Magic Weapon on Stone Guardian 2


1d20+11=16, 1d20+5=15

Yet ANOTHER total complete miss... At least Filo and Cairn get +1 to hit and +3 damage TENT.


OCC: Do I have to SAY how much I loathe IC? if I take my last 4 d20 rolls, it doesn't come up to 20+... :rant: [/sblock]
[sblock=stat block]
Initiative: +2, Passive Perception: 19, Passive Insight: 14
AC: 19{20 TENT}, Fort: 19, Reflex: 19, Will: 18 - Speed: 6
HP: 40/43, Bloodied: 21, Surge Value: 10, Surges left:6/9
Action Points: 0

Powers:
1/1 Second wind
0/1 Scouring Weapon
0/1 Repulsion Strike
1/1 Icebound Sigil
0/2 Healing Infusion/Restoritive Infusion
1/1 Shockweave Armor (encounter)
1/1 Shockweave Armor (daily)
[/sblock]
 

Cairn seems to be too bound in all that stone that protects him and his swing is slow and easily dodged.

[sblock=Actions]
Free: mark
Standard: Weight of Earth (1d20+10=15, 1d10+5+4=16)
[/sblock]

[sblock=Cairn Stats]
STATUS: none
MARKED:#2

Initiative +4; Senses Passive Insight 13, Passive Perception 18
HP 23/56, Bloodied 28, Surge Value 14, Surges 9/13
AC 21; Fortitude 19, Reflex 16, Will 17
0 AP
Saving Throws:
+2 vs ongoing damage, take 10 or roll on death saves;
+2 item bonus vs. poison, weakened, slowed, immobilized, charm, feat and psychic effects
Resist 5 psychic

An ally that makes saving throw after Cairn succeeds on his gains +4 to the roll

Speed 6

Warden's Fury
Warden's Grasp
Weight of Earth
Thorn Strike


Warforged Resolve
Second Wind
Thunder Ram Assault
Form of Winter Herald Attack
Earthgrasp Strike


Form of Winter's Herald
Nature's Abundance

[/sblock]
 

Letting go of the rope, Elec-Squall fell buckling on the previously injured leg, luckily Euphie's magic was still guarding his body. Dragging himself into the darkness, Elec-Squall pulled his other wand and went to cast. The spell was overpowered however, and ended up fizzling at the last moment. Leaving black char in the former half-elves hands, and his wand no longer pulsing with power.

However as the wizard crawled into the darkness he failed to see the effect of his other wand, still coursing under the effects of his earlier light spell, and the only source of light for the party. The radius of the lights effect shifted with it's bearer and the eyes to the north and north east corners were revealed for a mere moment before both shut and closed half the room off in darkness. Stasi, Shannairra and the guardian fell from view.

[sblock=OOC]

(hehe glad you noticed ScorpiusRisk)

Free let go, falling damage 5 (down to 1 temp HP now.)

Move crawl to J6

Minor pull other wand

Standard Thunderwave through Thunder Wand, targets I3-K5, free action activate wand of accuracy, nat 1 MISS

**To be clear, Elec-Squall is now in the darkness. You cannot see anything and all attacks take -5**
[/sblock]

Euphie tries once again to hit the stone creatures but all of her attacks just sem to bounce off it's stoney body.
[sblock=Actions]
Move Action: I7
Standard action: Magic Weapon on Stone Guardian 2


1d20+11=16, 1d20+5=15

Yet ANOTHER total complete miss... At least Filo and Cairn get +1 to hit and +3 damage TENT.


OCC: Do I have to SAY how much I loathe IC? if I take my last 4 d20 rolls, it doesn't come up to 20+... :rant: [/sblock]

Cairn seems to be too bound in all that stone that protects him and his swing is slow and easily dodged.

[sblock=Actions]
Free: mark
Standard: Weight of Earth (1d20+10=15, 1d10+5+4=16)
[/sblock]

-------------------------------------------------------------

Round 7

Init - Name - Grid Location, Distance from the Lower Room - HP - Status Effects - Acted/Pending

24 - Enemies - Acted
Stone Guardian 2 - last seen @I5 0 ft - 22/56 - Marked, Bloodied
21 - Euphie - @I7 0 ft - 27/43 - Acted
21 - Filo - @H4 0 ft - 14/41 - Bloodied, +1 to hit and +3 damage TENT. -
21 - Shanairra - @G9 0 ft - 24/42 -
13 - Cairn - @H6 0 ft - 23/56 - Bloodied, +1 AC till end of form, +1 to hit and +3 damage TENT. - Acted
6 - Elec-Squal - @J6 10 ft - 33/35, 6 tp - next time Elec-Squall uses the Wand of Accuracy class feature before the end of the encounter, he also gains a +4 bonus to that attack's damage roll. - Acted
3 - Stasi @H4 0 ft - 20/44 - Bloodied, any creature that hits you with a melee attack take 1d6 damage -

Edward - @J7, 90 ft

Stone Guardians: AC 20, F 20, R 16, Will 12

[sblock=Current Map]
DelveMain20.png
[/sblock]
 


OOC: Of course we six cannot drop single monster in full round. He'll get another attack and CRIT! No chance of that missing. Oh, and that was 1 in 400 chance to roll :)
 


Shanairra danced about in the dark, giggling briefly before stepping up to the Guardian, blowing him a kiss which erupted in a gout of flame. Unfortunately, the flames failed to make a dent in his stony hide, leaving Shanairra to hope the shadows would shelter her.

[sblock=Actions]
Minor: Curse the remaining Guardian
Move: Move to G4->G5->H5
Standard: Burning Spray on the guardian, taking care not to hit anyone else.
1d20+7=9, 1d8+5=10

FML, I even used a power that wouldn't be penalized in the dark...
Oh, Shanairra has concealment due to moving 3 squares, Scorpius.[/sblock]
 

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