(Adventure) Immortality Awakens (Knight Otu Judging)

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"If you insist!", Tandi yells, currently unsure that any help she provides will be useful, considering her very recent success history. Rillian was right though, her new friends weren't faring well here. She had to do something. Tandi then takes off full run at the nearest hobgoblin, leaps into the air and extends her foot aiming directly at the hobgoblins back...

Charging Bull Rush attempt to knock one into another or prone if that's not possible. Not sure if you'd allow this, but I'd like to add Tumble to avoid the AoO... Tumble +9, Strength +1, Charge bonus +2.
 

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(OOC: You can't Tumble to avoid the AoO for Bull Rushing or Overrunning, just for movement--think of it this way: If you avoided the AoO by tumbling, you'd just be tumbling past them and your attack would fail. And since an AoO is likely to take Tandi out in one hit, I'll pretend you'd rather Charge into a flanking position with Cade)

*Tandi charges into a flanking position with Cade, making an unarmed strike against the hobgoblin Rillian injured, and slamming into it with a leaping kick.*

(OOC:

18 + 5 = 23, Hit.
HobProne C takes 4 Damage

Anton's turn)
 

Looking around the grounds, Anton tries to judge how he may be most effective. Again, he raises his bow and sends two more arrows.

ooc: If both A and C are within 30' of me, they each get an arrow. If only one of them are within 30' of me, he gets both arrows. Attack: +4/+4 Attack, 1d8+1 damage
 

*Anton makes two quick shots at the injured hobgoblins, but they both miss.*

*Suddenly, A'jardin, who has been hiding this whole time for the right time to use his only useful ranged combat spell, fires a bolt of mystic energy into the most injured hobgoblin, knocking him inevitably unconscious despite his nimble reflexes.*

*Jiigral slashes Cade with his blade, knocking the halfling unconscious, though he manages to remain in the saddle and stays on trusty Alton's back. Then the hobgoblin leader yells out in Goblin:*
[SBLOCK]
"The girl's a weakling and the Wizard has almost nothing left in him--take out that archer!"
[/SBLOCK]

*Alton scampers away to safety by Anton.*

*The only other conscious hobgoblin nods and attacks Anton, barely missing as Anton dodges yet again.*

(OOC:

Anton's First 2 + 4 = 6, Miss
Anton's Second 15 + 4 = 19, Miss

A'jardin's Magic Missile Hits HobProne C for 4 Damage, knocking him out!

Jiigral's Attack 9 + 7 = 16, Hit

Cade takes 5 Damage, falling unconscious, but he remains in the saddle.

Alton moves

HobProne A attacks Anton 12 + 4 = 16, Miss

Tandi's Turn Again, followed immediately by Anton. Note that Alton can be used for Flanking against HobProne A)
 




Trying to be more careful now, Anton stays out of the way of the Hobgoblin's weapon and tries to take a better aim.

ooc: 5' step back; I'm only attacking once. +6 to hit, 1d8+1 damage.
 

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