The Shard Monster is harassed by Max. It struggles back on its 'feet' and manages to inflict substantial damage but it is less dangerous in melee. At last Haruka and Ashir recover their eyesight.
One archer is engaged with the Magma beast and it occupies him handily. One of his colleague with more time on his hand manages to hit Rocco.
The sword Mage is quite an annoyance. The magic sylvan armor has saved the heroes from grievous wounds but it is still wearing Renquist, Rocco and Virgil down.
Meanwhile Nementah fares better and manages to fend off the scimitar wielding maniac but nearvy Dante is helpless and in dire straits.
[sblock=Actions]
Shard Monster
Move: Stand Up
Standard:
Quick Illusion Twice vs Max (This attack is Melee 1, not the ranged he kept using so far)
vs Will; Psychic dmg (1d20+11=26, 1d6+5=8, 1d20+11=26, 1d6+5=7)
Hits twice, knocked Prone
At long last the two casters aren't nearly blinded.
Archer is Melee with Monster
Draws longsword (longbow held in other)
longsword vs Magma AC (1d20+8=12, 1d8+3=11)
miss
Other two archers
Moves TPL
longbows 1: vs Rocco 2: vs Ashir (1d20+9=23, 1d10+5=9, 1d20+9=11, 1d10+5=13)
Hit rocco for 9-4=5 dmg, miss Ashir
Sword Mage
Sword Burst (Includes Rocco so does not trigger mark)
1:Virgil 2:Renquist 3:Rocco (1d20+8=21, 1d20+8=27, 1d20+8=16, 1d6+6-4=5)
vs reflex, hits everyone for 5
Last lonely goon
1d20+11=20
1 dmg
Scimitar Maniacs
vs Dante
CDG vs Dante (14+1d8-4=16)
vs Nementah
vs Nementah (1d20+10=12, 1d8+6-4=8)
miss
vs Ongoing fire 1:Save from Shard Monster 2:Save of archer (1d20+2=9, 1d20=16)
Wow, damn monster can't make a save even with a +2
[/sblock]
[sblock=S&S]
Dante 13/37 Resist 4, AP spent, - 1HS Unconscious (save ends)
Ibram 25/40 Resist 4 Unconscious (save ends), AP spent
Nementah 19/35 Resist 4 AP spent -2 HS, +2 def TENT
Renquist 20/37, Resist 4, AP Spent, -1 HS, Bl.wea.
Rocco 24/43 Resist 4, AP spent, Marked (Swordmage)
Virgil 26/46 Resist 4,
Magma Beast: 1/19
Max: 27/42, AP spent, -1HS
Haruka: 29 +2 /56,
Ashir: 21/38 slowed TENT, -1 HS
Shard Glass Monster: 60 (55) /154 Cursed, AP spent, Tyr.Thr, Ongoing 5
Swordmage: 41/90 quarry, AP spent, Marked (Rocco)
Archer N12: 21/44
*I have no clue why I had that Goliath at 20 in the previous S&S. I count 12 dmg from Tyranical Threat, 11 from Max's last attack, 19 from the magma beast and 10 from the fire sphere. Total: 52 dmg so 13 left.
Goons (G)
Perception 14;
HP 1; a missed attack never damages a minion.
AC 20; Fortitude 17, Reflex 18, Will 17
Speed 6,
OA: +11 vs AC; 5 damage (6 damage against a bloodied target).
Elf Archer
Perception 22; low-light vision
HP 44; Bloodied 22
AC 17; Fortitude 14, Reflex 18, Will 15
OA: +8 vs AC; 1d8+3 damage (if longsword is drawn).
Scimitar Wielding Maniacs (white token with ninja type)
Perception 15; low-light vision
HP 62; Bloodied 31
AC 19; Fortitude 18, Reflex 17, Will 16
OA Scimitar +10 vs AC; 1d8+6 damage (crit 1d8+14).
Shard Monster
Perception 16; truesight
Emotion bending aura 1; enemies grant combat advantage while in the aura.
HP 154; Bloodied 77
AC 21; Fortitude 18, Reflex 20, Will 19
OA: Quick Illusion (standard, at-will) Illusion, Psychic
+11 vs Will; 1d6 + 5 Psychic damage and the target is knocked prone.
Lightning Genasi Swordmage
Perception 13
HP 90; Bloodied 45
Resist Thunder and Lightning 5
AC 19; Fortitude 16, Reflex 15, Will 15
OA: Longsword (standard, at-will) Weapon
+10 vs AC; 1d8+4 damage.
[/sblock]