Shorrin leaps to his feet and sprints toward the vampires. He unleashes a fury only a dragonborn could be proud of... until he realizes that his blows don't come close to landing.
[sblock=WARNING: this is a cluster f@#$]
Okay.... if u look at the rolls and wonder why they are out of order...
I forgot I was prone. I had to rearrange my order of operations, but it turned out to not really effect anything since I can't hit the broad side of a freaking barn. Maybe I need a bigger weapon. If I can't charge, then I will double move, then use the AP to use my daily.... The rest of this crap can be done next round.
THIS ROUND:
Move Action: Stand up
Standard Action: Charge (using Knockdown Assault) to M19 and attack the fella at M18 (this doesn't make sense to me, but I don't believe the book says you have to charge someone that is straight ahead of you...)
1d20+9=17 vs. Fort I forgot the +1 for charging ... do I get the +2 for combat advantage? Would that even matter? lol
IF it hits: 4 dmg and the target is knocked prone.
Minor: Shield Slam (target is prone if it hit... which doesn't matter cuz this missed too lol) a freakin 14....
Action Point: Standard:
1d20+9=14, 2d10+5=21 vs AC on the vampire at M18 (wasted a freakin daily there lol.) Forgot combat advantage not that it helped.
Hit: gain a +2 power bonus to attack rolls and a +4 power bonus to damage rolls against that target until the end of the encounter.
Miss: Gain +1 power bonus to attack rolls and a +2 power bonus to damage rolls against that target until the end of the encounter. [/sblock]