Brenwar continues to fight the monkey but even with the assisting flank from Shraak he is unable to land a solid blow. With the multiple wounds getting to him he uses the last bit of his healing energy on himself. Hopefully allowing him enough stamina to finish this fight on his feet.
[sblock=Sanzou]
Could you also add who I have sanctioned and/or challenged to the monster status list? It would let me know who I need to stick to in most cases
[/sblock]
[sblock=Brenwar Combat Actions]
Start of Turn: Take 5 damage
Standard Action:
Virtuous Strike vs. the Alpha (1d20+11=17, 1d10+5=11)
Minor Action: Lay on Hands for myself(Gain a surge of HP) (I spent a surge so gain 3/- DR)
End of Turn:
Save vs. Bleed (1d20=10)
[/sblock]
[sblock=Combat Stats]
Brenwar – Male Human Paladin 4
http://l4w.wikia.com/wiki/PC:Brenwar_Holyshield_(Rapida)
Initiative: +1, Speed: 5 Passive Perception: 15, Passive Insight: 20
AC: 24 Fort: 17, Reflex: 17, Will: 19, Resist: 1/all
HP: 22/47, Bloodied: 23 , Surge Value: 11, Surges Left: 9/13
Action Points: 0
Feat Note: Whenever Brenwar spends a healing surge, he gains 3 resistance to all damage until the start of his next turn.
OA Basic Melee Attack: +9 Virtuous Strike (Vanguard's Hammer) 1d10+5 Damage
Powers At-Will Powers:
Divine Challenge, Ardent Strike, Virtuous Strike, Enfeebling Strike, Lay on Hands (0/3 Remaining)
Encounter Powers:
Valorous Smite, Righteous Smite, Virtue, Channel Divinity, Second Wind
Daily Powers:
Majestic Halo, Magic Item Daily
[/sblock]
[sblock=Halleck Combat Actions]
I really hope this doesn't screw Halleck up, but I'm going to try to save the wizard.
Start of Turn: Takes 5 damage
Move Action: Move to I10
Standard Action:
Heal for Shale (1d20+6=10)
EOT:
Save vs. Bleed (1d20=20)
[/sblock]