[Adventure] KOGANÙSAN (DM: Sanzuo, Judge: TwoHeadsBarking)


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GM: I apologize for the less frequent updates. I've been distracted with school and, um, other things.


The party turns to the animated shed snake skin, now coiled around Brenwar, crushing him. It is quickly hacked and smashed to pieces amidst bursts of psionic energy, freeing the paladin.

The Serpent, now without his armor and more vulnerable than before, makes a fast strike at Brenwar, but cannot pierce his thick armor with its fangs. It decides it has had enough and makes a clumsy attempt to escape, heading towards the tunnel on the east side of the room. Brenwar, Kavac and Karma make equally clumsy attempts to stop it.

[sblock=Actions, Round 4:]Shale: Hits snake with Dimensional Scramble for 7 damage and teleports it right 1
Brenwar: Hits Snake Skin with Valorous Smite for 15 damage, Divine Sanction on all enemies, Heals 4 hp, Divine Challenge on Snake Skin
Karma: Healing Word on Halleck (surge + 7), hits Skin with Dishearten for 10 damage, misses snake
Kavac: Takes 5 ongoing poison, shifts 2, charges the snake skin hitting for 8 damage, makes save
Shrakk: Distracting Flare, moves to B14, Charges the snake skin hitting for 19 damage, action point: hits snake skin with Angelic Alacrity for 22 damage killing it, Oath of Enmity on snake. Heals 8 HP
Halleck: Takes 5 ongoing poison, shifts to F14, Hits snake with vicious Mockery for 5 damage (-2 attacks until EONT), makes save

Snake: Misses Brenwar with Bite, moves to G11
Brenwar OA: Miss
Kavac OA: Miss
Karma OA: Miss


GM: Wow, bad attack rolls. Sorry guys.
[/sblock][sblock=Status]Demon Snake
47/264 HP
AC: 16 Fort: 16 Ref: 18 Will: 15
Basic Attack: Bite; +8 vs. AC; 1d12 + 8 damage and 5 ongoing poison damage (save ends).
Special: If you hit the snake with a melee attack you automatically take 5 acid damage.

  • Brenwar: Fine
  • Shrakk: 31/35 hp, -1 healing surge, 2 surges spent
  • Halleck: 13/25 hp, 1 surge spent, -1 healing surge
  • Karma: 19/20 hp, -1 healing surge
  • Kavac: 16/33 hp, Raging, bloodied
  • Shale: Fine
  • Demon Snake: 47/264 hp, bloodied
[/sblock][sblock=Map (Moved)]
battle02map07.png
[/sblock][sblock=Terrain]The squares with steps are difficult terrain and the top of the dais is 1 square high.
The hallways are 1 square high and the room is 3 squares high from the ground and 2 squares high from the top of the dais.[/sblock]

Players' Turn
GM: If you guys want, you can just let it flee and we'll call this combat over. Or you may try and finish it off. Your call.
 

Shale moves next to Halleck, where he can see the fleeing snake, but is unable to teleport it back to the grroup.

[sblock=actions]Move to e7 and try to dimensional scramble (no augments) the thing back to the group, but I failed to hit; sorry for forgetting to label the roll. I suppose we're better finishing off the beast before it comes back and literally bites our ass[/sblock]
 
Last edited:


[sblock=So OOC that OOC tags won't do]
Okay. Minecraft. WTF? All of my gamer group friends are totally in to this. Looks like crap to me. What am I missing?
[/sblock]
 

Shrakk quickly follow the snake, intent on dealing a killing blow. The terrain however has other ideas, as he almost trips just as he tried to slash the demon, making his trike go wide.

[sblock=actions]Charge to E-11
Charge attack on snake, pursuit extra damage added. (1d20+10=12, 1d20+10=11, 1d12+13+1d8=23) [/sblock]

[sblock=Combat Stats]Shrakk, Githzerai Avenger 2
Speaks in DarkOrange
HP 31/35 Temp HP 0
Initiative +4
AC 18, Fort 14, Reflex 16, Will 16
AP 1, Surges 7/9
Second Wind [X]
Iron Mind [ ]
Angelic Alacrity [X]
Distracting Flare [X]
Channel Divinity: Divine Guidance [ ]
Channel Divinity: Abjure Undead [ ]
Aspect of Might [X]

Special
Shift 3 when using second wind.
+2 bonus to saves vs. daze, dominate & stun.
[/sblock]
 

[sblock=So OOC that OOC tags won't do]
Okay. Minecraft. WTF? All of my gamer group friends are totally in to this. Looks like crap to me. What am I missing?
[/sblock]

[sblock=So off-topic it should be illegal]Oh, well if all your friends are totally into it, it must be crap. Right?

No, seriously. Did you ever play with legos as a kid? It's like that except 1000x more awesome.

[ame=http://www.youtube.com/watch?v=FaMTedT6P0I&feature=player_embedded]YouTube - Minecraft Fanmade Trailer[/ame]

[ame=http://www.youtube.com/watch?v=UVFTmqXFLX8]YouTube - Minecraft is Just Awesome[/ame]

[ame=http://www.youtube.com/watch?v=14KwzYBjm-8]YouTube - Minecraft: the Movie![/ame]

Explore a mind numbingly huge world that generates itself as you go.

map2flippedday.png


Explore miles of labyrinthine caverns full of horrible monsters beneath the earth!

ifwx2.jpg


Create a world of your own.

7b1b2d9998e83f870e8ac8f.jpg
[/sblock]
 


Brenwar unwilling to let the demon escape charges after it landing a critical blow on its unarmored hide.

[sblock=Combat Actions]
Move Action:
Minor Action: Divine Challenge the Snake Demon
Standard Action:Charging Ardent Strike vs. Snake Demon (1d20+10=30, 1d10+5+1d8=11)
That's a crit so, 15+1d8 for charging? Would this be maxed?+Crit Damage. (1d8=2)

So 17+1d8 or 17+8 damage.
[/sblock]
[sblock= Combat Stats]
Brenwar - Male Human Paladin 4
Initiative: +1, Speed: 5 Passive Perception: 15, Passive Insight: 20
AC: 24 Fort: 17, Reflex: 17, Will: 19, Resist: 1/all
HP: 47/47, Bloodied: 23 , Surge Value: 11, Surges Left: 13/13
Action Points: 1
Feat Note: Whenever Brenwar spends a healing surge, he gains 3 resistance to all damage until the start of his next turn.
OA Basic Melee Attack: +9 Virtuous Strike (Vanguard's Hammer) 1d10+5 Damage
Powers At-Will Powers:Divine Challenge, Ardent Strike, Virtuous Strike, Enfeebling Strike, Lay on Hands (3/3 Remaining)
Encounter Powers: Valorous Smite, Righteous Smite, Virtue, Channel Divinity, Second Wind
Daily Powers: Majestic Halo, Magic Item Daily
[/sblock]
 


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