renau1g
First Post
"No, no, don't leave yet, Kane not done with you" the barbarian calls out to the escaping zombie, stepping towards it.
His axes flash out, one slamming into the zombie next to Hergunna, the other dropping the fleeing zombie.
[sblock=ooc]
Move: shift to I15
Standard: Whirling Rend on J15 zombie- whirling rend on J15 zombie w/ca + dmg to I16 (1d20+12+2=25, 1d12+12=14, 1d12+7=17) hits for 14 & 17 to I16 zombie + 4 more to each of them (Rage)
Until rage ends when Kane hits with Primal melee power, each enemy adjacent to Kane takes 4 damage. - note to me
Summary:
Digger @ J15 - 18 damage
Digger @ I16 - 21 damage <- just enough
[/sblock]
[sblock=ministats]Kane Male Bugbear Barbarian 7
Initiative: +10, Passive Perception: 13, Passive Insight: 13, Senses: Low-light
AC:22, Fort:21, Reflex:20, Will:16
HP:41/65, Bloodied:32, Surge Value:16, Surges left:10/11
Action Points: 0
Powers:
Howl of Fury
Whirling Rend
Furious Assault
Hunter's Quarry
Whirling Lunge
Whirling Frenzy
Whirling Step
Slash and Slash Again
Shrug it Off
Demoralize Foe
Swift Panther Rage
Rage of the Crimson Hurricane
Vanguard Weapon
Vagabond's Die
Raven Cloak +2
Important Stuff:
+1d8 damage when charging. Cool stuff happens when he bloodies or kills a bad guy
Conditions:
Full sheet: PC:Kane - L4W Wiki [/sblock]
His axes flash out, one slamming into the zombie next to Hergunna, the other dropping the fleeing zombie.
[sblock=ooc]
Move: shift to I15
Standard: Whirling Rend on J15 zombie- whirling rend on J15 zombie w/ca + dmg to I16 (1d20+12+2=25, 1d12+12=14, 1d12+7=17) hits for 14 & 17 to I16 zombie + 4 more to each of them (Rage)
Until rage ends when Kane hits with Primal melee power, each enemy adjacent to Kane takes 4 damage. - note to me
Summary:
Digger @ J15 - 18 damage
Digger @ I16 - 21 damage <- just enough
[/sblock]
[sblock=ministats]Kane Male Bugbear Barbarian 7
Initiative: +10, Passive Perception: 13, Passive Insight: 13, Senses: Low-light
AC:22, Fort:21, Reflex:20, Will:16
HP:41/65, Bloodied:32, Surge Value:16, Surges left:10/11
Action Points: 0
Powers:
Howl of Fury
Whirling Rend
Whirling Step
Swift Panther Rage
Vanguard Weapon
Vagabond's Die
Raven Cloak +2
Important Stuff:
+1d8 damage when charging. Cool stuff happens when he bloodies or kills a bad guy
Conditions:
Full sheet: PC:Kane - L4W Wiki [/sblock]