Adventure:-- LPNN (Manzanita Judging)

Ogrin ducks, leaping forward and little to his left at the same time, avoiding most of the goo. He once again feints and stabs at Tryggvi, this time cutting into his belly!

"Yield, you twit! Is the sorcerer really worth dying for? His tricks means nothing to me!"

Combat summary:[SBLOCK]Tanglefoot bag
The tanglefoot bag description doesn't say if I make the reflex save before or after my Dex has changed. I assume it's the unmodified value, though I succeed even with the modified value.

Actions:
Reflex save Successful
5ft step SW
Feinting, Sense motive DC14 or sneak attack damage applies. (Move action)
Attack (Standard action) Note: I forgot to change the text in invisiblecastle from the feint roll above - the modifier is correct, though.
Damage: 4 plus possibly 2 from sneak attack.[/SBLOCK]OOC:[SBLOCK]Rystil, that's the weirdest interpretation I have seen. If the duration is three rounds, it means it acts three times and then disappears. A round equals an opportunity to act, in my opinion.

Manzanita, it's really great to have an initiative summary in the beginning of each round like two did, posting an overview of any currently active conditions. Example:

Round 3 (not round 4, I think?):
Tryggvi 13
Zaeryl 12
Almayce 11
Juliana 9
Razh 4 (Blinded & Stunned)
Ogrin 3
Kopasker 2

Otherwise you might have to go back a lot in the thread to see who's before you, who's unconscious and so on.

Offline...
I will be gone from now until after the weekend due to offline roleplaying... some friends are in town and we're going to roleplay in our Eberron campaign for two days straight - I haven't played this much in several years :-)

Should you need to, feel free to DM Ogrin into action - he'll go after Tryggvi as much as possible, tumbling to avoid AoO's when needed, feinting where flanking isn't possible.

Quick stat summary (goo included):
AC18
HP 26/26
Attack +3/19-20x2
Damage 1D4+1 (+1D6 Sneak attack damage)
Bluff +4
Tumble +9

Oh, and of course he'll keep making comments about Tryggvis prowess in battle and in bed, hoping to demoralize him. Ogrin has so far avoided entanglement, color spray and a tanglefoot bag, so hopefully Tryggvi may start wondering about the quality of his friends tricks :-)

By the way, I've just started DMing my first PbP game for three friends, and it's definitely not easy - seventy posts and they've only just managed to get the party together! :-) [/SBLOCK]
 
Last edited:

log in or register to remove this ad


Almayce reloads his crossbow, and moves a bit closer to the battle (5ft step). He shoots at Tryggvi and hits (possible crit, see OOC) for 1 damage.

OOC: Critical confirmation roll is 15. Should that be anough, the damage is 3 instead of 1...
 

(OOC [rln]:
[SBLOCK]
The difference is that Astral Construct, unlike Summon Monster, says specifically that the Construct acts normally at the end of its duration and disappears immediately after its last action. This would mean, if you don't interpret it my way or houserule that text away, that the duration of a Caster Level 1 Astral Construct is Instantaneous, which it isn't since it should be 1 round
[/SBLOCK])
 





Round 4 (con't)

Zaeryl's construct moves towards Kopasker to attack. (how fast does it move? Can you make a link to it in the srd?)

Juliana moves to get a view in the house, where she can see the retreating view of the alchemist, but she can't get her glaive into him.

Almayce shoots Tryggvi a glancing hit.

Kopasker flees further into the house, ducking around some stairs and out of sight. The astral constructs presumably on his heels.

Round 5
Tryggvi, by this time quite badly wounded, throws down his rapier and puts his hands in the air. "I surrender!" he shouts.

[all PCs act before Kopasker in round 5]
 

(OOC: Speed is 30 feet, so with charge it should have easily been able to attack Kopaker, particularly if Zaeryl summoned it 30 feet away to begin like he wanted (max range). Note that if it somehow couldn't attack Kopasker immediately, he would have attacked Tryggvi instead, since it would be foolish to waste one of the two rounds of the duration on walking

I've never used the online SRD, so I have no clue where to find it Google says it is this, although it could easily not be what you wanted)
 

Remove ads

Top