[sblock=Delay]
Sorry about the delay. I'm out of town on business with limited time and Internet access.
[/sblock]
"Let's get some light over there," Vex snarled. Without waiting she began to make her way towards where the arrows seemed to have come from...
Malehan moves forward, running toward the archers.
Garrick follows Malehan, but not at quite as fast a pace.
A storm of lightning comes flying out of the darkness at the end of the room, searing Malehan's flesh and almost sending him into the pit.
Four flaming arrows come out of the darkness. One hits Garrick in the arm and one pounds Vex in the chest.
[sblock=OOC]
Lightning foe hits Malehan for 18 and slides him back towards the pit. He makes his save and is prone.
16 + mods hits, 18 points of Lightning damage
12, Malehan avoids going into the pit
One arrow misses Garrick, one arrow hits Garrick for 5.
5 + mods misses, 13 + mods hits, 5 damage
One arrow misses Vex, one arrow hits Vex for 12.
5 + mods misses, 19 + mods hits, 12 damage
40/56 Garrick
49/61 Vex
36/62 Malehan, prone
Lightning Foe
Archer Foes
56/56 Acre
50/50 Knoepf
It's the PC's turn.
The arrows came from the vicinity of the 12 square rectangle J39 through L42.
The ravine structures have wide ramps leading 10 feet down to them, but the ramps appear to have some form of dark liquid oozing on them. There are eight lit braziers which shed light in a 10 foot radius each (i.e. close burst 2 areas marked on map with yellow rectangles). Anywhere outside these areas are dark, but those with low light vision can see 20 feet from them (close burst 4 areas for those with low light vision). The braziers are giving off some smoke, but it isn't enough to hamper vision.
There are four 10 foot tall statues in the corners.
There is a raised dais, about 5 feet off the ground at the far end.[/sblock]
Sorry about the delay. I'm out of town on business with limited time and Internet access.
[/sblock]
"Let's get some light over there," Vex snarled. Without waiting she began to make her way towards where the arrows seemed to have come from...
Malehan moves forward, running toward the archers.
Garrick follows Malehan, but not at quite as fast a pace.
A storm of lightning comes flying out of the darkness at the end of the room, searing Malehan's flesh and almost sending him into the pit.
Four flaming arrows come out of the darkness. One hits Garrick in the arm and one pounds Vex in the chest.
[sblock=OOC]
Lightning foe hits Malehan for 18 and slides him back towards the pit. He makes his save and is prone.
16 + mods hits, 18 points of Lightning damage
12, Malehan avoids going into the pit
One arrow misses Garrick, one arrow hits Garrick for 5.
5 + mods misses, 13 + mods hits, 5 damage
One arrow misses Vex, one arrow hits Vex for 12.
5 + mods misses, 19 + mods hits, 12 damage
40/56 Garrick
49/61 Vex
36/62 Malehan, prone
Lightning Foe
Archer Foes
56/56 Acre
50/50 Knoepf
It's the PC's turn.
The arrows came from the vicinity of the 12 square rectangle J39 through L42.
The ravine structures have wide ramps leading 10 feet down to them, but the ramps appear to have some form of dark liquid oozing on them. There are eight lit braziers which shed light in a 10 foot radius each (i.e. close burst 2 areas marked on map with yellow rectangles). Anywhere outside these areas are dark, but those with low light vision can see 20 feet from them (close burst 4 areas for those with low light vision). The braziers are giving off some smoke, but it isn't enough to hamper vision.
There are four 10 foot tall statues in the corners.
There is a raised dais, about 5 feet off the ground at the far end.[/sblock]