[SBLOCK=OOC]I'll say that Radtash stay level 4 for now, but I'll allow him to spend his RP after this encounter if he want. I know many people might be in an exam rush, so I'll keep the slow pace for the moment.[/SBLOCK]
Narvala and Gogmorthak are both on the last shift. The night have been quiet and without any incidents. The air is fresh and the ground start to be wet because of the morning dew. The sun appears over the trees. Gog is looking at beautiful sky, but something is hitching him.
The impression confirm him when he saw a javelin coming out of the trees. The javelin is pretty of target and quickly scan the bush, staying with some cover. Narvala go to another hole in the tower to see if some kenkus wouldn't be attacking by another side. All is quiet. Gog see a bloody death bird attach to the javelin. Before he could see what was the meaning of that, he hears a piercing screech. Gogmothak spots an owlbear, who seems to have been attracted by the smell of blood.
[SBLOCK=OOC]Initiative:
Init: Owlbear, Sweet, Gog, Narvala, Radtash, Arkavas, Gruff (1d20+6=11, 1d20+7=26, 1d20+3=14, 1d20+2=19, 1d20+2=13, 1d20+2=6, 1d20+2=22)
Arkavas, Radtash, Sweetness and Gruff sleep and all starts prone.
The scream of the owlbear might have awaken the sleepers. They must roll a Perception roll, DC: 15. If they fail that roll, a warning of there comrade will wake them during the first round, preventing to act but waking them.
Everyone act (if they are awake) in the first round before the owlbear, except Arkavas.
Also, all red squares are difficult movement.[/SBLOCK]