(Adventure) The bastards of XXXXXX Bluerun

buzzard

First Post
Lupic doesn't really think about that whole subdual thing. Too complicated. He's trying to kill the brute. Spiked armor ahoy!

buzzard
 

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Knight Otu

First Post
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   ....5R....................................
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   ...z.....................2................
   .[color=Silver]x[/color].[color=Red].[/color].....................1................
   ..y......................3................
   ......................................D...
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   ......................[color=Silver]7[/color]G..................
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Surprised by Rainca's sudden rush forward, jumping over the grappled brute, whoreson 6 blindly swings and misses, as does whoreson 4 (both AoOs missed), and catches up with whoreson 5, but cannot quite attack him yet (needed a full round run action to catch up; an overrun of #6 would have limited to moving up to your speed, and it seemed more important to you to catch up with #5. OK on that assumption?).

Gath swings his glaive again, this time nearly splitting #7 in half (attack roll 12, +8 bonus, +1 courage, total 21; damage roll 9 +9 for a total of 18 damage), dropping him. He is not dead yet, but clearly won't survive much longer.

As the first summoned scorpions vanishes, a new one appears as Dioran finishes his most recent spell. Dioran and his new fiendish scorpion are up.

(BTW, don't let me stop you from posting the actions you want to perform on your turn - if you think something might happen to make your planned action irrelevant, you can also give an alternative.)
 



Knight Otu

First Post
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    ....5R....................................
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    .......................64.................
    .......................B..................
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    ...z.....................2................
    .[color=Silver]x[/color].......................1[color=Red]s[/color]...............
    ..y......................3................
    ......................................D...
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The new scorpion rushes at whoreson 1 and stings him (attack roll 11, +2 charge, +1 bonus, damage roll 3, -1 = 2; Whoreson Fort save total 22). He shakes, but shows no signs of poison.

Whoresons 1 and 3 don't hesitate attacking the scorpion, but only 1 hits, dealing 2 points of damage. 2 is torn between attacking Lupic and attacking the scorpion, but seeing the condition the brute is in, he decides that nothing can help, so he also attacks the scorpion, dealing 4 points of damage.

<Too tired to think about the others; will continue later>
 

buzzard

First Post
Lupic will continue to grapple the Brute till he's pushing up daisies. After that he will look for the toughest whoreson not occupied by a PC, and engage him in a grapple.

buzzard
 

Knight Otu

First Post
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 ....yz....................................
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 .[color=Silver].[/color].......................1[color=Red]s[/color]...............
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Whoresons 4 and 6 decide to join the grapple between the Brute and Lupic (no AoOs, grab attacks succeed automatically; whoreson 4 Grapple check 12, Lupic opposed Grapple check roll 20, total 29; whoreson 6 Grapple check 9; Lupic opposed Grapple check roll 3, total 12), but both fail to get a good hold of Lupic.

Whoreson 5, in his panic, lashes out against Rainca, but misses (total attack roll 7), and then tries to bolt away towards the other three whoresons x, y and z. However, Rainca manages to strike down the fleeing whoreson with her axe (AoO, attack roll 19, total 15; damage roll 3, +4; total 7). Bleeding from a big wound across his chest, but still breathing, he drops.

Whoreson 7 stops twitching, clearly dead at this point., Whoreson 8, clearly distracted by the fate of his comrades, manages to miss Gath again.

Whoreson x signals y and z to take care of Rainca, while he himself limps away into the darkness, in the opposite direction.
z charges Rainca, hitting her with his club for 3 damage. y follows close behind, without a charge, hitting her for 5 additional damage. <Rainca has taken a total of 10 points of damage; I noticed that your ho during a rage should be 24, not 22 as you state in your character post>

Richard the Brute meets a gory end on Lupic's armor spikes (11 points of damage).

Joseph moves around whoreson 8, into a flanking position with Gath, and strikes the whoreson (16, +3, +2 flanking, total 21 - a hit - total damage 12) almost through the heart, dropping, but not killing him.

Cedric, cursing his inaccuracy, does a short sprint and looses another arrow at #3, but misses again.

Gath - 20
Dioran - 19
The Whoresons - 14
Lupic - 12
Joseph - 10
Cedric - 4
Rainca - 2

Rainca is up.
 

Sparky

Registered User
Rainca pants in brief triumph over her fallen enemy, face twitching into snarls as she bares her teeth at the advancing bandits. She lets out a blood-curdling scream as she unsuccessfully fends off their attacks. Growling, she takes a mighty swing at the man on her left. The limping bandit is saved from pursuit... for now.

OOC: About the HP, I interpreted the rules to apply the +2 per level to Barbarian levels, instead of character levels. It made sense to me that leveling in Bard doesn't make Rainca a better Barbarian in a mechanical sense. Is there an official or observed ruling on this?

 
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Knight Otu

First Post
(The additional hit points are due to the increase in Constitution, and Constitution works on all hit dice/levels.)
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  .........................2................
  .[color=Silver].[/color].......................1[color=Red]s[/color]...............
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  .........................G............D...
  .....................J...........C........
  ......................[color=Silver]8[/color]...................
  .......................[color=Red].[/color]..................
  .[color=Silver]x[/color]........................................
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Rainca strikes at z with her battleaxe, who suffers a deep wound and staggers, but remains on his feet for now. (attack roll 17, +6 = 23; a hit. damage roll 1 +3, total 4).

Gath rushes towards whoreson 3, and his glaive seems to run through the whoreson effortlessly, killing the man.

Another fiendish scorpion shows up. Dioran and the Arthropods from Hell are up.
 

Hof

Explorer
Although he is somewhat disappointed with the combat endurance of his scorpions, Dioran keeps on summoning anyway (I believe he can summon two more, kinda lost count). He lets the one that just popped into existance loose on whatever whoreson is nearest.
 

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