The lycanthropes seem to heal yet again, their wounds closing somewhat but some of them still have bloody wounds from magic and metal. The large werewolf and wolf circle around Shorrin, harrying him at every opportunity. The wolf bites for another bleeding wound as the giant swings two claws at the fighter, but with his focus solely on that foe Shorrin blocks one and dodges the other.
GRRRRRRRRR! snarls the creature in frustration, shaking the ground at the top of the hill.
Below, the icy wolf stands up and charge out of the webs towards Janus. Sheng misses it with his quick dagger, but a shadowy blade leaps out from the other wolf and strikes it as it reaches the wizard. Its bite is a nasty bleeding wound.
The other wolf bites the shadowy arm extending from it and seems to wrestle with itself. The wereman, takes a more cautious approach without the blood fury of the others advances on Dextyr with hungry eyes and throttles the bard.
[sblock=mechanics] Wolf 4 will shift to H19 and bite at Sheng 1d20+14=30 for 1d6+4=6 damage
Big Guy does the double claw
MISS MISS
Wolf 1 charges Janus, Sheng miss AoO, Murphy
hits for 9, to S20 and bite
1d20+13=27 hits for 10 damage and 5 ongoing (save ends)
Wolf 5
bites Murphy for half damage and 5 ongoing (save ends) takes 2 from amulet
Lycan 2 charges to V21 and swings a club at Dextyr
1d20+12=21 hits for 9 damage + 4 since he is bloodied (first time I remembered this ability)
[/sblock]
[sblock=status]
Shorrin H18 26/62 5 ongoing damage (save ends), bloodied
Murphy T20 41/58 any foe that hits in melee takes 1d6, Shadowjack, Twin in U19, 5 ongoing damage (save ends)
Janus R21 35/42 5 ongoing damage (save ends)
Dextyr U22 11/58 +1 to allies' attacks burst 5, bloodied, 5 ongoing damage (save ends)
Sheng R18 28/52 +2 all Defenses and any foe that hits takes 2d6
Saraz T23 42/42
Big Guy H16 -21hp Marked by Shorrin
Wolf 5 T20 -80hp bloodied, shadowjacked
Lycan 2 V21 -53hp bloodied
Wolf 4 H19 -15hp
Wolf 1 8 17 S20 36 108
[/sblock]
[sblock=map]
[/sblock]