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[Adventure] The Sibylline Idol (Judge covaithe)

Erekose13

Explorer
The Sibylline Idol

Unearthed from the darkest, twisted pits a malignant force is unknowingly unleashed upon Daunton by one of the adventurers that the small city seeks to attract. Our heroes must unravel a mysterious death that could threaten the sanity of the entire island. The Sibylline Idol will thrust the heroes into an occult world that dates back before the founding of the Imperium.

Hired by Astrepius Sicilus, occultist sage and researcher at the Daunton, four are soon to be joined by a fifth. The opening scene at the Hanged Man is one of anticipation and excitement as new adventurers begin work on a new venture that none of them yet understand.

[sblock=From the Hanged Man]The door to the Hanged Man opens again this time ushering in a elderly gentleman. "Things have gotten a little slower than days of old, hrm..." he says under his breath as he slowly makes his way across the room. The man leans on his sturdy hardwood cane as his tan robes shuffle across the sandy floor. The man's hair is long-ish and quite grey though it is well groomed and not the least bit frizzled.

Clearing his throat as he stands near the far end of the bar near to a small stage or platform (though not on it), he commences, "Attention all, I have need of a few good souls who might help me in solving a mystery most distressing." He clears his throat again, his voice clouded. "This place used to have all sorts of up and comers, why Mauros and Aurelia met here once, before the Brotherhood started the what not if I remember correctly." Coughing slightly, the old sage thanks the barkeep as he is passed a glass of water and adjusts the spectacles adorning his hawkish nose.

Continuing, "Now where was I? Oh yes, I have a rather specific request though should any knowledgable of the Imperium be available for work." he stops again and sips his water. "Oh here, where are my manners, I am the Sage Astrepius Sicilus. My research tends to veer into the occult especially after the Brotherhood was stopped by the five so very recently. I've come upon a rather puzzling, and some might say ominously portentous, quandary and I have need of some assistance."

He stops there to clear his throat and see if any of the assembled adventurers are interested. His dark grey eyes scan the crowd (?) quite focused and intent in spite of any symptoms of age his frame would suggest.

A tall and unusual muscular eladrin enters the tavern right behind the sage. He has the gaze of someone who has already seen enough [...] for several lifetimes. His silvery hair flows freely as he looks around with vibrant blue eyes.
"My name is Riardon d'Cealis. Former captain of the imperial guard. You should choose me, if you seek something with knowledge about the Imperium."

As the old man spoke of the Five, the Brotherhood, and doom, the fires occasionally running along the warforged's visible frame flared, the smell of sizzling wood becomes stronger were his now smoking hands met the table. To the shifter, all he said was, That which I am waiting for has arrived.

The red-purple garbed warforged made its way purposefully to the old man. Astrepius Sicilus. You speak of the Brotherhood, and the doom of the Five. You speak to my calling. I was made to serve. He does a slight bow, but keeps his head in shadow. I insist that I serve you in this matter.

Dalzim drinks his strawberry liquor listening to the old sage. When he is over speaking, the gnome jumps from his chair, and approach the old man "Ah! an honorable quest, for a big soul encased on a small body. Dalzim Zalimock, at your service my good man, you can count with my arcane winds."

Rurdev takes a seat across from the warforged, steepling his fingers as if pondering a question. When the gnome walks in, Rurdev looks up with interest, wondering if he knows the fellow. Rurdev lived in a gnome village some time after being exiled. No, I would definately remember that one, he thinks.

When the sage enters, Rurdev looks up at the old man. Seeing his acquaintance offer his services, followed by the gnome, Rurdev speaks. "What is t-t-the mystery in q-q-question? I-I may have skills that may be of u-u-u-use." The shifter licks his lips after each stutter. He is asking more out of curiousity than anything else. The three that offered their services did so very quickly and without question. Should he trust the man as well? Perhaps the return to his tribe would be sooner than he thought.

The old gentleman watches as each of the adventurers in the room offer their services for his investigation, "Thank you all for your interest. Riardon, your assistance will be most welcome as I do have questions around the Imperium. Incarnation, you seem to have a personal interest that could be quite valuable. Rurdev, I have some hint that you may want to be involved for other reasons that we'll get into in a moment. Dalzim, I wonder if your arcane background might be of some use as well." he says before taking a pause to take another drink of water.

"Skaliss and Steppyn thank you both for your interest and I wish you well but I think these four will cover my investigation." he says to the other two who offered their services.

"It seems my tales will have to wait until my return my dragonborn friend." Dalzim pats Skalis in his knee, since it's the only part of the dragonborn's body he can reach. He turns to the old man "Thanks for your vote of confidence, I look forward to probe the use of my knowledge to you good sir"

Rurdev growled under his breath and licked at the foam that was gathered at the corners of his mouth. He wasn't a patient one, and the sage's cryptic comments only bothered him more. He turns to the bartender, "A round for the five of us...and whatever he wants," he says, forgetting momentarily that Incarnation didn't need anything.

Incarnation looks at the shifter impassively, but makes no move to order anything.

"I have already drank enough for tonight my brand new friend." Dalzim smiles. He looks quizzically at Rurdev for a moment."I think I might knew some of your kind, from my times in the forests. Oh, so long ago, I wont be able to recognize you I think, even if you lived in the branch over mine." the small gnome laughs and his belly shakes with the sudden motion.

"F-F-Fine then, more for m-m-me." Rurdev's features relax somewhat, as he nails drag across the wooden table. "Now speak, s-s-sage."[/sblock]

Posting & Rolling

I invite all of you to roll as much as you are comfortable with in Invisible Castle. At times I'll ask for you to provide various rolls such as perception, intuition, arcane, religion, checks at your request, and the like. I ask that you post at least 1/day during the week as I will try to keep that schedule as well. If you anticipate absences longer than a couple of days let me know in advance and I'll NPC you as you specify.

In combat, that will continue, though if someone is slow in posting I will NPC them for that round. I will ask that you provide combat stats in an out of character comment (in sblocks or not) including hit points and defenses, as well as any ongoing effects. When preforming an action (such as attacking) please post your attack stat.

All of this is to make combat as smooth as possible for all of us while giving me the power to control the flow of things if necessary.

Players


NPCs

  • Astrepius Sicilus - Occultist Sage in Daunton. (old, gray hair, beard, neat & tidy, wheezy, coughs a lot, uses higher diction)
  • Rosvodiz - shifter. (dead)

Link List
Invisible Castle
D&D Insider Compendium

XP
http://www.enworld.org/forum/4545470-post94.html
http://www.enworld.org/forum/4651938-post156.html
http://www.enworld.org/forum/4780516-post382.html
http://www.enworld.org/forum/4820008-post470.html
http://www.enworld.org/forum/4860263-post548.html
http://www.enworld.org/forum/4935778-post642.html
http://www.enworld.org/forum/4963708-post689.html

Treasure:
http://www.enworld.org/forum/4651938-post156.html
http://www.enworld.org/forum/4709643-post212.html
http://www.enworld.org/forum/4841444-post506.html
http://www.enworld.org/forum/4908394-post613.html
http://www.enworld.org/forum/4963708-post689.html
 
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Erekose13

Explorer
"Perhaps we could retire to my study where I'll be more able to elucidate the conundrum which I face. An associate of mine, a shifter like yourself Rurdev, was found murdered this morning. I need some help to look after his affairs, particularly in regards to objects that were missing following the murder. I suspect that the objects were the target and his murder was simply convenient for the would-be thief." offers Astrepius to the assembled crew.

Provided everyone has finished imbibing the last of Rurdev's round of drinks, the elderly sage bent from time, leads the group slowly out of the Hanged Man towards the academic district of Daunton. The sun has begun to set behind the western hills of the island and twilight is setting in. Lamp-lighters are making their rounds in the academic quarter, lighting the oil lamps every couple of blocks.
 


Walking Dad

First Post
Riardon follows the sage, paying attention for the others who heed the call. In his mind he forms first tactics how to utlize this resources best.
 
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Gameforged

First Post
The small gnome follows the group, taking small jumps occasionally.
Each jump he does, reveals something under his hat, that, due to the momentum, remains in the air for brief seconds. There is something shiny and yellow under his big green hat.
 

EvolutionKB

First Post
Rurdev

"A s-s-shifter! From what village?" Rurdev exclaims. His thoughts wonder if he came from his village. Did he know me? Will solving this mystery lead me to honor among my people once more? Honor enough to return to my village? The warrior follows along, his loping stride hard to match by those following.
 

Erekose13

Explorer
As the group follows the old man slowly up the street he continues in the same clouded voice, "His name was Rosvodiz. I'm not sure what village he was from. He didn't say." His sentences are short and wheezing as he continues shuffling along. "It's not much further." he says. And indeed his statement proves true despite anyone's doubt that it would take forever at the pace the old sage set.

The group approaches a simple two story wooden building sandwiched between two very similar buildings. Little identifies the place as either scholarly or a place of business. Astrepius opens the door and leads the four of you into a small ground floor room. There is a couple of small candles in a sitting room on the ground floor and a set of stairs leading up to the second. The air is heavy with both strange incenses and smoke (the source of the old man's coughing appears to be more than just age). In the sitting room are a few large comfortable chairs and several books piled in very neat piles around the room. The candles rest on a short table in between the chairs.

The old sage coughs again as the group enters, "Please come in and sit. I need to fix myself a tea to take care of this. I'll only be a few moments."

[sblock=Rurdev]You do know of Rosvodiz. He was a shifter from your village who left almost 20 years ago. There were some suspicions around his departure, though he was not exiled like you were. Talk died down as people largely forgot about him. He was a skinny shifter who was known for keeping to himself for the most part.[/sblock]
 
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EvolutionKB

First Post
Rurdev comes in, and sits in a chair furthest from the incense. His keen senses felt muted by the smoke and incense. His mind is racing. What was this shifter hiding? Will it help or hinder my chances to return home if I figure out what is going on? Why did he leave?...

[sblock=ooc]You've got my character name as user name up in the first post.[/sblock]
 

stonegod

Spawn of Khyber/LEB Judge
Unaffected by smoke or incense, Incarnation chooses not to sit. Instead, he walks around the room, casually picking up books. He examines one, flips a few pages, puts it down, then moves on to the next as if categorizing them.[sblock=OOC]Using Arcana/History to get an idea of what's what in here.[/sblock]
 


Gameforged

First Post
Dalzim enters the room, and his eyes grow considerably with amaze. He hops to grab some of the old tomes Incarnation puts down, once he picked one, the gnome walks to the nearest chair to sit down, not without difficulties.
The hat fly up to let the gnome scratch his head, revealing once again, the yellow shiny orb.
 

Graf

First Post
[sblock=OOC]I'm back. How can we integrate Amicus with a minimum of trouble?

Also, how does Amicus know Riardon? Just as another Eladrin he met at the Imperium Outpost?[/sblock]
 

EvolutionKB

First Post
Rurdev

Rurdev from his place in the room, looks curiously at the gnome. "W-W-What is under y-your h-h-h-hat?"

Seeing Incarnation looking over the tomes, he asks quietly, "W-W-What seems to b-b-be our hosts area o-o-of knowledge?"
 

Graf

First Post
[sblock=OOC: One possibility]Amicus traveled to the island about two weeks ago... and promptly got fleased for every gold he had with him.

He's now staying at a small temple to Mireva near Astrepius' two story property (abode?), he works there as a sort of night guard in exchange for lodging, then trances during the mid-morning and spends the day wandering the city with his armor and shield.

Astrepius may have met him already and been impressed by him (Cha 17 + diplomacy trained probably means he's fairly likeable) or simply heard about him and come by the temple to ask him to visit.

Thought I'd try to be proactive...[/sblock]
 

Gameforged

First Post
"Oh you mean this?" The gnomes hat fly over his head agan, but this time turns to a side, and fell to the gnomes hands, revealing an orb of shiny yellow crystal "It's my magical orb. I keep it under my hat to avoid unwanted attention over it. I lost one in a, lets say unfourtunate encounter. Since they are rather expensive I'll like to keep this one longer thent it's precesor." the gnome replies to the shifter. "But we are all buddies now aint we? I can trust a fellow forest neibour." Dalzim winks
 

Walking Dad

First Post
[sblock=OOC]@Graf&Erekose: If Amicus has any special knowledges or abilities, that would proof obviously that he would be useful, just post them and Riardon will mention them.[/sblock]
 

Graf

First Post
Further proof that you should never say to me "tell me about your character"

[sblock=Amicus' characteristics ]Amicus is a bit reticent to discuss the details but you know that he is a young paladin of the family of exceptionally good standing (though he doesn't seem to have the servants associated with it). He was apparently due to join the questos immediately after returning to isolate prime.

[sblock=questos]Are independent enforcers a bit like inquisitors (except more crusading and less torturing people); they are usually tasked by a senator to perform specific missions and are answerable only to that senator (or the senate itself).

In DnD terms they're basically bands of roving adventurers. They lean heavily toward the divine classes, include at least one wizards, and are usually lead by high class Eladrin.[/sblock]

As you'd expect for a younger questos he seems to be of modest demeanor, but quite a canny judge of situations and people (insight & perception +7) and excellent at mediating disputes (diplomacy +10); when he was at the outpost he successfully arranged for a redistribution of some of the living quarters to be more equitable toward the laborers and citizens of lower standing who were trapped when the portal closed.

He was a bit eccentric though; carrying a common legionnaire's spear instead of a longsword (a more typical weapon for his station); avoiding drink and companionship with others in favor of exploring the dwarven town and so forth.

He refused an offer of a permanent position from the governor Consensco and traveled to the main island a few weeks ago.
[/sblock]
 

Erekose13

Explorer
ooc: Apologies for the delay, apparently I broke my own rules in the first week... With a con this weekend and as a vendor things have been rough getting ready.

As the party gets comfortable or at least puts up with the heavy air, the old sage slowly trundles off towards the back of the small house. Looking around the sitting room, Incarnation realizes that many of the top books are historical in nature. In particular there are some scholarly treatises on the early history of the Imperium. Other books in neat piles bear names such as "The Exophysiology of Slivers" or "Distortions and Hallucinations, a study on the Deep". Which for the most part do not ring a bell with Incarnation.

[sblock=Graf & WD]I had been thinking that your two characters would be friends or at least acquaintances. When Riardon is faced with this mystery he would offer to seek out his friend Amicus who would have an interest in the strange occurrences. We need to speed that up a bit so that Graf can get in here earlier. How about running a seperate sblocked conversation about what Amicus is up to now? And linking that in.[/sblock]
 

Graf

First Post
[sblock=Ere13, WD]Perhaps Amicus sought out Riardon to hear why he left the military and shared with him (some) of his concerns about serving the Imperium directly.

Riardon talked about his own experiences, a bit, and they bonded! (keep it simple right?)

Amicus sent him a letter a week or so ago saying he was staying at the Temple of Open Hands, Eyes and Minds; which is a temple that adheres to heretical (if harmless) religious sect connected with Palladys.

Amicus mentioned the strange temple building, dominated by an unusual statue and Riardon noted the same building on his way here. Sure enough his friend was just coming back from a walk (what a coincidence!) and Amicus, joined the group.

Too much of a stretch?
[/sblock]
 
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Erekose13

Explorer
[sblock=Graf & WD]Simple and straightforward with minimal retconning. I like it. Lets get that in there right now.[/sblock]

Tiniest bit of retconning:

As the party enters the old sage's house Riardon hears his name being called from down the street. The old man has already extended his invitation to the others to sit for a moment and Riardon is the last in line to move into the house. Down the street he sees Amicus whom he had met a few weeks earlier.

Amicus makes his entrance here but has yet to be introduced to Astrepius who is off making tea.
 

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