[Round 1]
Dane moves along the cliff face and hops down to engage the prone muscle sliver. His brash strike hits hard, though it leaves him open.
Incarnation like-wise moves down along the wall and uses the height to his advantage as he manages to strike the muscle sliver with his rebuke, bloodying it.
Riardon (NPCd) moves down off of the cliff to flank the muscle sliver. Had he not been in such a good position he'd have never managed to land the blow he did. As lucky as it was, it was still good enough to drop the larger sliver.
The slivers burst into motion as several of disgusting pods beneath the large pink sliver burst open revealing a number of premature sliverlings. And even more errupt from the room to the far right.
The big pink sliver (D1) remains atop the altar, several more pods squirm beneath it. It's massive head aims towards the heroes rushing towards it and a wave of dementia ripples through the air. Dane, Riardon, and Incarnation are all caught in the blast. You each feel the sliver's mind trying to bash away at yours causing you to stumble. The ongoing damage it is suffering has weakened the creature making it bloodied.
The two standard slivers (S1 & S2) are joined by another pair (S3 & S4) from behind the far wall. They move to surround Riardon who has wandered dangerously close. The wave of psychic assault, added poisoning, and necrotic flaking draw him closer to the deadly little slivers.
One of the little sliverlings (L5) heads after Incarnation but misses.
Four other sliverlings (L4, L6, L7, L8) setup a cascading wall of attacks against Dane as they pull him further from his companions.
Another little sliver slides out of hiding behind the pillar next to Dane and tries to hit him with a nasty oozing black spike. Despite its necrotic affect bypassing his armor, the stalwart dwarf is unaffected by the attack.
Rurdev
Vashik
Terrain Notes: cliff is 5ft high. A quick jump down will bring you to the floor below though its a bit of a climb up. The ceiling at the top of the slope (where you are now) is a little short, but the cavern expands both out and up. The slope ends to the south at the bottom of the cliff. Nearby the bottom of the slope a stalagmite stands.
Images:
[sblock=ooc]Dm Notes: Incarnation can make a save to avoid falling off the cliff. He wont take any damage (as its only 5ft) but can avoid it.
Rolls:
Riardon, viper strike vs. M1 AC (1d20+7=13, 1d8+4=8) = hit, dead
D1 atk vs. Dane, Incarnation, Riardon Will (1d20+7=26, 1d20+7=21, 1d20+7=18, 1d10+3=5) = all hit 5 dmg + slide 2 sq.
dementia sliver save (1d20=5) = fail
S1 (w/combat advantage), S2, S3, S4 vs. Riardon AC (1d20+8=15, 1d20+6=23, 1d20+6=22, 1d20+6=17) = 3 hits = 12 psychic damage + 6 necrotic damage + 2 ongoing poison damage (save ends) + slide upto 3 sq.
L5 vs. Incarnation AC (1d20+6=8) = miss
L6, L4 vs. Dane AC (1d20+6=20, 1d20+6=12) = 1 hit = 4 psychic damage + 2 necrotic damage + 2 ongoing poison damage (save ends) + slide 1 sq.
L7, L8 vs Dane AC (1d20+6=18, 1d20+6=17) = both miss
N1 vs. Dane Fort (w/combat advantage) (1d20+6=8, 2d6+3=15) = miss
Incarnation HP 24/32[16], HS 11/11[8] SW; D(14|15,13,13); AP 1;
Riardon HP 1/24[12], HS 8/8[6] SW; D(17|15,14,13); AP 2; ongoing 2 poison (save ends)
Rurdev HP 29/31[15], HS 6/8[7] SW; D(15|15,13,13); AP 2;
Vashik HP 20/20[10], HS 6/6[5] SW; D(15|11,16,15); AP 1;
Dane HP 20/31[15], HS 4/12[7] SW; D(19|16,12,12); AP 0; ongoing 2 poison (save ends)
L1 - dead. exploded.
L2 - dead. exploded.
L3 - dead. exploded.
L4 - fine
L5 - fine
L6 - fine
L7 - fine
L8 - fine
D1 - 33 damage, 5 ongoing (save ends), bloodied
S1 - fine
S2 - fine
S3 - fine
S4 - fine
N1 - fine
M1 - 47 damage = dead.
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