[Adventure] Trouble in Moonwatch (Judge: THB) - Part II


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"Sounds like a good plan," Valahad says to Sheeva in her mind, "Should we have the boat be ready closer to the village? Just in case we need are overwhelmed. Seperated in the swamp doesn't sound like a good idea."
 

"I don't see how." Sheeva looks up at Val.

"We don't know when or if we'll need the boat and no quick way to signal Glasur if we did. And if we did need it, it'll take a while for him to dock and we'd have to protect the boat from whatever is overwhelming us. I think we just have to rely on hiding in this forest if things go south." she says.

"Besides, we're adventurers. What can go wrong?" she asks with a twinkle in her eyes.

[sblock=OOC]
Famous last words. ;)
[/sblock]
 

[sblock=OOC]
So, I haven't heard from Cabana in a while now. Do you want him to come along (and I assign control of him to one of you), or have him wait on the boat? I'm also assuming by now that Korthauk's good for going along with it.[/sblock]
 

[sblock=ooc] Kortauhk's good to go. The big K is an unintelligent tag-along who doesn't understand much, but means well. If Sheeva, or one of the others, says they need to go somewhere, then he'll follow along happily.

As far as Cabana is concerned, I hadn't noticed, but you're right. I hope he doesn't up and disappear on us! I'm busy with school 'n stuff, so no time to take the reins over on the gnome, sorry guys! [/sblock]
 

[sblock=Cabana]
I expect him to be back to regular posting shortly (spoke to Scorpius about it today), but more of a short-term thing[/sblock]
 

[SBLOCK=OOC]I suggest we leave him on the boat for the moment. Main reason his character sheet is not on the new wiki, and I always prefer not to have PC as NPC around.

If he show up, you could easily make him appear. "Hey guys, reinforcement is coming up... oh crap, here they are, lucky I just come to warn you."[/SBLOCK]
 


"I don't see how." Sheeva looks up at Val.

"We don't know when or if we'll need the boat and no quick way to signal Glasur if we did. And if we did need it, it'll take a while for him to dock and we'd have to protect the boat from whatever is overwhelming us. I think we just have to rely on hiding in this forest if things go south." she says.

"Besides, we're adventurers. What can go wrong?" she asks with a twinkle in her eyes.

"Yes, you are right," Valahad speaks into the drow's mind, and putting his hand on the slight drow's shoulder. "Nothing can more wrong than it already has. The Age is turning; if we fight, it is merely a roadblock, if a mystery presents itself, it will be solved. Let's go. I'll lead the way, Il-Yannah guiding our path."
 

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