[Adventure] Trouble in Moonwatch (Judge: THB) - Part II


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Listening very carefully, Pok hears something large close by, and creates a distraction to escape. A hole appears, as rock is blasted away from the new crater in stone, and gremlins poor out.

Pok hopes that is enough to cover a hasty retreat from the oncoming behemoth, and moves away from the sound.

Rubbing his eyes, and closing them tightly, Pok regains enough vision to make out shapes and colors. Oh, hi Sheeva.

[sblock=OOC]


Pok will be using minor perception check, winged horde at best guess, move at speed away from any perceived threat, save. on iPod rolls coming later
Roll Lookup

Minor Perception 18

Standard Winged Horde area burst 1 centered on O25,
18 vs will,
If hit, Hulk takes 5 psychic damage and cannot take OA's TENT.


Move to V28 (If the attack hit, hulk can't take OA's, if the attack missed, Pok remains hidden as a shadow skulk behind Feall's cloud and does not provoke OA)

Pok becomes visible after losing all concealment and cover.

Save vs Blind succeeds.

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Feall shakes off his blindness just in time to see the monstrous brute stepping into his cloud of darkness. "Pok, get outta there! We need to pull it closer to the other one!" He focuses his will, and easily convinces the stupid creature that there are foes in the dark all around it, just waiting to attack and feast on its remains. Once finished with his quick attack, he steps through the shadows to reappear at Sheeva's side just as his Cloud of Darkness dissipates; he quickly waves his arms and shouts out. "Hey, stupid, over here!"

[sblock=Actions/Rolls]Free: Assassin's Shroud
Standard: Nightmare Shades (1d20+12=29) vs. Will for (2d8+1d6.minroll(2)+13=33) Damage.
Move: ShadowStep to U27

Hulk 01 grants CA to Feall and takes +4 Damage from Feall's attacks 'till EOMNT.
Feall is +2 AC and Reflex 'till EOMNT (already factored into StatBlock).[/sblock]

[sblock=Stat Block]
Code:
[U]Combat[/U]
 AC: 24     F: 16     R: 22     W: 20     HP: 35/45
 AP: 01                                   HS: 06/06

[U]Senses[/U]
Passive Insight: 13            Passive Perception: 14

[U]Attacks[/U]
Falchion                Repeating Hand Crossbow
Increment: Melee        Increment: 10/20
    Melee: +8               Melee: NA
   Ranged: NA              Ranged: +12
   Damage: 2d4+2           Damage: 1d8+7
                   Firestorm Bolt: 2
                      Spider Bolt: 4

[U]Powers[/U]
[COLOR="Green"]Assassin's Shroud[/COLOR]
[COLOR="Green"]Shadow Step[/COLOR]
[COLOR="Green"]Executioner's Noose[/COLOR]
[COLOR="Green"]Inescapable Blade[/COLOR]
[COLOR="Green"]Twilight Assassin Attack[/COLOR]

[COLOR="Silver"]Second Wind[/COLOR]
[COLOR="Silver"]Cloak of Shades[/COLOR]
[s][COLOR="Silver"]Cloud of Darkness[/COLOR][/s]
[s][COLOR="Silver"]Darkfire[/COLOR][/s]
[COLOR="Silver"]Echoing Threat[/COLOR]
[COLOR="Silver"]Shade Form[/COLOR]
[COLOR="Silver"]Inescapable Shadow[/COLOR]
[s][COLOR="Silver"]Nightmare Shades[/COLOR][/s]
[COLOR="Silver"]Sheltering Dark[/COLOR]

[COLOR="Gold"]Skald's Leather Armor[/COLOR]
[COLOR="Gold"]Targeted for Death[/COLOR]
[COLOR="Gold"]Twilight Assassin[/COLOR]
[/sblock]
 
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Behind you Feall, says the gnome sheepishly, I'm hurt, I'm hurt pretty bad... admits the wizard, a bit of panic tinges the statement, but Pok holds it together otherwise.
 

Rubbing his eyes, and closing them tightly, Pok regains enough vision to make out shapes and colors. Oh, hi Sheeva.

"You'll need to back towards me Feall. I need them a little closer together. Rumbum, hold that one off while we kill this one. River, Pok needs your help. Hi Pok." Sheeva replies as she moves closer to Rumbum and impales the one foe with Lightning, staggering it towards the group. A spark then flies off of that foe and hits the other foe.

[sblock=Actions]
Move: Move to X28
Standard: Lightning Strike on Hulk 1

28 vs. Reflex, 20 Lightning damage on Hulk 1, 5 Lightning damage on Hulk 2

Slide Hulk 1 to Q23/R24.

If Hulk 1 attacks Sheeva, he takes 5 Lightning damage.
[/sblock]


[sblock=stat block]
Sheeva - Female Drow Sorcerer
Advantageous Conditions: resist 5 Lightning and Thunder, 5 temp hit points
Adverse Conditions:
Initiative: +7 Passive Insight: 18 Passive Perception: 13
Senses: Low Light Vision
HP 47/48
Bloodied 24
Surge Value 10; Surges Per-Day 5/6
AC 19 Fortitude 14 Reflex 18 Will 21 Speed 6
Action Points: 0
Second Wind: Not Used

Powers:
At will:
Blazing Starfall
Lightning Strike

Encounter:
Bedeviling Burst
Cloud of Darkness
Darkfire
Dragonflame Mantel
Darkfire
Second Wind
Storm Soul
Sudden Scales
Stoneskin
Thundering Gust

Daily:
Howling Tempest
Lucky Charm
Thunder Leap


Trained: 7 Arcana, 13 Bluff, 8 Insight, 13 Streetwise

Untrained: 7 Acrobatics, 3 Athletics, 8 Diplomacy, 3 Dungeoneering, 3 Endurance, 3 Heal, 2 History, 10 Intimidate, 3 Nature, 3 Perception, 2 Religion, 9 Stealth, 7 Thievery

Feats:
Mark of Storm
Superior Implement Training (Accurate Dagger)
Dual Implement Spellcaster
White Lotus Riposte

Magic Items:
Belt of Nourishment
Lucky Charm +1
Magic Dagger +1
Magic Dagger +2
Potion of Healing
Siberys Shard of the Mage
Stoneskin Cloth Armor +1
Stoneskin Cloth Armor +2
[/sblock]
 

The young drow jumps when Pok speaks from behind him, his normal 'combat cool' momentarily disrupted. Then he grins at his little friend. "Gods, I thought I was a sneak! OK, we've got 'em right where we want 'em . . . er, almost."
 

The adventurer's counterattack is vicious, but the undead continue forward.

The north one steps next to Feall, grabbing the drow with its meaty fist, and smashing him repeatedly into the ground before body-slamming him into Pok and Sheeva.

The one to the south takes advantage of the blind orc and its club cracks a few ribs as it hits Rumbum in the chest.


[sblock=Unlocked Stats]
Hulk: 22 AC; F/R/W: ??/20/20 [/sblock]

[sblock=ooc]
River hits, Rumbum hits, pok misses, Feall and Sheeva hit

Hulk 1 - moves to S/T 25/26, uses Juggernaut's Rampage - vs Fort (feall) (1d20+13=32) hits. Pushes Feall to W28 dmg (3d8=13) hits for 13. Also, dmg to Sheeva, Pok (1d8+5=6)
Hulk 2 - vs ac; dmg (1d20+15+2=37, 4d8+5=18) crits Rumbum for 37....and doesn't even bloody him...:rant:
[/sblock]

[sblock=Status]

Rumbum: 36/69; used 1 AP, used 6 surges, used Comeback Strike, bloodied, blindness (save ends), grants CA to hulk 2 TSNT
Feall: 22/45; prone, bloodied, used Nightmare Shades
River: 53/69; used 1 AP, used 4 surges, used 1 HW,
Pok: 6/40 - used 3 surges, used Visions of Avarice, Used Horrid Whispers
Sheeva: 46/48 - used 1 surge, used 1 AP, used Howling Tempest

init (1d20+7=20)

hulk1: -53 hp, grants CA to Feall and takes +4 Damage from Feall's attacks 'till EOMNT.
hulk2: -33 hp
[/sblock]
 

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