Thusk opens his eyes, relief flooding his body as he is healed from River's godly magics. The Great Panther, still surging within him, jump-starts his adrenaline once again and Thusk leaps to his feet. Seeing the Baron down, he eyes the Sahuagin near Lanharath as the subject of his aggression. With all the unbridled fury of a wounded hunting cat, Thusk jumps across the deck of the ship and brings down his large sword upon the head of the creature in front of him, spinning around in a complete circle to hack at the creature from the side.
(If the creature dies add the following)
Hulking over his foes mangled body, Thusk howls a blood-curdling scream of triumph that sends a sense of dread coursing through those remaining few who oppose Thusks team.
[sblock=Holy revenge batman!] So yeah... Thusk wasn't too happy about being nearly killed... so he takes it out on the Sahuagin Guard.
Move Action: Stand from prone.
Standard Action: Pressing Attack: Shift 2 squares to D4. CRITS for 24 damage. (19 extra damage from High Crit weapon property (+1d12) + weapon's +2d6 critical property (1d12+2d6=19) for a total of 43 damage.
Free Action (if Sahuagin Guard 2 dies): Roar of Triumph. Close Burst 5. When Thusks attack reduces an enemy to 0 hp, all enemies in burst take a -2 penalty to all defenses until the end of your next turn.
Free Action: Rampage (class ability). Thusk gets a free-action melee basic attack after critting a foe. But unfortunately, it doesn't matter cause Thusk rolled a 1.
[/sblock]
(If the creature dies add the following)
Hulking over his foes mangled body, Thusk howls a blood-curdling scream of triumph that sends a sense of dread coursing through those remaining few who oppose Thusks team.
[sblock=Holy revenge batman!] So yeah... Thusk wasn't too happy about being nearly killed... so he takes it out on the Sahuagin Guard.
Move Action: Stand from prone.
Standard Action: Pressing Attack: Shift 2 squares to D4. CRITS for 24 damage. (19 extra damage from High Crit weapon property (+1d12) + weapon's +2d6 critical property (1d12+2d6=19) for a total of 43 damage.
Free Action (if Sahuagin Guard 2 dies): Roar of Triumph. Close Burst 5. When Thusks attack reduces an enemy to 0 hp, all enemies in burst take a -2 penalty to all defenses until the end of your next turn.
Free Action: Rampage (class ability). Thusk gets a free-action melee basic attack after critting a foe. But unfortunately, it doesn't matter cause Thusk rolled a 1.

[/sblock]