Adventures in Cormyr (Recruitment Closed)


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For the rest of his loot, Vardrin will get 3 potions of cure moderate (900) and and 2 emergency scrolls of fly (750), leaving 1407.5 for later.

I have updated his sheet accordingly.
 

As it's a public holiday here in NZ, I won't be able to update the IC post until tomorrow, saying that I haven't seen any plan of attack on how you're going to approach the ruins
 

1006.67 gp+1000 for the mission?

If this is the case I think 20 Masterwork arrows (154) and 20 Adamantine Arrows (64). Efficient Quiver 1800 with all arrows in it. Reducing all my weight!
2042.67 gp-2018gp new gold value of 14.67 gp
 
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Amazing Triangle said:
1006.67 gp+1000 for the mission?

If this is the case I think 20 Masterwork arrows (154) and 20 Adamantine Arrows (64). Efficient Quiver 1800 with all arrows in it. Reducing all my weight!
2042.67 gp-2018gp new gold value of 14.67 gp
No, you are quoting Leonara's remaining.

Everyone gets: 4 potions of cure light wounds apiece, 6000gp from Lord Hawklin, and 2256.67gp for a total of 8256.67gp.

Leonara spent a bunch to have 1006.67 left over.
 

stonegod said:
No, you are quoting Leonara's remaining.

Everyone gets: 4 potions of cure light wounds apiece, 6000gp from Lord Hawklin, and 2256.67gp for a total of 8256.67gp.

Leonara spent a bunch to have 1006.67 left over.
Boy am I glad that Stonegod has come along to help out with the groups inventory and cash resources, it's always nice to have someone to work out those 'details' for the group :D
 

Hear, hear, thanks Stonegod.

I think Glandred might just pocket the lot and look at doing some upgrade work on her weapon later.

Cheers

Daz
 


Leonara could scout ahead. Jack is certainly able to do so as well. :)

As for the spells... I seem to recall, that there was something said about magic being unreliable near the crater, but couldn't find it in the IC... is this so, and if so, is it still a problem where we are (from what we know, that is)?

Bye
Thanee
 

Thanee said:
As for the spells... I seem to recall, that there was something said about magic being unreliable near the crater, but couldn't find it in the IC... is this so, and if so, is it still a problem where we are (from what we know, that is)?
Near the crater, yes. I think we are supposed to be far enough that it is safe. Only one way to be sure. ;)

As for divinations, that's not Vardrin's department. You want something frozen, he's your man.
 

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