Adversarial

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The Grumpy Celt

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The games should be adversarial. There is too much cowardice passing itself off as good manner and civility on these boards and in games today.

Life is ugly – don’t let anyone convince you otherwise. The people who win are the ones who are willing to do anything at all to achieve dominance, even if it is short lived dominance, over the people around them.

Games should not only include but should encourage adversarial play of GM v. Players and Players v. Players. It should be about PVP as much as PvE. Losers should always be reminded they are losers and winners attacked until they are also losers.

Life and the game should only be about conflict. You only have other people around you for the same reason a hog farmer keeps pigs around them.

Anything else, any other kind of playing, is a childish and naive waste of time.
 

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This is silly. Obviously the DM can automatically win any true adversarial dispute. I'm willing to agree that its fun to fake adversarial play, much like I might fake sparring full force against a child in karate, but just as I don't actually go full force against a kid, I don't actually drop an ancient red dragon in the middle of the PCs at level 1 just to watch them die.
 

The games should be adversarial. There is too much cowardice passing itself off as good manner and civility on these boards and in games today.

Life is ugly – don’t let anyone convince you otherwise. The people who win are the ones who are willing to do anything at all to achieve dominance, even if it is short lived dominance, over the people around them.

Games should not only include but should encourage adversarial play of GM v. Players and Players v. Players. It should be about PVP as much as PvE. Losers should always be reminded they are losers and winners attacked until they are also losers.

Life and the game should only be about conflict. You only have other people around you for the same reason a hog farmer keeps pigs around them.

Anything else, any other kind of playing, is a childish and naive waste of time.

:lol::lol::lol: ROFL. What a refreshing view on things. Thanks.
 

Wow! Someone really IS grumpy!

I get what you're saying to a degree, it does seem like alot of current game design (across the whole spectrum of the gaming universe) seems to lean towards the "precious snowflake" trend.
 

*Gives the Celt the evil eye, does a Sense Motive check*

All I know is, I have more fun when we're mostly "all in it together" than when it's "me vs. them". Of course I need to spring stuff on them, get them in over their heads a bit now and then, that's also part of the fun. We help each other have fun when we are cooperating and on the same page.
 

Wow. Is this some sort of performance art, or is it really as much ZOMG!! badwrongfun!!!!! as it appears?

Anyway, reported for rudeness and insulting wide swaths of posters.
 
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The games should be adversarial. There is too much cowardice passing itself off as good manner and civility on these boards and in games today.

Life is ugly – don’t let anyone convince you otherwise. The people who win are the ones who are willing to do anything at all to achieve dominance, even if it is short lived dominance, over the people around them.

Games should not only include but should encourage adversarial play of GM v. Players and Players v. Players. It should be about PVP as much as PvE. Losers should always be reminded they are losers and winners attacked until they are also losers.

Life and the game should only be about conflict. You only have other people around you for the same reason a hog farmer keeps pigs around them.

Anything else, any other kind of playing, is a childish and naive waste of time.

I disagree with you on every point.
 

*Gives the Celt the evil eye, does a Sense Motive check*

All I know is, I have more fun when we're mostly "all in it together" than when it's "me vs. them". Of course I need to spring stuff on them, get them in over their heads a bit now and then, that's also part of the fun. We help each other have fun when we are cooperating and on the same page.

Its this kind of woolley-headed liberal thinking that leads to being eaten.;)
[sarcasm overload]
 

The games should be adversarial. There is too much cowardice passing itself off as good manner and civility on these boards and in games today.

Life is ugly – don’t let anyone convince you otherwise. The people who win are the ones who are willing to do anything at all to achieve dominance, even if it is short lived dominance, over the people around them.

Games should not only include but should encourage adversarial play of GM v. Players and Players v. Players. It should be about PVP as much as PvE. Losers should always be reminded they are losers and winners attacked until they are also losers.

Life and the game should only be about conflict. You only have other people around you for the same reason a hog farmer keeps pigs around them.

Anything else, any other kind of playing, is a childish and naive waste of time.

Maybe for you.
 

GM vs players I don't think should be adversarial, the GM controls the world and will
always win.

PvP though can be fun, there is nothing more challenging for a player than going head to
head with another player knowing it's no holds bared, no mercy and they really are
trying to get you. Makes the victory all the sweeter when you kill their character as you know you earned that victory.
 
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