The games should be adversarial. There is too much cowardice passing itself off as good manner and civility on these boards and in games today.
Life is ugly – don’t let anyone convince you otherwise. The people who win are the ones who are willing to do anything at all to achieve dominance, even if it is short lived dominance, over the people around them.
Games should not only include but should encourage adversarial play of GM v. Players and Players v. Players. It should be about PVP as much as PvE. Losers should always be reminded they are losers and winners attacked until they are also losers.
Life and the game should only be about conflict. You only have other people around you for the same reason a hog farmer keeps pigs around them.
Anything else, any other kind of playing, is a childish and naive waste of time.
Life is ugly – don’t let anyone convince you otherwise. The people who win are the ones who are willing to do anything at all to achieve dominance, even if it is short lived dominance, over the people around them.
Games should not only include but should encourage adversarial play of GM v. Players and Players v. Players. It should be about PVP as much as PvE. Losers should always be reminded they are losers and winners attacked until they are also losers.
Life and the game should only be about conflict. You only have other people around you for the same reason a hog farmer keeps pigs around them.
Anything else, any other kind of playing, is a childish and naive waste of time.