D&D 5E advice for ranger job

Skidd Marks

First Post
I'm starting a new campaign today as an elven ranger, and the our story is gonna have a slight focus on a job system. I chose her to be a fur trader and honestly need some info and advice about hunting and skinning, and maybe even trading, mostly in real world application. just so I as the player know what it is my character is doing and can have a response if asked

basically need a summery and some terms used involved with hunting/skinning animals if anyone is knowledgeable on the subject
 

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It can depend a lot on where you're based, the beasts in the area, and economic conditions.
Generally people will use domesticated animals for leather requirements. To make a living selling furs there needs to be a common creature with valuable fur where your character can get to, and a demand for said fur. If the region is extremely cold, that will create demand. Otherwise its likely that the fur needs some novelty or fashion value.

Generally you'll probably be hunting smaller herbivores or omnivores: there won't be enough large predators around to provide many furs (unless their fur is very valuable.) Ability to track and locate where such animals would be of primary importance. A lot of the animals will be caught using traps. Active hunting might be best done with a sling rather than a bow to avoid damage to the pelt.

Your character might also trade with others living where the animals abound, trading more furs for something that they have access to and the people they are trading with won't.
 


@ cap'n kobold I actually didn't think about most of that and just discussed it all with my DM, thank you :)

@ gardens & goblins oh man this is perfect, i'm gonna be spending my time reading these, thank you sir :cool:
 

I think the first question to ask is if your Ranger is going to be a trapper, or if they're going to be a fur trader. My understanding of the historic fur trade was that individual fur trappers would set traps, skin the animals, de-flesh the skins, and dry and stretch the furs and skins. Fur traders would buy (or, as the name suggests, traded for) the furs and skins from the trappers, and then resold them or otherwise brought them to market.

When I think of a ranger, I think of a fur trapper. A fur trader is a glorified merchant.

You'd be fur trapping or hunting just about anything with dense fur or that produces quality leathers. Deer, wolf, rabbit, beaver, sable/ermine, wildcat, buffalo, bear, etc. If it's a mammal and it doesn't stink, chances are the fur can be used to make a warm coat, hat, or rug. Anything else can probably be used to make leather.
 

I think the first question to ask is if your Ranger is going to be a trapper, or if they're going to be a fur trader. My understanding of the historic fur trade was that individual fur trappers would set traps, skin the animals, de-flesh the skins, and dry and stretch the furs and skins. Fur traders would buy (or, as the name suggests, traded for) the furs and skins from the trappers, and then resold them or otherwise brought them to market.

When I think of a ranger, I think of a fur trapper. A fur trader is a glorified merchant.

You'd be fur trapping or hunting just about anything with dense fur or that produces quality leathers. Deer, wolf, rabbit, beaver, sable/ermine, wildcat, buffalo, bear, etc. If it's a mammal and it doesn't stink, chances are the fur can be used to make a warm coat, hat, or rug. Anything else can probably be used to make leather.

A Ranger with a Guild Merchant (Fur trader) Background doesn't sound half bad to me.
 

A Ranger with a Guild Merchant (Fur trader) Background doesn't sound half bad to me.

I can hear my last ranger grumbling now...

"A merchant? If you're going to tie yourself down like that, you might as well buy a house on some lord's land, find a wife, and raise some kids to be good tax-paying citizens who never travel further than half a day from home."
 

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