So much to say.. But I'll keep it brief.
One Valor bard I have had a lot of fun playing is a bard with low charisma (12). (High Con (16) and high Str (18) instead)
I pulled this off by choosing spells that aren't significantly tied to my Spellcasting stat ( such as sleep, herosim, healing word, etc)
My Bard was a dwarf, but it works just as well with a dragonborn. Melee combat, with the occasional boring speech to put everyone to sleep. Really, very effective. The bard won't at all get in the way of the other bard at the party.
However, I'll second the suggestion to do your Devotional Paladin. Two paladins in the party doesn't hurt.
Also, grappling rules are in the basic combat section, as alternatives to the Attack action. Grappling only really does one thing, which is allow you to drag a person across the battle field, or reduce their movement to 0. shoving can move them 5 feet or force them prone. Depending on the DM you can also use other contests to cause other types of conditions.
One Valor bard I have had a lot of fun playing is a bard with low charisma (12). (High Con (16) and high Str (18) instead)
I pulled this off by choosing spells that aren't significantly tied to my Spellcasting stat ( such as sleep, herosim, healing word, etc)
My Bard was a dwarf, but it works just as well with a dragonborn. Melee combat, with the occasional boring speech to put everyone to sleep. Really, very effective. The bard won't at all get in the way of the other bard at the party.
However, I'll second the suggestion to do your Devotional Paladin. Two paladins in the party doesn't hurt.
Also, grappling rules are in the basic combat section, as alternatives to the Attack action. Grappling only really does one thing, which is allow you to drag a person across the battle field, or reduce their movement to 0. shoving can move them 5 feet or force them prone. Depending on the DM you can also use other contests to cause other types of conditions.
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