AEG specifically not talkin' 'bout SG1 for now...

FCWesel said:
Hmm, that would be curious...I am guessing that since the Broccolli family has such huge control over the films, despite MGM "owning" Bond, that my guess is that the RPG would never happen and would be a friggan nightmare to work with.

Although it's happened before. In simpler times, perhaps.

Still...I don't know if the world needs an AEG James Bond game when Spycraft fills that niche so well already.

Anyway...James Bond seems a little too focused on the solo hero to make a good espionage RPG. Mission: Impossible (TV, not movies), that's RPG fodder....
 

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JPL said:
Still...I don't know if the world needs an AEG James Bond game when Spycraft fills that niche so well already.
Yeah, but it needs a setting since Shadowforce Archer. So why not The World of James Bond 007?


JPL said:
Anyway...James Bond seems a little too focused on the solo hero to make a good espionage RPG. Mission: Impossible (TV, not movies), that's RPG fodder....
James Bond 007 is a much more notable superspy icon than Mission: Impossible (now tainted with Tom Cruise). Therefore the brand is much more valuable in the international market as well as domestic.

And besides, it's been a long while since Victory Games have published James Bond RPG.
 

Wait a sec. AEG got bought out by Sony? That sounds rather suspicious, if not unreasonable. What would Sony want with an RPG company? Anyway, I hope the license does get renewed, because I'd like to see a Stargate: Atlantis setting book.
 

Frukathka said:
Wait a sec. AEG got bought out by Sony? That sounds rather suspicious, if not unreasonable. What would Sony want with an RPG company? Anyway, I hope the license does get renewed, because I'd like to see a Stargate: Atlantis setting book.
READ! That's how unfounded rumours get started. MGM got bought by Sony, AEG has a license agreement with MGM to use the Stargate material for a RPG. Apperently since MGM got purchased by Sony the Stargate license has been 'frozen' (no new books are being released).So AEG is not bought by Sony or MGM...
 

Cergorach said:
READ! That's how unfounded rumours get started. MGM got bought by Sony, AEG has a license agreement with MGM to use the Stargate material for a RPG. Apperently since MGM got purchased by Sony the Stargate license has been 'frozen' (no new books are being released).So AEG is not bought by Sony or MGM...
Nothing to do but wait and see. I am assuming that either Sony rubber stamp most of the licencees, including AEG, and the line will go on with just a hiccup OR Sony will try to renogiate for a higher price and the rpg is done if AEG can't meet the price.

There is also a lottery ticket chance that Sony will somehow recognize the great work AEG does and try to find a way to capitilaze on it by offering another licence or maybe even back a new venture.
 

Ranger REG said:
James Bond 007 is a much more notable superspy icon than Mission: Impossible (now tainted with Tom Cruise). Therefore the brand is much more valuable in the international market as well as domestic.

And besides, it's been a long while since Victory Games have published James Bond RPG.

I agree that James Bond is more recognizable than M:I...I'm just not sure if the former is really that well-suited as an RPG setting.

The main problem is that James Bond movies are really about the solo agent...additional good guys are support personnel only, most are substantially inferior to JB, and most of them are non-recurring. For RPG purposes, it's far more practical to have a recurring team, each with specialized skills, of similar overall competence. But when you do that, I would think that it feels less like a James Bond movie [and more like the old Mission: Impossible, actually].

A James Bond licence would let you bring in all the old villains and such, but I think that's another problem...most of those guys end up dead or very thoroughly defeated at the end of the movie.

Continuity is an issue, too. Did the same James Bond really fight all of these guys? Did he do it over the space of forty years, or does the timeline compress a la Marvel or DC comics so it all happened in the last ten years or so? That last option is tricky, because many of the movies are sort of frozen in time, linked to the events of a specific era [to say nothing of the fashions]. The movies can gloss over this, but a licensed RPG setting usually tries to make some sense out of the timeline.*

Admittedly, though, even just putting the name "James Bond" on a Spycraft core rulebook could probably boost sales.

* I do kind of like the notion that "James Bond" is just a codename used by a series of British agents over the last forty years.
 

Just an observations...damn, Stargate SG1 was born to be an RPG campaign, wasn't it? Small teams, diverse backgrounds, nice mix of home and away missions, all built right into the setting.

And Ben Browder joining the cast? It's like we're watching someone's campaign. "The PCs are the team from the show, but O'Neill is a recurring NPC, and he's replaced by this original character...I picture him as looking like Crichton from Farscape..."
 

JPL said:
Just an observations...damn, Stargate SG1 was born to be an RPG campaign, wasn't it? Small teams, diverse backgrounds, nice mix of home and away missions, all built right into the setting.

And Ben Browder joining the cast? It's like we're watching someone's campaign. "The PCs are the team from the show, but O'Neill is a recurring NPC, and he's replaced by this original character...I picture him as looking like Crichton from Farscape..."
ROTFL!

Slightly OT, but I caught a TMNT episode where the biggest, bulkiest good guy goes after the smallest evil dude while everyone else takes on standard evil guys. I thought "There's a gamer moment. The min/maxer is going in for another easy kill and avoiding all the mooks I lined up just for him."
 

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