Session #12.11 – Fire in the Forge
Once satisfied that there was nothing else of interest in the old dwarven ore refinery, the group decided to continue with their explorations elsewhere. Rurik was a bit depleted on spells, having had to heal most of the members of the party to one degree or another after the encounter with Chatterhorm’s Chaos Cubes, but the cleric certainly wasn’t going to let that slow him down. After all, he still had his new axe Sleet.
The group went back to the primary artery through this section of Kladish and pressed on into the darkness. Several hundred feet back, the passage showed considerable signs of damage. Slabs of cut stone had fallen from the ceiling and large sections of the walls had collapsed into the wide hallway. Ahead, in the darkness, they then began to notice tiny sparkles of light.
Cautiously, they continued onward. Eventually, someone in the party surmised that the sparkles of light might be reflections from their own light source – a continual flame torch. They covered the torch and the sparkles winked out. Uncover, sparkles returned.
A little further down the hallway, they finally found what was creating the sparkling effect. The cut stone of the passage gave way to gigantic crystals. Floor, walls, and ceiling had all been replaced with crystals in varying orientations. They ranged from less than an inch to well over ten feet in length. Colors included clear, blue, violet, yellow, and green. A connection was immediately made between these massive crystals and the abundance of crystal-construction they’d seen in Kladish thus far: The crystal doors to the temple of Nur, the glowing embedded crystal in the pillars, and a couple of the magical weapons the minotaurs had offered them. Apparently, the ancients of the Tauren Empire had learned how to craft and strengthen crystal in meaningful ways.
While the sight was impressive, it was also daunting. The crystal-filled room ranged far out of the reach of their torch and crossing the irregular and sharp surface would be slow and very dangerous. Zalman offered to cast Fly upon himself and scout the chamber. The group was reluctant to split up, even briefly, but saw no alternative.
Zalman took the torch with him and made a quick circuit of the chamber. It was irregularly shaped and at least a couple hundred feet long and wide. There were several pillars of crystal, but he found nothing resembling a life form. One exit left the chamber – another of the dwarven-built stone hallways. The wizard reported back to the others and they decided to cross over to the new hallway and explore that. Given the inherent danger of trying to climb over the crystal, Zalman simply flew them across one at a time.
Nervous as crossing the chamber made them, all made it to the other side uneventfully. The passage continued on a couple hundred feet before widening into a series of massive chambers. Ancient forges, racks of tools, and stacks of rusted iron ingots filled the rooms. While impressive in size and scope, it was quite clear that the forges had been cold for ages.
The group cautiously explored the area, but found little of interest. Several offices and tool rooms branched off from the main forges, most filled with rusted remnants of a once bustling area of business. During a cursory search through one of these offices, Bommer spotted a secret door in the stone wall. With the rest of the group backing him up, he opened the door and exposed a tight, dark passage. The air was musty and there was no sign of anything alive. They scouted down the length a short distance until it ended at a small stone door. This, they found, opened into one of the office areas they’d previously explored in the refinery. The concealed passage, they concluded, would make for a much better escape route than trying to shuttle everyone across the crystal chamber – should the need arise.
Back to the forges, the group started working their way down the length of the series of workstations. Before they got much further, though, a disturbing sound echoed out of the darkness ahead of them. Two sounds, actually. The first was that of metal clanking on metal, very much in the manner of a massive chain being jostled about. The second sound was one that a couple of the party members recognized from their previous night’s watch as the rhythmic mechanical sound. The group started retreating backward, quietly as possible so as to continue listening to clanking.
About thirty seconds later, with the group backed up to the forge area with the concealed retreat route, the clanking of the chain subsided. Peeking around the corner to look down the grand hallway, two flickering light sources appeared - torches, apparently being carried by flying creatures of some manner. The pair was too far away to make out distinctly, but it was clear that they were heading toward the group.
Nigel called a hasty team meeting. “Well, what do we do? Hide, run away, or ambush? I’m fairly certain anything that’s down here and flying is not going to be a dwarf in need of rescue.”
Most of the votes were non-committal. Only Rurik was adamant in his desire to press on, and he felt that failing to eliminate these “sentries” now could only come back to haunt them later. Everyone else bought into it and they laid a hasty plan for the ambush. Zalman would hide behind a large rack of raw steel rods. When the flying creatures reached the edge of this forge area, he’d unload with a fireball – the cue to start the ambush. Bommer would climb up the wall and hide, trying to get a position above the fliers from which to sneak attack. Nigel positioned himself toward the back of the room, arranging himself so as to have a good field of fire and to be able to cover everyone else’s retreat to the concealed passage should it be necessary. Amblin and Rurik both hid behind forges and racks of tools, ready to spring out and engage anything that got close enough to the ground.
As the flying creatures closed in on their position, Zalman was the only one with a good angle to see them. The fliers the size and build of ogres. Their wings appeared to be mechanical, as were several other parts of their bodies – very much like the half-machine undead they’d fought the previous day. The mechanical ogres alone did not bother the wizard terribly much. What did bother him was the half-mechanical giant that was walking along the floor underneath them. A chill of foreboding rushed through the pit of his stomach. Much as he wanted to abandon the plan, the enemy was already too close for him to safely call to the others.
Amblin was the only one close to Zalman, so the wizard whispered as loud as he dared. “They’ve got a half-machine fire giant with them.” Amblin sighed, and then quaffed a drink from his magical flask, feeling a surge of strength and energy flow through him.
Zalman held back until the flying ogres reached the edge of the room and then promptly let fly with a fireball – targeted to detonate between the pair. One of the ogres shrieked in agony, having taken the full brunt of the explosion. His companion tucked and rolled, suffering only minor injury.
The mechanical fire giant, eager for a fight, charged forward. As he did so, a massive shield unfolded from his left forearm and a long sword blade extended from his right. The ogres, even the injured one, swept in behind the giant and looked for targets.
Rurik, upon his first good look at the fire giant, almost lost his nerve. He then batted his axe Sleet upon the symbol of Moradin on his shield and cried out, “In the name of Moradin!” He charged the grinning giant.
Parked in the back of the room, Nigel immediately recognized that this fight could turn bad very quickly. The giant looked very tough, and very mean. His arrows would take a while to whittle it down, so he decided to start working on the flying ogres first. He knocked an arrow in Star Slayer and let fly at the more injured of the pair. A crackle of electricity followed the arrow as it flew true and lodged in the creature’s shoulder, just below its wing joint. Before the ogre could cry out, Nigel’s second arrow delivered its combined punch of precision-aimed arrowhead and electric shock – this time through the top of the monster’s skull. The ogre’s body skidded unceremoniously across the floor with a clatter.
Amblin, activated the enhanced movement feature on Far Strider, his new boots. Combined with his monk abilities, it made him unbelievably quick. He ran around the side of his cover, across half the room, leapt into the air and planted a hard kick into the giant’s stomach, landed, and then skittered back a good forty feet – safely out of reach. Amblin would have been a bit more proud of himself had the giant acted like the kick fazed him in the slightest.
Rurik risked a counterattack from the giant and charged ruthlessly in with Sleet. The giant’s sword arm tagged Rurik a glancing blow and the dwarf planted Sleet’s icy blue blade into the giant’s hip. Both giant and dwarf, bloodied and hot for a fight, circled and growled at one another.
Zalman flew up above his cover and realized that the lightning bolt he’d planned on firing from his wand at the giant would risk hitting Rurik. He opted instead for a precision blast of magic missiles that peppered the raging giant.
Bommer, patiently waiting from his position on the wall near the hundred foot high ceiling, saw the second ogre swooping in to hit Rurik from behind. In a moment of brave recklessness, the halfling removed his Ring of Featherfall, and dropped in freefall from the ceiling. His intent was to impale the ogre on his short sword from above in a powerful sneak attack. Unfortunately, his timing on the fall was a bit off and he only injured himself as he glanced off the foot of the ogre and slammed into the floor.
The ogre, surprised at the sudden appearance of the halfling, turned to attack. Nigel had seen the entire thing and brought Star Slayer to bear on the ogre before it could pound Bommer with its club. Two shots, two arrows buried into the ogre. Amblin, ready for another spring attack, made a standing forty foot long jump and planted a firm kick to the back of the ogre’s head – causing it to fall hard to the floor. Bommer, still severely shaken from the fall, came to his senses long enough to jab his blade into the ogre’s body.
The giant and Rurik traded blows, though even with Rurik’s dwarven training in how combat giants the half-mechanical beast was getting the better of him. Several gashes had already been sliced through his plate armor and he was bleeding badly. The giant, meanwhile, only had a couple minor injuries that weren’t slowing it down in the least. The giant had peripherally seen the halfling fall to the ground and maneuvered himself around Rurik in the last exchange of blades to get closer. The fire giant then feigned a blow at Rurik, but spun at the last moment and impaled the halfing through the chest with his massive blade.
With a casual flick, Bommer’s corpse was tossed against a rack of rusted ingots. The giant spun back around and laid into Rurik with a gleeful fervor. Rurik, along with the others, was stunned by the giant’s raw power and sadistic disposition. The dwarf had been contemplating a strategic retreat, but after the slaughter of Bommer he was more inclined to take out his frustration on the giant.
Dwarf and giant, they continued to exchange blows while Nigel turned his sharp shooting demonstration upon the giant. No arrow missed its mark and the giant started to resemble a pincushion. Amblin continued to leap in and out of the giant’s reach, planting quick kicks in an effort to distract and wear him down.
The giant’s focus was incredible, however, and he wouldn’t let the attacks of the others deter him from taking down the pesky dwarf. With a final mighty swing of his sword arm, the giant batted aside Sleet and clove Rurik in two just above the waist. The dwarf’s armored body clattered to the floor in a wide pool of his own blood. Sleet skidded several feet away and its icy blue light faded to darkness.
Everyone else in the group was in a state of shock. Rurik, the stalwart of the party and their healer, had just been slain. Worse, the giant had made it look easy. They were torn for just a moment between fleeing and continuing the fight. Having no desire to leave the bodies of their friends behind, they chose to fight.
As no one was left in close quarters with the giant, Zalman flew up high enough to get a good angle at the giant and then let loose with his Wand of Lightning Bolt. Amblin continued to spring attack the giant, always retreating behind an obstruction so as to deny the giant a clear path to charge him. Nigel pumped arrow after arrow into the large target. The giant, in spite of his mass and strength, began to falter under the assault. He repositioned himself behind a large rack to deny Nigel a clear line of sight for his arrows. The nimble monk was simply too difficult for him to catch. The wizard, whose lightning bolts were getting very annoying, was a more accommodating target.
The giant retracted the sword into his arm and grabbed a six-foot long, inch diameter steel rod off the nearby rack. The next time Zalman popped up to fire a lightning bolt, the giant flung the rod end over end at the wizard. The improvised missile just grazed Zalman, but succeeded in keeping the wizard out of the way for a moment.
Much as the giant tried to employ tactics against his remaining foes, they were simply too mobile and had too strong of ranged attacks. Nigel had repositioned himself and hit the giant with a couple arrows through the very rack it was trying to use for cover. Another blast from Zalman, another kick from Amblin, and another pair of arrows from Nigel finally brought the fire giant to his knees. It then tumbled face-first onto the floor in a booming crash.
After a hard minute of fighting, the forge had once again become deafeningly silent. Rurik was clearly beyond help, and Amblin quickly confirmed that Bommer was likewise gone. With two close companions slain, the other three lost all heart for this trip into Kladish. The mission had been Rurik’s, after all, and he was dead. They had no one who could heal injuries and against foes such as this giant, they’d now be severely undermanned. On top of that, they still believed that a red dragon was in residence nearby. It was time to leave, and there was no argument from anyone.
As they began to gather up their fallen companions, they heard the distant echo of a massive chain rattling again. Trying to hurry, they were interrupted by a shrieking roar that in the darkest recesses of their imaginations could only come from one thing – a dragon. The unmistakable sound of heavy clawed footfalls followed, coming in their direction.
Nigel slung Bommer over his shoulder. Amblin and Zalman considered Rurik’s body and realized that they simply couldn’t carry it and escape fast enough – even split in two as it was. They grabbed both of Rurik’s magic axes and his shield. Zalman recalled something from his magic training about some forms of resurrection requiring a body part. They hastily cut off one of Rurik’s hands, stuffed it in a bag, and made a quick retreat back through the concealed passage to the refinery.
While they never saw the dragon, they could feel its presence behind them. As they fled down the dark, narrow concealed passage, the dragon roared again and let loose a blast of fire into the offices behind them. The heat sucked the air out of the hallway, but they managed to make it out the other side just in time to avoid serious injury.
Next session: An old acquaintance, a new face, and a whole lot more things go badly for the party...