Agents of the Inquisition, Warhammer40K (recruiting)

Shayuri said:
If I read right, the Inquisition has their own chapter of space marines, the Grey Knights.

You could be our muscle. :)

"You will talk. If you don't talk to ME, you can talk to HIM. Be advised though that he's not as fond as asking questions as much as he is of breaking limbs. It's hard to stop him once he gets some momentum going...as his size and obvious mass might indicate."
The Gray Knights are tasked to the Ordo Malleus (the daemon hunters). The Deathwatch to the Ordo Xenos (the alien hunters). Honestly, as powerful as a typical space marine is, a Gray Knight is head and shoulders above that by dint of better equipment and training... every single one of them is a psyker with their powers turned inward to protect their souls.
 

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Really, a Space Marine would drive everyone bonkers... they don't sleep, they don't rest. The rest of you can keep up or die. They're fanatics.

The Sisters of Battle are like human-sized space marines w/out all the super-human abilities. They're a more viable alternative, points and role-playing wise, though they're just, if not more, fanatical and intolerant.

An Interrogator (apprentice inquisitor) might be a more viable option. They can be as human/super-human as you want them to be by dint of psyker powers, augmetics, combat drugs, or glands. They have access to the best technology the inquisition has access to and they're a bit more scaleable, point-wise.
 

What kind of powers, M&Mwise, would a psyker have? Different settings have different preferences. Just telepathy and telepathic stuff? Or are physical powers like PK and so on in as well?
 

Psykers are defined as having psychic ability, but in practice psyker powers are just Warhammer 40K's name for magic.

Telepathy, Telekinesis, Pyrokinesis, Cryokinesis, Psychokinesis, Mind Control, Electrical Control, Life Control, Healing, Possession, Astral Projection, Cyberkinesis, Boost, Almost anything works.

The key is that the Source of the power is: Technology, Training, Daemonic, Divine/Faith, or Psionic.

Physical powers can easily be attributed to augmetic implants or glands or advanced armor.
 
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In 40k books I've read...

Eisenhorn - Telepathy, Mind Control (daemons only), Banishment, Summoning
Nisrys - precog, esp
Sarpedon - Emotion Control (area, fear/despair only), Mental Communication (limited, cannot 'hear')
Ravenor - TK, Telepathy, Mind Switch, Mind Control, Astral Projection, Obscure
Random Space Marine Librarians
- Electricity Control (line, shapable), Fire Control, Adrenaline Surge/Boost
 


I didn't realize the space marines were so big. I've only played WH40k in limited circumstances, mostly on computer games. I'm interested, just not sure what to play. Sisters of Battle sound interesting. Damnit, now I have to do research. Count me in as officially interested.
 

I fancy making a few tweaks to my character concept. Still same basic, but want to probably make him a bit less than a full Inquisitor, perhaps someone who his superiors know works best outside the system, but who is also seen as a little too "renegade" in his approach by one or two of the more orthodox Inquisitors. I got a W40K novel out of the library to brush up on some lore, so I will report back as I develop ideas over the next few days.
 

"To understand what I do, you have to understand why I do it."

"It's not because I'm a drone of the Imperium. Frankly, I think it could be done better."

"It's not because I hate psykers or xenos. Hate opens doors inside you. Doors that can be used against you."

"I do what I do because of love. I love my people, the human race. I love every self-absorbed, petty, short-sighted, vicious, pedantic, stupid, vain and frightened one of them. I love our children and our parents and everyone in between. I love them enough to hurt for every one I have to kill, to save the rest. I love them enough to make that sacrifice whenever and wherever needed. I'll never agree that human life, however mean or overabundant, is worthless. I've kept that silent oath to myself all this time, and accepted the consequences its had on me. I've used the pain to grow stronger. I may not agree with everything the Imperium is or does, but I agree on certain key points, and that's why I'm here."

"Humanity has enemies within and without. Those enemies must be crushed."

"The safety of many outweighs the safety of few."

"The burden of knowing the full scope of the danger we are all constantly in should only be shared with those strong enough to accept that burden. This is the ultimate kindness that the Inquisition can offer."

...

"I've spent two terms of duty in Ordo Malleus. I've seen what lies in wait in the Warp. What so many people are just a careless thought away from inviting into their bodies, and souls. Even before the Black Ships came, I knew...and I repudiated them with every cell, every synapse, every erg I could muster. They find other doors though; other people. My job was to close those doors at any cost. Nothing I could ever do would be as evil as letting a weak psyker go free...no matter what that psyker's loved ones might think or say. Nothing."

"Now I'm transferring to Ordo Xenos. My reasons for doing so are twofold. One, simply put, I need a change. Just because I know my actions are for the greater good doesn't always make them easy. I want to use my skills and talents against humanities enemies on the outside for a change. Second, the lesson of the Eldar is instructive. Humankind is not the only species that is vulnerable to the corruption of Chaos. I bring my skills to bear in assessing the threats of alien possessions and the danger of realspace/Warp overlap brought about by aliens succumbing to the daemon...and countering those threats when found."

-- Interrogator Aridha Vossler
-- 2nd Term Assessment Interview

-- Assessment: Fit for Duty - Transfer Approved.
 
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