Snoring Rock
Explorer
Ok, I searched but did not find it so here goes. Can a kensei monk use agile parry adding +2 to is AC for the round and dual wield at the same time, using an unarmed attack and add the +1 AC bonus for a total bonus of +3 AC?
Two-Weapon Fighting:
When you take the Attack Action and Attack with a light melee weapon that you’re holding in one hand, you can use a Bonus Action to Attack with a different light melee weapon that you’re holding in the other hand. You don’t add your ability modifier to the damage of the bonus Attack, unless that modifier is negative.
If either weapon has the Thrown property, you can throw the weapon, instead of making a melee Attack with it.”
NOTE: Instead of using a weapon to make a melee weapon attack, you can use an unarmed strike: a punch, kick, head-butt, or similar forceful blow (none of which count as weapons). On a hit, an unarmed strike deals bludgeoning damage equal to 1 + your Strength modifier. You are proficient with your unarmed strikes.
Dual Wielder Feat:
You master fighting with two weapons, gaining the following benefits:
· You gain a +1 bonus to AC while you are wielding a separate melee weapon in each hand.
· You can use two-weapon fighting (see rules above for this) even when the one-handed melee weapons you are wielding aren’t light.
· You can draw or stow two one-handed weapons when you would normally be able to draw or stow only one.
Agile Parry:
If you make an unarmed strike as part of the Attack action on your turn and are holding a kensei weapon, you can use it to defend yourself if it is a melee weapon. You gain a +2 bonus to AC until the start of your next turn, while the weapon is in your hand and you aren’t incapacitated.
Can you stack both bonuses for +3 AC?
Two-Weapon Fighting:
When you take the Attack Action and Attack with a light melee weapon that you’re holding in one hand, you can use a Bonus Action to Attack with a different light melee weapon that you’re holding in the other hand. You don’t add your ability modifier to the damage of the bonus Attack, unless that modifier is negative.
If either weapon has the Thrown property, you can throw the weapon, instead of making a melee Attack with it.”
NOTE: Instead of using a weapon to make a melee weapon attack, you can use an unarmed strike: a punch, kick, head-butt, or similar forceful blow (none of which count as weapons). On a hit, an unarmed strike deals bludgeoning damage equal to 1 + your Strength modifier. You are proficient with your unarmed strikes.
Dual Wielder Feat:
You master fighting with two weapons, gaining the following benefits:
· You gain a +1 bonus to AC while you are wielding a separate melee weapon in each hand.
· You can use two-weapon fighting (see rules above for this) even when the one-handed melee weapons you are wielding aren’t light.
· You can draw or stow two one-handed weapons when you would normally be able to draw or stow only one.
Agile Parry:
If you make an unarmed strike as part of the Attack action on your turn and are holding a kensei weapon, you can use it to defend yourself if it is a melee weapon. You gain a +2 bonus to AC until the start of your next turn, while the weapon is in your hand and you aren’t incapacitated.
Can you stack both bonuses for +3 AC?
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