That's the thing that has me concerned.
The absolute use of minis. I'm wondering just how many powers/feats require the use of minis?
For example, in 1E/2E, as a fighter, I rarely needed to know exact positioning. Just general distances (namely is it melee range or not). True, if I was playing a spellcaster, you pretty much needed minis but as a player, you could ignore the rest of the board when playing anon-spellcaster PC.
It seems like all of the powers for the non-spellcasters need the use of the minis to a certain extent.
For example, the ranger, I think at 1st level doesn't seem to require mini-use as its abilities seem easy to visualize without depending on minis whereas the rogue we saw, I think I'm going to need to know exactly where everyone is.....