This an offshoot of a conversation I was having with @Hurin88 on another thread. Hurin (and several others) were wishing for the days of published adventures that were meant to cover three or four levels--something in between a one-shot and a full campaign. I mentioned that several of the AL seasons included series that could be strung together to form the kind of arc they were wanting, and as an example, I mentioned DDAL04-02 through DDAL04-04. I'll cut and paste my description of the story arc below.
(DDAL04-02, "The Beast") The PCs arrive in a small town in Barovia, where they are asked to find out what happened to a husband-and-wife pair of fur trappers who are missing, with a massive winter storm due to roll into town soon. Investigation reveals that the pregnant wife killed her husband in self-defense after he learned that their baby would inherit her lycanthropy and attacked her. They probably have to fight the wife when she loses her hold on her humanity and reverts to wolf form.
(DDAL04-03, "The Executioner") When the PCs return to town, they encounter a mysterious man who is searching for a particular wooden box. After a few encounters, they realize this is the fur trapper, who has been raised as a wight and given a hat of disguise to conceal his identity. This leads to a showdown with the trapper and his ghouls, but the question of who raised him and why is not answered.
(DDAL04-04, "The Marionette") The PCs meet the local healer, a formerly wealthy woman who lives in a decrepit mansion on the edge of town. Then they are summoned to a meeting with the burgomaster, as a Vistani fortuneteller has mentioned their names during a reading. They are invited to participate in a dream ritual in which they travel back in time to when the mansion was in use and meet the healer's daughter, a child who died several years before. When they come out of their trance, they are asked to rescue a local girl who has been kidnapped by the healer. They must enter the mansion, where the healer is attempting to transfer the soul of her dead daughter into the kidnapped girl, and rescue the girl before the ritual can be completed. Afterward, they learn that the box was an artifact traded by the healer to a mysterious benefactor in return for the knowledge of the soul-transfer ritual, and the healer raised the fur trapper to act as her agent in finding it.
I haven't read or played all of the AL adventures, so I thought I'd start a thread where people could list some of the other mini-arcs for the benefit of people who might be looking to drop that sort of thing into their home games. Can anyone else suggest (and perhaps summarize) groups of AL adventures that make similar arcs?
(DDAL04-02, "The Beast") The PCs arrive in a small town in Barovia, where they are asked to find out what happened to a husband-and-wife pair of fur trappers who are missing, with a massive winter storm due to roll into town soon. Investigation reveals that the pregnant wife killed her husband in self-defense after he learned that their baby would inherit her lycanthropy and attacked her. They probably have to fight the wife when she loses her hold on her humanity and reverts to wolf form.
(DDAL04-03, "The Executioner") When the PCs return to town, they encounter a mysterious man who is searching for a particular wooden box. After a few encounters, they realize this is the fur trapper, who has been raised as a wight and given a hat of disguise to conceal his identity. This leads to a showdown with the trapper and his ghouls, but the question of who raised him and why is not answered.
(DDAL04-04, "The Marionette") The PCs meet the local healer, a formerly wealthy woman who lives in a decrepit mansion on the edge of town. Then they are summoned to a meeting with the burgomaster, as a Vistani fortuneteller has mentioned their names during a reading. They are invited to participate in a dream ritual in which they travel back in time to when the mansion was in use and meet the healer's daughter, a child who died several years before. When they come out of their trance, they are asked to rescue a local girl who has been kidnapped by the healer. They must enter the mansion, where the healer is attempting to transfer the soul of her dead daughter into the kidnapped girl, and rescue the girl before the ritual can be completed. Afterward, they learn that the box was an artifact traded by the healer to a mysterious benefactor in return for the knowledge of the soul-transfer ritual, and the healer raised the fur trapper to act as her agent in finding it.
I haven't read or played all of the AL adventures, so I thought I'd start a thread where people could list some of the other mini-arcs for the benefit of people who might be looking to drop that sort of thing into their home games. Can anyone else suggest (and perhaps summarize) groups of AL adventures that make similar arcs?
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