I don't see how. It's about as much a Southwest Asia analogue as Dragonlance is a Central and Western Europe analogue.
But even if it were literally set in Al Andalus, or Egypt, or Persia, so what? That doesn't obligate anyone to including slavery and religous persecution any more than playing in a land of European fables come to life. It's a fantasy game, with dragons and wizards. The "stuff we don't like" isn't important to the story or the gaming experience, and calling people disingenuous for not including them is BS.
Yeah, these days I can't even really stomach shows like Brooklyn 99, that go out of their way to show a fantastical world where the cops are the good guys, because the reality is a bit too visceral for me, living in a county that the Guardian did a big piece about a few years ago detailing the astronomical rate of lethal police action compared to the rest of the nation.
But if I were to play a game wherein you play as a cop? Nah. Lynching, murder, extortion, sexual assault and coercion, etc, are things that the bad guys do. Full stop. If a game has a premise that manages to make me comfortable playing a cop, I'm only gonna do it if we are playing in the magical fantasy version of reality wherein that doesn't make my PC an enforcer of the threat of violence by the dominant socio-political ethnic group.