Li Shenron
Legend
fusangite said:I have no idea whether you're agreeing or disagreeing with me; this, I think, stems from the fact that I don't know what you mean by "realistically."
Just that I don't ban a philosopher's stone from the game because it's not real. In that sense I let Alchemy achieve "non-realistic" results. I still let it work "reliably" in the sense that it is predictable and not random.
About physics in the fantasy world... I don't change it purposefully, and basic real-life knowledge helps you in the fantasy world as well (such as knowing that when heating a metal object's end soon the other end warms up as well, or that in the fog the hearing is slightly better). But some effects are clearly not correspondent to RL physics or chemistry.


