Nifft
Penguin Herder
Perhaps it would be clearer if I said in the first post that I'm interested in looking at actions which change alignment, or which tend to cause alignment change.
You can summon demons all day long if you wish. It should have consequences -- casting an [Evil] spell is an evil act.
Putting yourself at minimal risk to obtain a good result is a shrewd act.
It should be possible to be both good and shrewd. Balancing the risks is just good judgment.
If you take risk upon yourself, even if it's minimal, you are doing good IMHO. If you put others at risk for your own benefit, even if it's minimal, you are doing ill IMHO.
Cheers, -- N
Even if your actions aren't restricted by your alignment, you still have one, and Bob the Solar is going to detect it when you go ask him for the Holy McGuffin.Maldor said:Stuff like this is why i like classes without alignment restrictions
my fav is the wizard
You can summon demons all day long if you wish. It should have consequences -- casting an [Evil] spell is an evil act.
Putting yourself in harm's way to protect an innocent is a good act.green slime said:In order to be good, I only need to declare actions that are in accord with an attempt to save the girl, no matter how feeble the attempt, nor whether or not I choose a circuitious route over a direct route?
Putting yourself at minimal risk to obtain a good result is a shrewd act.
It should be possible to be both good and shrewd. Balancing the risks is just good judgment.
If you take risk upon yourself, even if it's minimal, you are doing good IMHO. If you put others at risk for your own benefit, even if it's minimal, you are doing ill IMHO.
Cheers, -- N