BryonD
Hero
My theory is that alignments may become more like subtypes are now.
So PCs generally won't have a set alignment, but a demon can still be implicitly *EVIL*.
This would still keep mechanical effects, but they would be far less pervasive.
It would also be cool if your 1st level cleric is a "good guy", but could potentially become *GOOD* eventually.
Maybe a paladin (a good paladin) can still detect evil. But the mugger or even murderer across the way does not show up. A demon, however, would be seen. Though since paladins are not just good now, the detect thing may go away regardless.
I think it would be cool if your actions can end up defining your alignment. Imagine a fighter that is so bad he becomes EVIL. Maybe there are some perks, like access to feats or powers, but he is also stuck with being detecable. Could be interesting. It also adds to things like minions.
So PCs generally won't have a set alignment, but a demon can still be implicitly *EVIL*.
This would still keep mechanical effects, but they would be far less pervasive.
It would also be cool if your 1st level cleric is a "good guy", but could potentially become *GOOD* eventually.
Maybe a paladin (a good paladin) can still detect evil. But the mugger or even murderer across the way does not show up. A demon, however, would be seen. Though since paladins are not just good now, the detect thing may go away regardless.
I think it would be cool if your actions can end up defining your alignment. Imagine a fighter that is so bad he becomes EVIL. Maybe there are some perks, like access to feats or powers, but he is also stuck with being detecable. Could be interesting. It also adds to things like minions.