Nope. We're more interested in the myriad of other adventure opportunities that don't involve sexuality.Driddle said:No one with a high Charisma modifier ever expresses an interest in manipulating an admirer? Sharing backstory love interests over the campfire never comes up? No one has ever been motivated to seek revenge because goblins killed a spouse?
No doubt some would dislike our game. And that's a good thing - since they wouldn't be invited anyways.Seems very strict. And to me, boring.
Barastrondo said:Dude, c'mon. Sepulchrave's Story Hour (which I know you read). The entire Story Hour and all its events have snowballed out from a single turning point that had a whole lot to do with a paladin's sexuality. Would things have gotten to where they have if Eadric were gay? Or if his player and Sepulchrave had felt that romantic subplots had no place at the gaming table?
The sexuality of characters is pretty relevant to the games I tend to run and be involved in, because romantic subplots are frequently as important (or even more so) than subplots about wealth, revenge, piety, patriotism or the other various reasons characters have to go on adventures. This is not true of all characters, mind — they tend to be as varied as people, and some characters are basically uninterested in the whole romantic/sexual thing. Most often the romantic subplots tend to play out over email or away from the gaming table proper, but that's more for practical considerations like maximizing group gaming time than anything else. I certainly agree that I wouldn't want to play out a romantic subplot with some of the gamers out there, the ones that thrive on shock value or immaturity — but I don't want to game with those guys no matter the subject matter.
The Spectrum Rider said:Then say, "Sexual orientation plays no role in my game." Don't single out gays as being somehow "about sex" and heterosexuals as not.
The Spectrum Rider
John Q. Mayhem said:Maybe the DM was detailing the racial societies based on their respective progenator deities. Halflings, being the creation of Yondalla, would have a very community-based society and instinctive urges related to strong families and fertility...
You are assuming that the DM's responsibility is to this one player and not to the group as a whole. I don't see a whole lot of point in creating a gaming group where one player has a particular playing style and set of interests not shared by the others; it is a recipe for neither the majority nor the minority being happy.Driddle said:If the issue is important to a player -- for whatever reason -- then a good DM will work around it.
I suppose the GM could spend his and his other players' time on thwarting the agenda of one particular player. Or, in the alternative, he could indicate to the player from the outset that he had no interest in occupying any of his time or that of his players on a project that was not of interest to them.He can downplay the opportunities for relationships, he can omit social scenes, he can even remind the players that the game won't dwell on "adult" interactions (i.e. bedroom scenes).
If I were running a game set in an African or Asian-style setting you can bet I would prohibit blonde and red hair. And if a player was willing to quit over me not allowing him to have hair that clashed with the setting, I and the rest of my group would see this departure as a positive development.But prohibiting a sexual orientation is akin to ruling out hair or eye color
This statement could be equally applied to the player. If it weren't going to make a difference, why would she insist on it?The question keeps coming back to me, "Would It Really Make A Difference?"
*shrug* Because it makes that DM uncomfortable (for whatever reason), or that DM really is a homophobe? Call him/her whatever you want, those are his/her feelings... People are people, and everyone has different feelings on particular issues, whether they're rational/legitimate or not. Anyone who would consider it an issue just isn't a good fit with that DM.Driddle said:I keep playing the original scene over in my head (my first post on the thread), and I just can't think of a single good reason for a DM to issue such a campaign rule. Not one.