Matt James
Game Developer
In 2008, I decided to just keep my ideas flowing. At worse, my ideas were ignore. At best, they would let me write. If my ideas were ignore, who cares? I didn't need a response and I never thought of WotC as a writer's service--burdened to tell me why my pitch wasn't up to snuff. After over 50 submissions, I got picked up to co-author an adventure. The rest is history. I never once thought WotC owed me anything in response.