Sir Brennen
Legend
Well, to the first point: conversely, a tumbler could roll really well, and still get smacked from an AoO. But that's kinda moot because:Ilium said:Hmm. Stalker0 makes some good points, but assuming you still want to have it scale, then I think having the AoO stop your movement through the opponent's space would work. You could get into a situation where you succeed when you rolled lousy, however. Say you get a grand total of 15 on your check (not even exceeding your AC). The opponent rolls a 1 on his AoO and you sail right through his space. It makes blocking a path that much more difficult.
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Another objection to having the successful AoO prevent movement through the opponent's space is that if the opponent is out of AoO for the round tumblers can move through his space at will. In the group I DM for, there are no fewer than 4 characters with at least a few ranks in Tumble. I'd be pretty annoyed if they baited my big monster's AoO out of him and then all ran past him without even having to roll.
Your second point is definitely valid. So, tumbling through an opponent's space causes a -10 to the Tumble check, and you are stopped in the space before the opponent's either by a successful attack from the opponent, or if you fail to beat a DC 15 on the check.